Player Matchup

Apollo
Apollo
BOTWINKA
Apollo
Level 116
God Stats
2W - 3L
1,445 SR
Queue Stats
29W - 27L
1,419 Elo+
Solo
Bacchus
Bacchus
Leprechaun1971
Bacchus
Level 155
God Stats
12W - 10L
1,511 SR
Queue Stats
887W - 938L
1,415 Elo+
Party 1
Chaac
Chaac
Lilithlucifurr
Chaac
Level 160
God Stats
14W - 15L
1,355 SR
Queue Stats
1,436W - 1,536L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PanshyDoll
Tsukuyomi
Level 62
God Stats
4W - 2L
1,470 SR
Queue Stats
266W - 274L
1,541 Elo+
Solo
Sobek
Sobek
Tazgol
Sobek
Level 138
God Stats
4W - 3L
1,781 SR
Queue Stats
195W - 180L
1,543 Elo+
Solo
Team Averages
Level 126
1,512 SR
1,461 Elo+

VS

Team Averages
Level 92
1,585 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JugekiByakurai
Sol
Level 101
God Stats
1W - 1L
1,737 SR
Queue Stats
95W - 98L
1,473 Elo+
Solo
Sobek
Sobek
Kariys
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
Mrloek69
Hun Batz
Level 88
God Stats
1W - 1L
1,689 SR
Queue Stats
114W - 113L
1,497 Elo+
Solo
Ullr
Ullr
Qc-energy
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BOTWINKA
Apollo
19
10 / 5 / 14
11,561
889
21,556
15,663
7,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 19
10,852
835
13,454
19,316
25,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 5 / 19
10,339
795
13,323
19,621
17,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
PanshyDoll
Tsukuyomi
20
10 / 3 / 18
12,572
967
25,826
18,707
9,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Tazgol
Sobek
18
6 / 4 / 17
10,816
832
12,077
22,937
23,141
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 8 / 14
10,210
785
11,987
25,679
37,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 3 / 11
10,771
829
20,235
13,658
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Kariys
Sobek
14
2 / 10 / 11
8,866
682
5,194
26,709
29,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Mrloek69
Hun Batz
15
5 / 7 / 9
9,392
722
16,584
17,315
9,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
17
6 / 5 / 9
10,430
802
11,293
15,246
8,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
76
31
Kills
22
22
Deaths
33
87
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
8
14
1.13
W
Apollo
BOTWINKA
Apollo
10
5
14
3.4
L
7
3
11
4.17
L
Sobek
Kariys
Sobek
2
10
11
0.75
W
3
5
19
2.5
W
2
5
19
2.3
L
Hun Batz
Mrloek69
Hun Batz
5
7
9
1.36
W
Tsukuyomi
PanshyDoll
Tsukuyomi
10
3
18
6.33
L
Ullr
6
5
9
2.1
W
Sobek
Tazgol
Sobek
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,236
Damage
65,293
96,244
Taken
98,607
83,292
Mitigated
91,588
38,637
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,987
839
3,295
1,573
25,679
37,281
169
6,673
19,006
22,783
0
W
Apollo
BOTWINKA
Apollo
21,556
11,120
1,884
4,059
15,663
7,985
1,930
8,058
7,289
0
39,430
L
20,235
5,397
652
2,621
13,658
6,775
918
5,567
8,091
33,722
0
L
Sobek
Kariys
Sobek
5,194
678
1,560
2,136
26,709
29,654
412
4,135
22,574
7,064
0
W
13,454
2,264
2,118
2,055
19,316
25,286
838
6,923
12,179
23,515
0
W
13,323
2,589
1,639
5,546
19,621
17,712
2,111
7,453
11,889
0
29,232
L
Hun Batz
Mrloek69
Hun Batz
16,584
3,004
2,066
2,101
17,315
9,503
450
3,803
13,512
0
24,445
W
Tsukuyomi
PanshyDoll
Tsukuyomi
25,826
7,728
3,952
8,543
18,707
9,168
3,190
6,010
12,513
0
42,298
L
Ullr
11,293
5,672
1,848
2,484
15,246
8,375
1,057
5,353
9,893
0
25,242
W
Sobek
Tazgol
Sobek
12,077
1,027
1,353
7,488
22,937
23,141
460
7,549
14,958
24,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
49,669
132
Minions Killed
122
0
Camps Cleared
0
1,265,613
Distance Traveled
1,086,412
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,210
785
32
2
0
214,800
0
W
Apollo
11,561
889
30
2
0
227,476
1
L
Sol
10,771
829
37
3
0
226,318
1
L
Sobek
8,866
682
3
0
0
224,064
3
W
Bacchus
10,852
835
19
1
0
244,312
1
W
Chaac
10,339
795
28
2
0
241,994
0
L
Hun Batz
9,392
722
24
2
0
221,094
0
W
Tsukuyomi
12,572
967
37
3
0
289,365
0
L
Ullr
10,430
802
26
2
0
200,136
1
W
Sobek
10,816
832
18
1
0
262,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role