Player Matchup

Cthulhu
Cthulhu
Avinit_Jazznaz
Cthulhu
Level 51
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 8L
1,485 Elo+
Solo
Bastet
Bastet
Netca
Bastet
Level 126
God Stats
2W - 4L
1,466 SR
Queue Stats
50W - 58L
1,538 Elo+
Solo
Hachiman
Hachiman
Rikk05cg
Hachiman
Level 76
God Stats
2W - 3L
1,726 SR
Queue Stats
110W - 105L
1,553 Elo+
Party 1
Merlin
Merlin
Toxicro66
Merlin
Level 130
God Stats
13W - 19L
1,467 SR
Queue Stats
310W - 268L
1,676 Elo+
Solo
Hercules
Hercules
torobravoxX33
Hercules
Level 120
God Stats
13W - 15L
1,487 SR
Queue Stats
116W - 108L
1,550 Elo+
Party 1
Team Averages
Level 101
1,529 SR
1,560 Elo+

VS

Team Averages
Level 125
1,588 SR
1,535 Elo+
Ne Zha
Ne Zha
Folstag1502
Ne Zha
Level 159
God Stats
27W - 23L
1,636 SR
Queue Stats
386W - 401L
1,484 Elo+
Solo
Chang'e
Chang'e
Hinaelle
Chang'e
Level 35
God Stats
29W - 30L
1,447 SR
Queue Stats
101W - 114L
1,465 Elo+
Solo
Zeus
Zeus
JokerVans
Zeus
Level 145
God Stats
23W - 12L
1,630 SR
Queue Stats
392W - 398L
1,523 Elo+
Solo
Ares
Ares
Kingpeal
Ares
Level 144
God Stats
3W - 1L
1,671 SR
Queue Stats
153W - 160L
1,580 Elo+
Solo
Neith
Neith
hugbear
Neith
Level 144
God Stats
10W - 11L
1,558 SR
Queue Stats
351W - 336L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
10,849
678
6,420
16,799
12,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Netca
Bastet
16
1 / 7 / 4
10,206
638
8,970
19,755
12,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Rikk05cg
Hachiman
17
0 / 3 / 3
10,440
653
9,359
16,286
6,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Toxicro66
Merlin
19
1 / 2 / 6
11,589
724
18,878
9,709
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
torobravoxX33
Hercules
18
4 / 5 / 2
11,466
717
8,697
29,764
41,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 2 / 10
11,809
738
20,492
16,305
9,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Hinaelle
Chang'e
18
1 / 0 / 9
11,103
694
5,597
12,993
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
20
3 / 3 / 11
12,343
771
19,034
9,853
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
19
4 / 2 / 11
12,073
755
16,892
19,982
27,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
hugbear
Neith
20
5 / 1 / 9
12,285
768
20,783
14,951
8,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
8
Kills
18
18
Deaths
8
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Ne Zha
5
2
10
5
W
Chang'e
Hinaelle
Chang'e
1
0
9
5.5
W
Zeus
3
3
11
2.83
W
Ares
4
2
11
4.75
L
Bastet
Netca
Bastet
1
7
4
0.43
L
Hachiman
Rikk05cg
Hachiman
0
3
3
0.5
L
Merlin
Toxicro66
Merlin
1
2
6
2
W
Neith
hugbear
Neith
5
1
9
9.5
L
Hercules
torobravoxX33
Hercules
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,324
Damage
82,798
92,313
Taken
74,084
77,663
Mitigated
55,139
22,294
Healing
25,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,420
397
101
2,021
16,799
12,717
172
11,018
5,781
33,409
0
W
Ne Zha
20,492
3,751
0
3,224
16,305
9,441
0
4,959
11,346
0
52,636
W
Chang'e
Hinaelle
Chang'e
5,597
572
4,909
6,605
12,993
5,828
0
3,876
9,117
39,901
0
W
Zeus
19,034
1,404
0
2,967
9,853
4,074
954
4,465
5,388
66,338
0
W
Ares
16,892
1,087
778
1,430
19,982
27,574
199
6,363
13,619
31,017
0
L
Bastet
Netca
Bastet
8,970
2,513
0
2,250
19,755
12,750
0
9,681
10,074
0
25,837
L
Hachiman
Rikk05cg
Hachiman
9,359
2,758
0
2,731
16,286
6,630
0
4,414
11,872
0
44,023
L
Merlin
Toxicro66
Merlin
18,878
827
0
935
9,709
4,521
0
4,678
5,021
78,186
0
W
Neith
hugbear
Neith
20,783
10,685
0
5,817
14,951
8,222
2,020
5,635
9,316
0
67,773
L
Hercules
torobravoxX33
Hercules
8,697
2,028
2,840
11,416
29,764
41,045
0
11,648
17,919
0
24,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
59,613
317
Minions Killed
367
0
Camps Cleared
0
1,611,104
Distance Traveled
1,757,064
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,849
678
62
4
0
346,942
0
W
Ne Zha
11,809
738
50
3
0
384,986
3
W
Chang'e
11,103
694
56
4
0
298,898
0
W
Zeus
12,343
771
114
7
0
355,225
1
W
Ares
12,073
755
30
2
0
376,415
4
L
Bastet
10,206
638
39
2
0
323,092
2
L
Hachiman
10,440
653
79
5
0
296,162
3
L
Merlin
11,589
724
99
6
0
319,539
3
W
Neith
12,285
768
117
7
0
341,540
3
L
Hercules
11,466
717
38
2
0
325,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role