Player Matchup

Cliodhna
Cliodhna
Fizzbagelpop
Cliodhna
Level 49
God Stats
6W - 4L
1,524 SR
Queue Stats
27W - 22L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
Fredo009
Nu Wa
Level 86
God Stats
12W - 5L
1,685 SR
Queue Stats
204W - 225L
1,497 Elo+
Party 3
Skadi
Skadi
MrBomb_Fkw
Skadi
Level 76
God Stats
3W - 0L
1,579 SR
Queue Stats
229W - 217L
1,498 Elo+
Party 1
Achilles
Achilles
Norwegian Storm
Achilles
Level 89
God Stats
8W - 8L
1,519 SR
Queue Stats
239W - 260L
1,508 Elo+
Party 3
Ymir
Ymir
ToXiC_MANDARINE
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,453 Elo+
Party 1
Team Averages
Level 66
1,561 SR
1,497 Elo+

VS

Team Averages
Level 41
1,392 SR
1,428 Elo+
Neith
Neith
Alempyre
Neith
Level 25
God Stats
0W - 5L
1,262 SR
Queue Stats
48W - 66L
1,408 Elo+
Party 4
Ares
Ares
Llamaster
Ares
Level 35
God Stats
1W - 7L
1,098 SR
Queue Stats
48W - 65L
1,290 Elo+
Party 4
Ah Puch
Ah Puch
Pasjipas
Ah Puch
Level 45
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Bellona
Bellona
aledemal97
Bellona
Level 52
God Stats
1W - 1L
1,539 SR
Queue Stats
137W - 149L
1,465 Elo+
Party 2
Mercury
Mercury
xxproskillzxx06
Mercury
Level 49
God Stats
11W - 15L
1,327 SR
Queue Stats
199W - 176L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fizzbagelpop
Cliodhna
20
6 / 2 / 9
13,177
488
16,495
25,856
13,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Fredo009
Nu Wa
20
2 / 2 / 9
13,838
513
17,796
12,468
5,674
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
20
6 / 6 / 6
15,668
580
21,379
24,837
11,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
10 / 1 / 6
14,959
554
21,096
23,461
43,610
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 3 / 0
8,888
329
2,270
8,149
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alempyre
Neith
20
6 / 4 / 3
13,320
493
17,613
21,400
9,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
19
4 / 1 / 5
13,105
485
9,446
22,899
29,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Pasjipas
Ah Puch
17
2 / 8 / 1
11,912
441
11,413
17,996
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
aledemal97
Bellona
20
0 / 5 / 0
12,495
463
7,181
23,425
26,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 8 / 3
12,677
470
13,338
25,790
11,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
14
14
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Alempyre
Neith
6
4
3
1.88
W
Cliodhna
Fizzbagelpop
Cliodhna
6
2
9
5.25
W
Nu Wa
Fredo009
Nu Wa
2
2
9
3.25
L
Ares
4
1
5
6.5
W
Skadi
6
6
6
1.5
W
Achilles
10
1
6
13
L
Ah Puch
Pasjipas
Ah Puch
2
8
1
0.31
W
1
3
0
0.33
L
Bellona
aledemal97
Bellona
0
5
0
0
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,036
Damage
58,991
94,771
Taken
111,510
78,323
Mitigated
83,029
25,881
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alempyre
Neith
17,613
9,069
0
7,992
21,400
9,363
3,202
3,463
17,683
0
131,039
W
Cliodhna
Fizzbagelpop
Cliodhna
16,495
827
0
8,384
25,856
13,269
0
8,116
17,740
0
124,345
W
Nu Wa
Fredo009
Nu Wa
17,796
2,912
0
2,171
12,468
5,674
353
5,687
6,781
137,439
0
L
Ares
9,446
566
0
2,791
22,899
29,798
0
4,867
17,525
57,957
0
W
Skadi
21,379
8,384
0
4,849
24,837
11,096
628
6,645
18,192
0
172,343
W
Achilles
21,096
4,261
0
8,556
23,461
43,610
839
4,020
19,441
0
99,456
L
Ah Puch
Pasjipas
Ah Puch
11,413
299
0
1,953
17,996
6,253
864
5,377
11,883
95,187
0
W
2,270
427
240
1,681
8,149
4,674
0
2,566
5,583
12,959
0
L
Bellona
aledemal97
Bellona
7,181
1,486
0
6,728
23,425
26,264
345
3,131
18,851
0
97,262
L
13,338
6,053
0
431
25,790
11,351
0
2,888
21,854
0
130,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,530
Gold Earned
63,509
745
Minions Killed
727
0
Camps Cleared
0
2,298,306
Distance Traveled
2,428,742
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,320
493
214
8
0
447,950
0
W
Cliodhna
13,177
488
134
5
0
605,336
1
W
Nu Wa
13,838
513
211
8
0
501,601
4
L
Ares
13,105
485
41
2
0
508,598
6
W
Skadi
15,668
580
225
8
0
498,032
2
W
Achilles
14,959
554
155
6
0
526,923
7
L
Ah Puch
11,912
441
140
5
0
393,995
3
W
Ymir
8,888
329
20
1
0
166,414
0
L
Bellona
12,495
463
164
6
0
497,812
3
L
Mercury
12,677
470
168
6
0
580,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role