Player Matchup

Ravana
Ravana
Gold II
Georgui Joukov
Ravana
Gold II
Level 96
God Stats
4W - 4L
1,427 SR
Queue Stats
97W - 104L
1,652 MMR
Solo
Apollo
Apollo
Platinum III
Matts ADC
Apollo
Platinum III
Level 153
God Stats
1W - 2L
1,198 SR
Queue Stats
72W - 39L
1,901 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
MrYeetsBunnies
Baron Samedi
Gold I
Level 146
God Stats
6W - 6L
1,687 SR
Queue Stats
218W - 217L
1,739 MMR
Solo
Geb
Geb
Platinum V
VirtuousBook519
Geb
Platinum V
Level 128
God Stats
28W - 25L
1,550 SR
Queue Stats
249W - 248L
1,613 MMR
Solo
Mulan
Mulan
Platinum V
xRagingXDeathx
Mulan
Platinum V
Level 129
God Stats
2W - 9L
1,436 SR
Queue Stats
313W - 290L
1,588 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,460 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,566 SR
1,675 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond V
K66NER
Yu Huang
Diamond V
Level 66
God Stats
23W - 35L
1,478 SR
Queue Stats
294W - 300L
1,870 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Skri11s
Hou Yi
Platinum V
Level 160
God Stats
16W - 11L
1,657 SR
Queue Stats
405W - 401L
1,855 MMR
Solo
Mercury
Mercury
Gold III
Smurffled
Mercury
Gold III
Level 74
God Stats
18W - 13L
1,628 SR
Queue Stats
60W - 58L
1,565 MMR
Solo
Ymir
Ymir
Gold I
alextro-alextron
Ymir
Gold I
Level 123
God Stats
22W - 25L
1,566 SR
Queue Stats
162W - 164L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,811
558
7,873
6,304
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Matts ADC
Apollo
13
2 / 0 / 2
8,247
589
7,545
9,301
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MrYeetsBunnies
Baron Samedi
13
1 / 0 / 4
7,522
537
4,284
5,679
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 3
6,556
468
2,588
9,832
7,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
9 / 0 / 4
9,753
697
13,313
12,468
8,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NemesisCliodhnaShiva

VS

Bans
LokiArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 7 / 0
6,499
464
5,787
13,902
5,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
K66NER
Yu Huang
12
0 / 2 / 1
6,948
496
4,385
6,228
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Skri11s
Hou Yi
12
1 / 2 / 1
7,100
507
6,938
9,347
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Smurffled
Mercury
10
0 / 3 / 1
6,380
456
2,511
11,537
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
5,901
422
3,762
10,905
6,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
2
2
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
7
0
0
W
5
1
3
6.5
L
Yu Huang
K66NER
Yu Huang
0
2
1
0.25
W
Apollo
Matts ADC
Apollo
2
0
2
3
W
Baron Samedi
MrYeetsBunnies
Baron Samedi
1
0
4
3
L
Hou Yi
Skri11s
Hou Yi
1
2
1
0.75
L
Mercury
Smurffled
Mercury
0
3
1
0.17
W
0
1
3
1.5
L
1
3
0
0.33
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
23,383
43,584
Taken
51,919
26,317
Mitigated
21,856
22,507
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,787
2,282
0
2,702
13,902
5,477
0
0
13,902
0
43,523
W
7,873
1,910
0
2,164
6,304
3,241
0
1,920
4,384
0
52,336
L
Yu Huang
K66NER
Yu Huang
4,385
367
0
750
6,228
2,494
0
1,699
4,529
59,930
0
W
Apollo
Matts ADC
Apollo
7,545
4,720
0
5,374
9,301
3,629
0
930
8,371
0
77,104
W
Baron Samedi
MrYeetsBunnies
Baron Samedi
4,284
310
269
2,549
5,679
3,244
0
1,719
3,960
60,169
0
L
Hou Yi
Skri11s
Hou Yi
6,938
3,539
0
2,276
9,347
3,345
56
787
8,560
0
49,479
L
Mercury
Smurffled
Mercury
2,511
1,394
0
1,130
11,537
3,763
0
268
11,269
0
49,063
W
2,588
218
1,722
2,541
9,832
7,619
0
4,372
5,460
11,924
0
L
3,762
482
15
1,605
10,905
6,777
0
4,118
6,787
22,642
0
W
13,313
3,081
0
7,888
12,468
8,584
351
242
12,226
0
70,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
32,828
490
Minions Killed
400
0
Camps Cleared
0
1,400,920
Distance Traveled
1,351,679
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,499
464
75
5
0
272,994
6
W
Ravana
7,811
558
91
7
0
311,806
2
L
Yu Huang
6,948
496
118
8
0
268,282
7
W
Apollo
8,247
589
135
10
0
258,184
5
W
Baron Samedi
7,522
537
106
8
0
242,123
5
L
Hou Yi
7,100
507
89
6
0
244,770
2
L
Mercury
6,380
456
78
6
0
302,100
2
W
Geb
6,556
468
16
1
0
294,392
5
L
Ymir
5,901
422
40
3
0
263,533
1
W
Mulan
9,753
697
142
10
0
294,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role