Player Matchup

Nemesis
Nemesis
Ezio78
Nemesis
Level 159
God Stats
9W - 3L
1,627 SR
Queue Stats
529W - 407L
1,518 Elo+
Party 2
Geb
Geb
TonyChooper35
Geb
Level 155
God Stats
9W - 8L
1,675 SR
Queue Stats
384W - 317L
1,574 Elo+
Party 2
Hel
Hel
craiger29281
Hel
Level 158
God Stats
5W - 10L
1,362 SR
Queue Stats
498W - 450L
1,473 Elo+
Party 2
Hades
Hades
gagagleizes
Hades
Level 144
God Stats
7W - 5L
1,424 SR
Queue Stats
344W - 353L
1,395 Elo+
Solo
Charybdis
Charybdis
stalelarry
Charybdis
Level 115
God Stats
1W - 1L
1,375 SR
Queue Stats
47W - 63L
1,381 Elo+
Solo
Team Averages
Level 146
1,493 SR
1,468 Elo+

VS

Team Averages
Level 83
1,537 SR
1,408 Elo+
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ByJavier00
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,387 Elo+
Party 1
Poseidon
Poseidon
ElKasX
Poseidon
Level 82
God Stats
0W - 1L
1,657 SR
Queue Stats
18W - 15L
1,380 Elo+
Party 1
Atlas
Atlas
EnriqueHidalgo
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
ismael_048
Sun Wukong
Level 64
God Stats
3W - 5L
1,527 SR
Queue Stats
11W - 9L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ezio78
Nemesis
15
5 / 0 / 5
9,408
553
12,045
9,397
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 5
8,686
511
3,241
9,854
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 3
9,075
534
10,562
8,550
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 0
10,006
589
11,773
11,390
6,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
stalelarry
Charybdis
14
1 / 2 / 4
8,442
497
5,975
12,585
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 2 / 0
8,204
483
1,864
14,953
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ByJavier00
Danzaburou
12
2 / 3 / 2
7,884
464
4,766
10,166
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ElKasX
Poseidon
13
1 / 6 / 3
7,843
461
6,985
11,082
3,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 2
7,071
416
3,981
14,637
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
ismael_048
Sun Wukong
14
0 / 1 / 0
7,761
457
6,887
16,328
9,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
5
5
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
L
Danzaburou
ByJavier00
Danzaburou
2
3
2
1
L
Poseidon
ElKasX
Poseidon
1
6
3
0.42
L
1
3
2
0.67
W
Nemesis
Ezio78
Nemesis
5
0
5
7.5
W
4
1
5
6.5
W
4
2
3
2.75
W
1
0
0
1
L
Sun Wukong
ismael_048
Sun Wukong
0
1
0
0
W
Charybdis
stalelarry
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,596
Damage
24,483
51,776
Taken
67,166
29,225
Mitigated
35,193
21,766
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,864
238
0
7,332
14,953
4,802
0
2,030
12,847
0
67,112
L
Danzaburou
ByJavier00
Danzaburou
4,766
2,274
0
2,988
10,166
3,078
1,216
1,986
8,172
0
50,560
L
Poseidon
ElKasX
Poseidon
6,985
1,975
0
2,349
11,082
3,790
90
5,928
4,760
58,766
0
L
3,981
1,524
31
3,596
14,637
13,609
242
3,637
10,904
22,135
0
W
Nemesis
Ezio78
Nemesis
12,045
5,759
0
452
9,397
4,385
0
1,196
8,201
0
89,500
W
3,241
458
0
1,726
9,854
9,160
0
2,780
7,074
19,049
0
W
10,562
88
853
3,060
8,550
4,181
0
3,844
4,706
72,360
0
W
11,773
1,406
39
9,187
11,390
6,628
1,176
246
11,144
87,895
0
L
Sun Wukong
ismael_048
Sun Wukong
6,887
2,323
0
6,495
16,328
9,914
0
11,413
4,907
0
65,244
W
Charybdis
stalelarry
Charybdis
5,975
3,062
0
6,449
12,585
4,871
1,862
3,214
9,371
0
76,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
38,763
570
Minions Killed
451
0
Camps Cleared
0
1,757,435
Distance Traveled
1,675,346
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,204
483
133
8
0
378,590
3
L
Danzaburou
7,884
464
96
6
0
300,639
4
L
Poseidon
7,843
461
84
5
0
321,864
3
L
Atlas
7,071
416
27
2
0
324,044
1
W
Nemesis
9,408
553
137
8
0
417,832
8
W
Geb
8,686
511
17
1
0
394,508
2
W
Hel
9,075
534
125
7
0
352,894
4
W
Hades
10,006
589
179
11
0
291,925
0
L
Sun Wukong
7,761
457
111
7
0
350,209
1
W
Charybdis
8,442
497
112
7
0
300,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role