Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Alouatta6074
Neith
Level 59
God Stats
0W - 1L
1,178 SR
Queue Stats
4W - 5L
1,277 Elo+
Solo
Loki
Loki
BaJaBLaStiNmYa55
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
Destro_Jabb
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,439 Elo+
Solo
Cupid
Cupid
YensiDKBongos
Cupid
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,534 Elo+
Solo
Team Averages
Level 55
1,436 SR
1,444 Elo+

VS

Team Averages
Level 36
1,500 SR
1,511 Elo+
Bellona
Bellona
DeathOnCall
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,605 Elo+
Solo
Olorun
Olorun
GnarlyGnarcotics
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,718 Elo+
Party 1
Hera
Hera
Readyjhall
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,244 Elo+
Solo
Cthulhu
Cthulhu
SleepingPegasus
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 43L
1,370 Elo+
Solo
Hun Batz
Hun Batz
ToastyTwig
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 7 / 3
8,794
676
7,534
21,783
27,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 6 / 6
9,216
709
12,853
15,689
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 6 / 4
7,729
595
9,064
8,657
4,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Destro_Jabb
Erlang Shen
16
2 / 4 / 6
8,826
679
10,653
17,206
22,323
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 6 / 4
10,094
776
16,707
14,191
6,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeathOnCall
Bellona
18
9 / 3 / 13
11,687
899
20,742
20,885
26,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 2 / 15
11,186
860
11,488
9,203
4,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 2 / 13
10,459
805
13,299
11,432
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 4 / 12
10,094
776
10,671
14,656
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ToastyTwig
Hun Batz
16
4 / 3 / 19
9,922
763
11,100
10,663
5,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
14
Kills
29
29
Deaths
14
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
7
3
0.64
L
2
6
6
0.83
L
2
6
4
0.67
W
Bellona
DeathOnCall
Bellona
9
3
13
5.17
L
Erlang Shen
Destro_Jabb
Erlang Shen
2
4
6
1.25
W
8
2
15
7.75
W
7
2
13
6.75
W
1
4
12
1.75
W
Hun Batz
ToastyTwig
Hun Batz
4
3
19
4.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,811
Damage
67,300
77,526
Taken
66,839
68,293
Mitigated
63,045
21,393
Healing
31,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,534
1,839
1,103
2,567
21,783
27,134
66
12,197
9,407
0
14,203
L
12,853
6,383
190
2,887
15,689
7,881
444
6,964
8,503
0
24,590
L
9,064
799
1,635
607
8,657
4,025
0
1,999
6,559
0
13,217
W
Bellona
DeathOnCall
Bellona
20,742
6,161
6,560
6,867
20,885
26,815
728
66
20,819
1,706
28,086
L
Erlang Shen
Destro_Jabb
Erlang Shen
10,653
2,452
1,580
5,219
17,206
22,323
9
7,496
9,397
527
22,276
W
11,488
5,979
2,973
2,055
9,203
4,823
2,303
0
9,203
28,499
0
W
13,299
2,441
2,942
4,338
11,432
5,972
787
226
11,206
24,733
0
W
10,671
367
2,246
2,367
14,656
20,164
865
65
14,591
18,996
0
W
Hun Batz
ToastyTwig
Hun Batz
11,100
2,393
1,065
441
10,663
5,271
2,174
76
10,587
0
22,101
L
16,707
7,060
2,911
2,694
14,191
6,930
0
7,298
6,762
0
36,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
53,348
109
Minions Killed
137
0
Camps Cleared
0
1,046,596
Distance Traveled
1,226,480
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,794
676
20
2
0
210,428
0
L
Neith
9,216
709
28
2
0
194,937
0
L
Loki
7,729
595
4
0
0
176,669
0
W
Bellona
11,687
899
22
2
0
302,022
1
L
Erlang Shen
8,826
679
11
1
0
265,621
0
W
Olorun
11,186
860
48
4
0
219,098
0
W
Hera
10,459
805
16
1
0
252,459
0
W
Cthulhu
10,094
776
28
2
0
204,125
0
W
Hun Batz
9,922
763
23
2
0
248,776
0
L
Cupid
10,094
776
46
4
0
198,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role