Player Matchup

Sylvanus
Sylvanus
BananamanAO
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,890 Elo+
Party 1
Chronos
Chronos
Lord KR0N0S
Chronos
Level 160
God Stats
43W - 33L
1,725 SR
Queue Stats
148W - 122L
1,568 Elo+
Party 1
Skadi
Skadi
NRG Gamebred
Skadi
Level 128
God Stats
7W - 8L
1,624 SR
Queue Stats
81W - 68L
1,593 Elo+
Party 1
Serqet
Serqet
TetchSquatch
Serqet
Level 158
God Stats
3W - 4L
1,600 SR
Queue Stats
207W - 177L
1,584 Elo+
Party 1
Fenrir
Fenrir
l Bryson l
Fenrir
Level 143
God Stats
20W - 19L
1,667 SR
Queue Stats
309W - 305L
1,561 Elo+
Party 1
Team Averages
Level 121
1,623 SR
1,639 Elo+

VS

Team Averages
Level 68
1,500 SR
1,338 Elo+
Medusa
Medusa
AGxZEUS
Medusa
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 42L
1,108 Elo+
Solo
Mercury
Mercury
BigNastyDuplex
Mercury
Level 106
God Stats
5W - 5L
1,652 SR
Queue Stats
326W - 306L
1,468 Elo+
Solo
Raijin
Raijin
CDCTHEBEST27
Raijin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,439 Elo+
Solo
Ymir
Ymir
CarlWheezer9576
Ymir
Level 49
God Stats
65W - 51L
1,541 SR
Queue Stats
356W - 351L
1,302 Elo+
Solo
Thoth
Thoth
jacklucas2
Thoth
Level 60
God Stats
2W - 8L
1,308 SR
Queue Stats
266W - 285L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BananamanAO
Sylvanus
13
8 / 0 / 8
8,077
673
9,548
7,266
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Lord KR0N0S
Chronos
12
7 / 0 / 5
7,295
608
8,957
6,798
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 0
7,728
644
4,996
4,011
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
10
0 / 1 / 6
5,903
492
2,572
8,177
4,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
l Bryson l
Fenrir
11
5 / 2 / 5
6,918
577
4,957
8,384
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AGxZEUS
Medusa
8
2 / 3 / 1
5,260
438
4,104
6,641
2,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,292
441
3,215
10,087
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
5
0 / 7 / 0
4,190
349
1,216
6,153
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 2
4,723
394
2,658
12,321
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
7
0 / 3 / 1
4,790
399
1,826
6,611
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
3
3
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AGxZEUS
Medusa
2
3
1
0.83
W
Sylvanus
BananamanAO
Sylvanus
8
0
8
12
L
1
5
0
0.2
L
Raijin
0
7
0
0
L
0
6
2
0.17
W
Chronos
Lord KR0N0S
Chronos
7
0
5
9.5
W
4
0
0
4
W
Serqet
0
1
6
3
L
Thoth
0
3
1
0.17
W
Fenrir
l Bryson l
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
13,019
34,636
Taken
41,813
17,548
Mitigated
14,556
9,661
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AGxZEUS
Medusa
4,104
2,073
0
0
6,641
2,044
0
2,370
4,169
0
14,557
W
Sylvanus
BananamanAO
Sylvanus
9,548
3,950
503
3,004
7,266
5,246
2,122
1,910
5,356
42,237
11,988
L
3,215
705
0
489
10,087
3,668
0
3,333
6,652
0
31,639
L
Raijin
1,216
378
0
41
6,153
1,929
0
3,858
2,295
9,977
0
L
2,658
297
83
1,979
12,321
4,906
0
3,778
8,441
23,491
0
W
Chronos
Lord KR0N0S
Chronos
8,957
2,216
0
1,143
6,798
2,388
2,470
1,116
5,682
58,063
0
W
4,996
2,897
0
2,479
4,011
1,554
795
275
3,736
0
62,451
W
Serqet
2,572
482
135
1,237
8,177
4,580
0
1,125
7,052
0
19,819
L
Thoth
1,826
264
0
0
6,611
2,009
246
3,672
2,939
20,903
0
W
Fenrir
l Bryson l
Fenrir
4,957
743
0
1,160
8,384
3,780
759
1,274
7,110
0
34,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
24,255
390
Minions Killed
157
0
Camps Cleared
0
1,129,503
Distance Traveled
920,304
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,260
438
20
2
0
168,843
0
W
Sylvanus
8,077
673
102
9
0
197,930
4
L
Mercury
5,292
441
52
4
0
235,578
1
L
Raijin
4,190
349
14
1
0
124,914
0
L
Ymir
4,723
394
34
3
0
200,620
0
W
Chronos
7,295
608
89
7
0
231,137
3
W
Skadi
7,728
644
110
9
0
213,589
2
W
Serqet
5,903
492
33
3
0
239,044
2
L
Thoth
4,790
399
37
3
0
190,349
2
W
Fenrir
6,918
577
56
5
0
247,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role