Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
EZAF_AuroraHDH
Scylla
Level 49
God Stats
11W - 7L
1,422 SR
Queue Stats
133W - 128L
1,488 Elo+
Party 3
Heimdallr
Heimdallr
Kirkwood9336
Heimdallr
Level 60
God Stats
3W - 8L
1,488 SR
Queue Stats
145W - 147L
1,449 Elo+
Party 1
Shiva
Shiva
Peepeepowpow
Shiva
Level 76
God Stats
2W - 4L
1,364 SR
Queue Stats
148W - 164L
1,367 Elo+
Party 3
Chaac
Chaac
Seanpaul1546
Chaac
Level 22
God Stats
11W - 17L
1,452 SR
Queue Stats
11W - 22L
1,103 Elo+
Party 1
Team Averages
Level 57
1,445 SR
1,381 Elo+

VS

Team Averages
Level 62
1,456 SR
1,467 Elo+
Ra
Ra
HauptmanndesLBZ
Ra
Level 7
God Stats
2W - 2L
1,152 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
bestjinder
Arachne
Level 104
God Stats
108W - 74L
1,776 SR
Queue Stats
277W - 278L
1,435 Elo+
Solo
Cerberus
Cerberus
killfreak-_-TV
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
zDESMENDz
Heimdallr
Level 57
God Stats
8W - 8L
1,273 SR
Queue Stats
50W - 50L
1,369 Elo+
Party 2
Loki
Loki
zSheeqZz
Loki
Level 123
God Stats
27W - 17L
1,578 SR
Queue Stats
163W - 145L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 2 / 1
4,819
371
1,330
3,112
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 0
8,027
617
6,526
5,354
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Kirkwood9336
Heimdallr
11
1 / 1 / 1
6,281
483
8,703
7,637
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
6,090
468
4,282
11,554
5,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,849
450
5,175
6,774
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
5,963
459
1,101
4,393
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
bestjinder
Arachne
12
7 / 2 / 1
7,747
596
5,664
11,939
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
0 / 0 / 1
5,543
426
1,439
10,155
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
zDESMENDz
Heimdallr
10
0 / 2 / 2
5,673
436
4,854
9,152
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
5 / 2 / 1
8,360
643
8,387
9,643
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
10
Kills
13
13
Deaths
10
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
7
2
0
3.5
W
1
4
2
0.5
L
Heimdallr
Kirkwood9336
Heimdallr
1
1
1
1.5
L
0
6
0
0
L
1
2
0
0.5
W
Arachne
bestjinder
Arachne
7
2
1
3.75
W
Cerberus
0
0
1
0.5
W
Heimdallr
zDESMENDz
Heimdallr
0
2
2
0.5
W
Loki
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,016
Damage
21,445
34,431
Taken
45,282
15,639
Mitigated
18,685
6,996
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,330
605
0
832
3,112
859
0
524
2,588
0
10,284
L
6,526
1,045
0
750
5,354
1,818
661
577
4,777
55,386
0
W
1,101
463
0
159
4,393
1,326
26
2,447
1,946
25,228
0
L
Heimdallr
Kirkwood9336
Heimdallr
8,703
1,401
0
494
7,637
3,018
224
470
7,167
0
52,385
L
4,282
1,511
0
1,944
11,554
5,318
0
0
11,554
0
39,870
L
5,175
821
232
2,744
6,774
4,626
0
969
5,805
0
18,564
W
Arachne
bestjinder
Arachne
5,664
4,198
0
4,929
11,939
5,628
0
2,301
9,638
0
56,764
W
Cerberus
1,439
64
0
1,270
10,155
4,993
289
0
10,155
11,822
0
W
Heimdallr
zDESMENDz
Heimdallr
4,854
1,772
0
4,115
9,152
3,158
175
0
9,152
0
43,810
W
Loki
8,387
3,055
0
2,470
9,643
3,580
0
1,778
7,865
0
59,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
33,286
282
Minions Killed
323
0
Camps Cleared
0
954,576
Distance Traveled
1,375,498
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,819
371
19
1
0
81,359
0
L
Scylla
8,027
617
84
6
0
223,398
0
W
Ra
5,963
459
34
3
0
240,633
0
L
Heimdallr
6,281
483
83
6
0
246,401
1
L
Shiva
6,090
468
71
5
0
214,693
2
L
Chaac
5,849
450
25
2
0
188,725
0
W
Arachne
7,747
596
90
7
0
314,947
3
W
Cerberus
5,543
426
26
2
0
300,444
0
W
Heimdallr
5,673
436
61
5
0
259,017
0
W
Loki
8,360
643
112
9
0
260,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role