Player Matchup

Apollo
Apollo
DrLightSkin
Apollo
Level 60
God Stats
3W - 15L
1,026 SR
Queue Stats
651W - 648L
1,420 Elo+
Solo
Da Ji
Da Ji
Pezmo
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Solo
Nu Wa
Nu Wa
Rioica
Nu Wa
Level 145
God Stats
24W - 13L
1,677 SR
Queue Stats
524W - 516L
1,538 Elo+
Solo
Ymir
Ymir
Saitoshien
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,302 Elo+
Solo
Ne Zha
Ne Zha
chenilletueuse1
Ne Zha
Level 156
God Stats
7W - 7L
1,459 SR
Queue Stats
243W - 235L
1,557 Elo+
Solo
Team Averages
Level 81
1,432 SR
1,421 Elo+

VS

Team Averages
Level 29
1,456 SR
1,442 Elo+
Mercury
Mercury
CaesarCN
Mercury
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 73L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
EggNoodle6
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 56L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Kristyzilla
Hou Yi
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
53W - 51L
1,361 Elo+
Solo
Hachiman
Hachiman
Mr T Baggums
Hachiman
Level 65
God Stats
5W - 7L
1,490 SR
Queue Stats
388W - 419L
1,512 Elo+
Solo
Baba Yaga
Baba Yaga
maioseng
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 3 / 14
13,255
736
24,179
18,643
10,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Pezmo
Da Ji
16
1 / 9 / 13
10,878
604
7,322
17,533
8,406
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Rioica
Nu Wa
20
5 / 3 / 14
13,286
738
22,792
15,022
7,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 8 / 15
11,974
665
8,641
27,286
28,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 2 / 12
13,895
772
23,752
20,192
12,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaesarCN
Mercury
16
2 / 13 / 11
10,690
594
10,050
21,619
12,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
EggNoodle6
Jormungandr
20
4 / 5 / 15
12,220
679
15,147
22,555
22,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
20
10 / 4 / 12
13,843
769
20,857
17,513
9,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Mr T Baggums
Hachiman
18
6 / 2 / 7
11,242
625
16,157
15,534
6,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
maioseng
Baba Yaga
18
3 / 5 / 15
11,765
654
18,922
17,594
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
85
29
Kills
25
25
Deaths
29
68
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
CaesarCN
Mercury
2
13
11
0.58
W
Apollo
9
3
14
5.33
L
Jormungandr
EggNoodle6
Jormungandr
4
5
15
2.3
L
Hou Yi
10
4
12
4
L
Hachiman
Mr T Baggums
Hachiman
6
2
7
4.75
W
Da Ji
Pezmo
Da Ji
1
9
13
0.83
W
Nu Wa
Rioica
Nu Wa
5
3
14
4
W
2
8
15
1.19
W
12
2
12
9
L
Baba Yaga
maioseng
Baba Yaga
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,686
Damage
81,133
98,676
Taken
94,815
67,149
Mitigated
60,321
32,605
Healing
27,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CaesarCN
Mercury
10,050
2,232
1,295
621
21,619
12,367
0
6,731
14,888
0
13,608
W
Apollo
24,179
12,790
4,160
5,974
18,643
10,035
4,172
6,765
11,878
0
45,035
L
Jormungandr
EggNoodle6
Jormungandr
15,147
3,091
2,119
3,423
22,555
22,514
346
7,679
14,876
48,348
0
L
Hou Yi
20,857
11,518
502
3,584
17,513
9,343
1,210
4,547
12,966
0
55,099
L
Hachiman
Mr T Baggums
Hachiman
16,157
9,576
2,210
3,687
15,534
6,486
0
6,272
9,262
0
32,891
W
Da Ji
Pezmo
Da Ji
7,322
567
719
842
17,533
8,406
0
4,626
12,907
0
15,834
W
Nu Wa
Rioica
Nu Wa
22,792
4,043
1,964
3,104
15,022
7,581
2,458
5,660
9,362
49,696
0
W
8,641
942
1,836
3,123
27,286
28,553
418
9,591
17,695
22,261
0
W
23,752
2,862
3,993
6,890
20,192
12,574
624
7,427
12,765
0
52,726
L
Baba Yaga
maioseng
Baba Yaga
18,922
565
3,759
6,588
17,594
9,611
0
6,204
11,390
44,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,288
Gold Earned
59,760
187
Minions Killed
209
0
Camps Cleared
0
1,636,037
Distance Traveled
1,513,530
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,690
594
6
0
0
312,192
3
W
Apollo
13,255
736
48
3
0
356,235
0
L
Jormungandr
12,220
679
59
3
0
299,973
0
L
Hou Yi
13,843
769
64
4
0
334,342
0
L
Hachiman
11,242
625
35
2
0
249,962
1
W
Da Ji
10,878
604
19
1
0
272,632
0
W
Nu Wa
13,286
738
48
3
0
333,528
4
W
Ymir
11,974
665
30
2
0
311,149
2
W
Ne Zha
13,895
772
42
2
0
362,493
4
L
Baba Yaga
11,765
654
45
3
0
317,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role