Player Matchup

Medusa
Medusa
Black-Assassin-2
Medusa
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 85L
1,389 Elo+
Party 3
Sylvanus
Sylvanus
FlameGodRox
Sylvanus
Level 87
God Stats
6W - 2L
1,904 SR
Queue Stats
214W - 222L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Mr__Alfy
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,432 Elo+
Party 1
Rama
Rama
S_K12
Rama
Level 127
God Stats
2W - 2L
1,267 SR
Queue Stats
213W - 222L
1,430 Elo+
Party 3
Ullr
Ullr
Tiagaoo
Ullr
Level 160
God Stats
0W - 1L
1,253 SR
Queue Stats
188W - 210L
1,480 Elo+
Party 1
Team Averages
Level 117
1,442 SR
1,436 Elo+

VS

Team Averages
Level 93
1,500 SR
1,423 Elo+
Chang'e
Chang'e
Azrailcresent
Chang'e
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,366 Elo+
Party 2
Sol
Sol
Benunenun
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DdraigGwaed
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grave45
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,544 Elo+
Solo
Arachne
Arachne
NATURALBOY85
Arachne
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 173L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 16
17,583
651
37,421
35,101
19,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
FlameGodRox
Sylvanus
20
2 / 6 / 28
15,080
559
15,670
50,298
42,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Mr__Alfy
Jormungandr
20
8 / 10 / 19
16,226
601
24,774
42,158
65,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
S_K12
Rama
20
10 / 6 / 21
16,694
618
39,459
38,483
21,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Tiagaoo
Ullr
20
7 / 6 / 20
17,143
635
33,114
35,904
21,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
4 / 6 / 15
16,821
623
30,945
38,078
23,441
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 6 / 13
19,482
722
60,494
36,968
18,127
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
DdraigGwaed
Morgan Le Fay
20
2 / 8 / 13
16,124
597
29,611
29,740
27,941
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Grave45
Ah Muzen Cab
20
9 / 6 / 6
17,426
645
36,882
29,484
17,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
NATURALBOY85
Arachne
20
11 / 14 / 3
17,757
658
21,552
36,214
18,023
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
84
40
Kills
34
34
Deaths
40
104
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
6
15
1.92
W
8
6
13
2.42
L
13
6
16
3.5
W
Morgan Le Fay
DdraigGwaed
Morgan Le Fay
2
8
13
1.06
L
Sylvanus
FlameGodRox
Sylvanus
2
6
28
2.67
W
Ah Muzen Cab
Grave45
Ah Muzen Cab
9
6
6
2
L
Jormungandr
Mr__Alfy
Jormungandr
8
10
19
1.75
W
Arachne
NATURALBOY85
Arachne
11
14
3
0.89
L
Rama
S_K12
Rama
10
6
21
3.42
L
Ullr
Tiagaoo
Ullr
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,438
Damage
179,484
201,944
Taken
170,484
170,134
Mitigated
105,372
99,714
Healing
75,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
30,945
1,317
19,140
18,303
38,078
23,441
1,785
9,270
28,808
53,635
0
W
60,494
21,908
2,650
15,002
36,968
18,127
3,185
9,978
26,990
121,663
0
L
37,421
20,301
6,740
10,347
35,101
19,701
2,555
26,470
8,631
0
63,871
W
Morgan Le Fay
DdraigGwaed
Morgan Le Fay
29,611
3,189
0
1,516
29,740
27,941
988
7,861
21,879
55,240
0
L
Sylvanus
FlameGodRox
Sylvanus
15,670
2,402
31,565
21,279
50,298
42,604
98
28,099
22,199
26,723
0
W
Ah Muzen Cab
Grave45
Ah Muzen Cab
36,882
13,629
3,435
7,622
29,484
17,840
518
7,174
22,310
0
63,404
L
Jormungandr
Mr__Alfy
Jormungandr
24,774
5,589
2,416
1,896
42,158
65,202
29
23,581
18,577
58,445
0
W
Arachne
NATURALBOY85
Arachne
21,552
14,711
1,780
6,175
36,214
18,023
3,066
6,161
30,053
0
32,412
L
Rama
S_K12
Rama
39,459
23,567
1,776
9,685
38,483
21,377
3,504
24,042
14,441
0
83,587
L
Ullr
Tiagaoo
Ullr
33,114
14,020
6,899
7,111
35,904
21,250
3,149
18,858
17,046
0
85,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,726
Gold Earned
87,610
345
Minions Killed
314
0
Camps Cleared
0
1,974,130
Distance Traveled
2,186,761
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,821
623
52
2
0
474,510
3
W
Sol
19,482
722
134
5
0
399,957
0
L
Medusa
17,583
651
50
2
0
412,821
2
W
Morgan Le Fay
16,124
597
48
2
0
407,397
1
L
Sylvanus
15,080
559
27
1
0
419,389
2
W
Ah Muzen Cab
17,426
645
55
2
0
461,337
0
L
Jormungandr
16,226
601
41
2
0
353,524
0
W
Arachne
17,757
658
25
1
0
443,560
5
L
Rama
16,694
618
103
4
0
391,283
0
L
Ullr
17,143
635
124
5
0
397,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role