Player Matchup

Heimdallr
Heimdallr
Bamchikolachi
Heimdallr
Level 69
God Stats
7W - 1L
1,719 SR
Queue Stats
427W - 460L
1,398 Elo+
Solo
Arachne
Arachne
Nergal656
Arachne
Level 126
God Stats
2W - 1L
1,704 SR
Queue Stats
17W - 11L
1,587 Elo+
Party 1
Agni
Agni
RageKill676
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,585 Elo+
Party 1
Chang'e
Chang'e
ValiTempest
Chang'e
Level 160
God Stats
3W - 0L
1,778 SR
Queue Stats
276W - 286L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
Пофуй
Tsukuyomi
Level 117
God Stats
5W - 6L
1,394 SR
Queue Stats
351W - 350L
1,457 Elo+
Solo
Team Averages
Level 116
1,619 SR
1,476 Elo+

VS

Team Averages
Level 87
1,465 SR
1,351 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeAdZeRoZz
Rama
Level 26
God Stats
1W - 2L
1,296 SR
Queue Stats
68W - 75L
1,335 Elo+
Solo
Tiamat
Tiamat
Sairia
Tiamat
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 204L
1,451 Elo+
Solo
Anhur
Anhur
Sandra72
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Solo
Susano
Susano
roflanpominkin
Susano
Level 28
God Stats
8W - 8L
1,531 SR
Queue Stats
366W - 416L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bamchikolachi
Heimdallr
20
11 / 3 / 16
12,446
778
17,260
15,908
8,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Nergal656
Arachne
19
5 / 6 / 19
11,848
741
14,736
19,351
9,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 4 / 15
12,309
769
14,784
17,323
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ValiTempest
Chang'e
17
4 / 4 / 17
10,984
687
8,352
16,055
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Пофуй
Tsukuyomi
20
10 / 4 / 17
13,118
820
27,411
16,653
8,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 7 / 12
11,203
700
8,195
24,409
30,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 12 / 6
10,795
675
14,865
21,362
10,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Sairia
Tiamat
19
5 / 7 / 6
10,622
664
12,897
16,682
13,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Sandra72
Anhur
20
5 / 4 / 10
11,862
741
15,664
15,289
8,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 6 / 9
10,567
660
14,057
15,407
8,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
36
Kills
20
21
Deaths
36
84
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
7
12
1.14
W
Heimdallr
Bamchikolachi
Heimdallr
11
3
16
6.33
L
4
12
6
0.58
W
Arachne
Nergal656
Arachne
5
6
19
2.42
W
6
4
15
3.38
L
Tiamat
Sairia
Tiamat
5
7
6
1.14
L
Anhur
Sandra72
Anhur
5
4
10
2.5
W
Chang'e
ValiTempest
Chang'e
4
4
17
3.13
L
4
6
9
1.42
W
Tsukuyomi
Пофуй
Tsukuyomi
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,543
Damage
65,678
85,290
Taken
93,149
41,266
Mitigated
71,323
40,330
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,195
2,958
4,840
6,715
24,409
30,811
99
6,520
17,889
20,852
0
W
Heimdallr
Bamchikolachi
Heimdallr
17,260
7,658
1,216
2,947
15,908
8,696
2,379
4,459
11,449
0
32,200
L
14,865
7,929
0
1,103
21,362
10,691
0
7,909
13,453
0
29,792
W
Arachne
Nergal656
Arachne
14,736
11,982
3,940
6,913
19,351
9,202
920
5,003
14,348
0
22,801
W
14,784
1,614
1,466
2,212
17,323
7,552
1,029
3,927
13,396
41,194
0
L
Tiamat
Sairia
Tiamat
12,897
808
888
2,833
16,682
13,267
0
2,500
14,182
33,440
0
L
Anhur
Sandra72
Anhur
15,664
6,975
843
4,088
15,289
8,164
0
3,134
12,155
0
36,616
W
Chang'e
ValiTempest
Chang'e
8,352
1,268
10,736
5,732
16,055
7,094
894
3,560
12,495
18,979
0
L
14,057
2,844
989
1,587
15,407
8,390
0
3,073
12,333
0
28,507
W
Tsukuyomi
Пофуй
Tsukuyomi
27,411
7,448
1,440
3,728
16,653
8,722
2,265
4,143
12,510
0
43,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,705
Gold Earned
55,049
168
Minions Killed
164
0
Camps Cleared
0
1,495,259
Distance Traveled
1,355,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,203
700
18
1
0
232,005
0
W
Heimdallr
12,446
778
33
2
0
274,426
0
L
Rama
10,795
675
33
2
0
234,618
0
W
Arachne
11,848
741
24
2
0
295,042
0
W
Agni
12,309
769
55
3
0
315,004
0
L
Tiamat
10,622
664
32
2
0
246,892
0
L
Anhur
11,862
741
49
3
0
290,682
0
W
Chang'e
10,984
687
26
2
0
264,600
0
L
Susano
10,567
660
32
2
0
351,365
0
W
Tsukuyomi
13,118
820
30
2
0
346,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role