Player Matchup

Awilix
Awilix
AyeoChilll
Awilix
Level 7
God Stats
3W - 2L
1,435 SR
Queue Stats
7W - 3L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzMeD3zzerd
Gilgamesh
Level 65
God Stats
2W - 4L
1,195 SR
Queue Stats
22W - 34L
1,376 Elo+
Solo
Anhur
Anhur
Nateofthefaces
Anhur
Level 160
God Stats
0W - 2L
1,213 SR
Queue Stats
268W - 255L
1,527 Elo+
Solo
Merlin
Merlin
Scotch-irish59
Merlin
Level 126
God Stats
121W - 52L
1,968 SR
Queue Stats
218W - 144L
1,659 Elo+
Solo
Kuzenbo
Kuzenbo
ShinobiKazekage
Kuzenbo
Level 38
God Stats
2W - 3L
1,555 SR
Queue Stats
25W - 37L
1,383 Elo+
Party 1
Team Averages
Level 79
1,473 SR
1,530 Elo+

VS

Team Averages
Level 85
1,539 SR
1,452 Elo+
Chaac
Chaac
King_MJ888
Chaac
Level 43
God Stats
12W - 9L
1,530 SR
Queue Stats
53W - 57L
1,466 Elo+
Solo
Neith
Neith
Spicy-ivy
Neith
Level 41
God Stats
22W - 38L
1,467 SR
Queue Stats
24W - 43L
1,363 Elo+
Solo
Ah Puch
Ah Puch
ThatHistoryTeach
Ah Puch
Level 140
God Stats
15W - 5L
1,480 SR
Queue Stats
604W - 501L
1,508 Elo+
Solo
Poseidon
Poseidon
TheJoeyMo
Poseidon
Level 81
God Stats
3W - 2L
1,577 SR
Queue Stats
185W - 186L
1,452 Elo+
Solo
Anhur
Anhur
Zayah93
Anhur
Level 122
God Stats
6W - 4L
1,643 SR
Queue Stats
626W - 633L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AyeoChilll
Awilix
17
0 / 3 / 3
11,050
1,005
6,182
13,640
6,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ItzMeD3zzerd
Gilgamesh
16
2 / 6 / 1
11,205
1,019
14,152
25,566
22,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 9 / 7
11,067
1,006
12,304
18,211
7,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 2
12,661
1,151
24,564
9,030
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 5
12,302
1,118
6,877
15,336
23,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

161

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 1 / 15
11,206
1,019
13,438
15,238
18,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Spicy-ivy
Neith
17
3 / 3 / 4
11,068
1,006
10,036
12,097
4,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 1 / 12
12,093
1,099
12,975
11,194
9,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TheJoeyMo
Poseidon
17
5 / 3 / 9
11,559
1,051
15,760
13,919
4,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Zayah93
Anhur
17
12 / 2 / 6
12,966
1,179
21,640
14,599
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
10
Kills
21
21
Deaths
10
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Awilix
AyeoChilll
Awilix
0
3
3
0.5
L
Gilgamesh
ItzMeD3zzerd
Gilgamesh
2
6
1
0.42
W
Chaac
0
1
15
7.5
L
1
9
7
0.5
L
6
1
2
7
L
1
2
5
1.75
W
Neith
Spicy-ivy
Neith
3
3
4
1.67
W
1
1
12
7
W
Poseidon
TheJoeyMo
Poseidon
5
3
9
3.17
W
Anhur
Zayah93
Anhur
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,079
Damage
73,849
81,783
Taken
67,047
63,390
Mitigated
42,265
3,683
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AyeoChilll
Awilix
6,182
2,051
0
71
13,640
6,396
0
7,295
6,345
0
35,281
L
Gilgamesh
ItzMeD3zzerd
Gilgamesh
14,152
3,349
144
1,347
25,566
22,274
0
5,989
19,577
0
26,088
W
Chaac
13,438
1,759
0
4,254
15,238
18,268
0
4,730
10,508
0
23,548
L
12,304
5,981
0
27
18,211
7,394
0
8,370
9,841
0
24,582
L
24,564
1,214
0
598
9,030
4,162
0
1,937
7,093
52,136
0
L
6,877
2,529
0
1,496
15,336
23,164
0
5,144
10,192
14,653
0
W
Neith
Spicy-ivy
Neith
10,036
5,794
457
2,751
12,097
4,550
0
4,662
7,435
0
33,604
W
12,975
830
657
4,198
11,194
9,101
0
4,807
6,387
54,415
0
W
Poseidon
TheJoeyMo
Poseidon
15,760
2,470
0
0
13,919
4,736
0
8,339
5,580
25,462
0
W
Anhur
Zayah93
Anhur
21,640
16,612
0
3,081
14,599
5,610
0
8,903
5,696
0
27,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,285
Gold Earned
58,892
219
Minions Killed
229
5
Camps Cleared
6
1,090,639
Distance Traveled
1,044,923
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,050
1,005
78
7
1
247,519
0
L
Gilgamesh
11,205
1,019
27
2
0
214,555
1
W
Chaac
11,206
1,019
22
2
1
237,232
0
L
Anhur
11,067
1,006
26
2
2
157,994
4
L
Merlin
12,661
1,151
78
7
2
215,869
1
L
Kuzenbo
12,302
1,118
10
1
0
254,702
0
W
Neith
11,068
1,006
48
4
1
190,825
1
W
Ah Puch
12,093
1,099
115
10
0
208,771
0
W
Poseidon
11,559
1,051
29
3
2
207,867
0
W
Anhur
12,966
1,179
15
1
2
200,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role