Player Matchup

Baron Samedi
Baron Samedi
Epik1967
Baron Samedi
Level 125
God Stats
5W - 7L
1,663 SR
Queue Stats
349W - 350L
1,503 Elo+
Solo
Ra
Ra
Kain_Vane
Ra
Level 43
God Stats
11W - 24L
1,460 SR
Queue Stats
29W - 43L
1,400 Elo+
Solo
Heimdallr
Heimdallr
RedFauxGamer
Heimdallr
Level 121
God Stats
4W - 5L
1,411 SR
Queue Stats
272W - 277L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
WilmerYT453
Tsukuyomi
Level 46
God Stats
2W - 1L
1,522 SR
Queue Stats
60W - 99L
1,389 Elo+
Solo
Chiron
Chiron
Wrath Kamii
Chiron
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 61L
1,507 Elo+
Solo
Team Averages
Level 75
1,511 SR
1,452 Elo+

VS

Team Averages
Level 54
1,414 SR
1,414 Elo+
Zhong Kui
Zhong Kui
Ghostrider56516
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 332L
1,448 Elo+
Solo
Medusa
Medusa
Jennifrmdablock7
Medusa
Level 47
God Stats
5W - 8L
1,291 SR
Queue Stats
80W - 110L
1,483 Elo+
Solo
Nemesis
Nemesis
PrimeDfence
Nemesis
Level 38
God Stats
6W - 6L
1,500 SR
Queue Stats
214W - 217L
1,523 Elo+
Solo
Janus
Janus
WolfGangPimp
Janus
Level 42
God Stats
1W - 5L
1,279 SR
Queue Stats
27W - 49L
1,380 Elo+
Solo
Artio
Artio
kknd7788
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Epik1967
Baron Samedi
11
1 / 1 / 5
7,219
555
4,899
8,927
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 0 / 6
7,604
585
6,094
6,154
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
RedFauxGamer
Heimdallr
11
2 / 1 / 3
6,785
522
7,535
11,697
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
WilmerYT453
Tsukuyomi
13
3 / 2 / 1
7,380
568
4,335
10,070
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
5 / 0 / 0
8,299
638
6,218
11,464
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ghostrider56516
Zhong Kui
12
2 / 4 / 0
7,315
563
11,551
12,643
8,898
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 1 / 0
5,935
457
5,239
8,826
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PrimeDfence
Nemesis
10
1 / 2 / 1
6,314
486
5,106
9,652
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
6,359
489
2,165
5,782
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
kknd7788
Artio
9
0 / 4 / 1
5,794
446
5,253
13,249
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Epik1967
Baron Samedi
1
1
5
3.5
L
Zhong Kui
Ghostrider56516
Zhong Kui
2
4
0
0.5
L
1
1
0
1
W
2
0
6
5
L
Nemesis
PrimeDfence
Nemesis
1
2
1
0.75
W
Heimdallr
RedFauxGamer
Heimdallr
2
1
3
3.5
W
Tsukuyomi
WilmerYT453
Tsukuyomi
3
2
1
1.75
L
0
2
0
0
W
Chiron
5
0
0
5
L
Artio
kknd7788
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
29,314
48,312
Taken
50,152
21,559
Mitigated
27,091
26,107
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Epik1967
Baron Samedi
4,899
813
2,266
3,596
8,927
5,404
431
3,514
5,413
28,619
0
L
Zhong Kui
Ghostrider56516
Zhong Kui
11,551
1,626
0
4,022
12,643
8,898
126
1,919
10,724
56,628
0
L
5,239
1,994
0
3,286
8,826
3,087
0
1,274
7,552
0
46,467
W
6,094
709
1,215
2,891
6,154
2,581
416
3,353
2,801
58,917
0
L
Nemesis
PrimeDfence
Nemesis
5,106
1,280
0
1,417
9,652
3,654
0
900
8,752
0
38,838
W
Heimdallr
RedFauxGamer
Heimdallr
7,535
3,861
194
4,820
11,697
4,693
1,388
4,327
7,370
0
35,443
W
Tsukuyomi
WilmerYT453
Tsukuyomi
4,335
1,007
0
5,908
10,070
4,012
0
1,368
8,702
0
57,415
L
2,165
37
0
1,005
5,782
1,724
0
1,107
4,675
45,305
0
W
Chiron
6,218
3,247
221
4,996
11,464
4,869
611
6,407
5,057
0
58,518
L
Artio
kknd7788
Artio
5,253
713
380
4,252
13,249
9,728
0
5,793
7,456
24,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
31,717
404
Minions Killed
353
0
Camps Cleared
0
1,296,695
Distance Traveled
1,238,826
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,219
555
37
3
0
249,453
1
L
Zhong Kui
7,315
563
100
8
0
210,182
4
L
Medusa
5,935
457
63
5
0
254,123
2
W
Ra
7,604
585
96
7
0
286,990
3
L
Nemesis
6,314
486
74
6
0
329,145
1
W
Heimdallr
6,785
522
65
5
0
211,985
1
W
Tsukuyomi
7,380
568
97
7
0
298,069
4
L
Janus
6,359
489
88
7
0
174,932
2
W
Chiron
8,299
638
109
8
0
250,198
2
L
Artio
5,794
446
28
2
0
270,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role