Player Matchup

Horus
Horus
Hejci1
Horus
Level 43
God Stats
5W - 6L
1,374 SR
Queue Stats
64W - 94L
1,365 Elo+
Party 4
Cliodhna
Cliodhna
JusTLippo-
Cliodhna
Level 158
God Stats
22W - 6L
1,812 SR
Queue Stats
778W - 278L
1,902 Elo+
Party 3
Chang'e
Chang'e
PostureCheckM8
Chang'e
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 111L
1,415 Elo+
Party 4
Artemis
Artemis
ShiiZou_
Artemis
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 113L
1,500 Elo+
Party 3
Cerberus
Cerberus
treff_gar_nix92
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 183L
1,500 Elo+
Party 3
Team Averages
Level 60
1,537 SR
1,536 Elo+

VS

Team Averages
Level 53
1,521 SR
1,434 Elo+
Chaac
Chaac
Blazer_54
Chaac
Level 83
God Stats
160W - 112L
1,579 SR
Queue Stats
265W - 220L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
InnateAtrocity
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 77L
1,385 Elo+
Party 2
Fenrir
Fenrir
RAHFF_54
Fenrir
Level 107
God Stats
31W - 24L
1,598 SR
Queue Stats
407W - 377L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
T7KKL
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 160L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
The Blue One498
Kukulkan
Level 15
God Stats
2W - 4L
1,426 SR
Queue Stats
3W - 9L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hejci1
Horus
20
7 / 2 / 17
13,949
1,073
19,537
17,848
11,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
JusTLippo-
Cliodhna
20
10 / 0 / 15
14,590
1,122
36,558
10,979
6,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 1 / 19
13,364
1,028
23,070
12,924
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ShiiZou_
Artemis
20
6 / 2 / 17
14,246
1,096
26,239
12,444
6,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
19
1 / 3 / 15
13,321
1,025
8,423
21,778
26,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blazer_54
Chaac
18
2 / 1 / 6
12,858
989
18,513
20,473
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
17
0 / 7 / 3
11,359
874
6,660
17,841
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
RAHFF_54
Fenrir
17
6 / 3 / 1
13,104
1,008
9,142
16,529
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
T7KKL
Xing Tian
18
0 / 6 / 5
12,833
987
10,128
39,755
23,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
17
0 / 11 / 3
12,161
935
14,700
24,882
9,695
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
28
Kills
8
8
Deaths
28
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blazer_54
Chaac
2
1
6
5
W
Horus
Hejci1
Horus
7
2
17
7.75
L
Ao Kuang
0
7
3
0.21
W
Cliodhna
JusTLippo-
Cliodhna
10
0
15
17.5
W
4
1
19
13.5
L
Fenrir
RAHFF_54
Fenrir
6
3
1
2.17
W
Artemis
ShiiZou_
Artemis
6
2
17
7.25
L
Xing Tian
T7KKL
Xing Tian
0
6
5
0.42
L
Kukulkan
0
11
3
0.14
W
Cerberus
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,827
Damage
59,143
75,973
Taken
119,480
57,578
Mitigated
70,546
32,745
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blazer_54
Chaac
18,513
2,074
0
4,884
20,473
19,832
0
5,113
15,360
66
39,498
W
Horus
Hejci1
Horus
19,537
10,392
3,810
5,579
17,848
11,450
0
6,784
10,801
0
27,322
L
Ao Kuang
6,660
1,784
0
1,677
17,841
10,724
0
6,437
11,404
11,422
0
W
Cliodhna
JusTLippo-
Cliodhna
36,558
4,427
0
4,338
10,979
6,451
0
4,650
6,256
0
67,768
W
23,070
1,768
7,305
4,868
12,924
6,763
0
6,142
6,695
46,435
0
L
Fenrir
RAHFF_54
Fenrir
9,142
2,451
0
876
16,529
6,588
0
3,609
12,920
0
16,645
W
Artemis
ShiiZou_
Artemis
26,239
19,525
0
3,616
12,444
6,582
0
7,079
5,200
0
60,524
L
Xing Tian
T7KKL
Xing Tian
10,128
685
0
1,868
39,755
23,707
0
12,125
27,630
19,075
0
L
Kukulkan
14,700
1,092
0
209
24,882
9,695
0
4,209
20,673
60,836
0
W
Cerberus
8,423
810
0
3,229
21,778
26,332
0
6,899
10,247
19,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,470
Gold Earned
62,315
266
Minions Killed
197
9
Camps Cleared
9
1,249,065
Distance Traveled
1,079,204
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,858
989
51
4
3
211,411
0
W
Horus
13,949
1,073
18
1
0
222,973
0
L
Ao Kuang
11,359
874
13
1
2
144,468
1
W
Cliodhna
14,590
1,122
57
4
3
312,164
1
W
Chang'e
13,364
1,028
71
5
2
259,590
1
L
Fenrir
13,104
1,008
9
1
2
238,368
2
W
Artemis
14,246
1,096
87
7
2
237,977
0
L
Xing Tian
12,833
987
14
1
1
257,135
1
L
Kukulkan
12,161
935
110
8
1
227,822
3
W
Cerberus
13,321
1,025
33
3
2
216,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role