Player Matchup

Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CraZyMadArA
Apollo
Level 124
God Stats
1W - 4L
1,250 SR
Queue Stats
78W - 76L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeIIBeaver
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,704 SR
Queue Stats
262W - 250L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Joaquinito
Cthulhu
Level 108
God Stats
0W - 2L
1,253 SR
Queue Stats
85W - 96L
1,454 Elo+
Solo
Nu Wa
Nu Wa
khalisi233
Nu Wa
Level 103
God Stats
12W - 12L
1,548 SR
Queue Stats
281W - 347L
1,390 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,462 Elo+

VS

Team Averages
Level 64
1,633 SR
1,416 Elo+
Apollo
Apollo
DoctorPIague
Apollo
Level 78
God Stats
1W - 0L
1,529 SR
Queue Stats
32W - 35L
1,447 Elo+
Party 1
Atlas
Atlas
Ivaan08
Atlas
Level 84
God Stats
5W - 0L
1,827 SR
Queue Stats
51W - 29L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Karilar
Nu Wa
Level 57
God Stats
14W - 8L
1,752 SR
Queue Stats
302W - 339L
1,482 Elo+
Solo
Chaac
Chaac
Shyrano22
Chaac
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 191L
1,129 Elo+
Solo
Bastet
Bastet
sulaiman2006
Bastet
Level 69
God Stats
7W - 5L
1,555 SR
Queue Stats
105W - 107L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 4 / 2
5,242
403
2,544
10,726
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
11
0 / 1 / 1
6,318
486
5,157
10,577
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
HeIIBeaver
Ah Muzen Cab
11
0 / 4 / 0
6,450
496
6,634
11,685
4,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Joaquinito
Cthulhu
9
1 / 2 / 3
6,314
486
5,456
13,836
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
5 / 3 / 0
6,685
514
8,524
9,883
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 0 / 4
7,131
549
4,828
5,738
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Ivaan08
Atlas
7
0 / 3 / 2
5,561
428
4,440
13,116
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Karilar
Nu Wa
12
0 / 3 / 5
7,059
543
8,737
7,320
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Shyrano22
Chaac
15
8 / 0 / 3
9,098
700
11,479
10,849
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
13
5 / 0 / 4
7,518
578
7,999
10,909
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
2
0.25
L
Apollo
0
1
1
0.5
W
Apollo
1
0
4
3
L
Ah Muzen Cab
HeIIBeaver
Ah Muzen Cab
0
4
0
0
W
Atlas
Ivaan08
Atlas
0
3
2
0.33
L
Cthulhu
Joaquinito
Cthulhu
1
2
3
1.25
W
Nu Wa
Karilar
Nu Wa
0
3
5
0.83
W
Chaac
Shyrano22
Chaac
8
0
3
9.5
L
Nu Wa
5
3
0
1.67
W
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
37,483
56,707
Taken
47,932
25,514
Mitigated
22,971
17,292
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,544
433
0
1,702
10,726
3,557
0
1,527
9,199
0
28,036
L
Apollo
5,157
3,288
0
4,330
10,577
3,521
0
2,969
7,608
0
46,956
W
Apollo
4,828
2,709
0
3,102
5,738
2,226
0
1,792
3,946
0
49,645
L
Ah Muzen Cab
HeIIBeaver
Ah Muzen Cab
6,634
3,605
0
4,285
11,685
4,375
0
611
11,074
0
45,246
W
Atlas
Ivaan08
Atlas
4,440
2,398
0
1,784
13,116
7,017
0
5,244
7,872
17,671
0
L
Cthulhu
Joaquinito
Cthulhu
5,456
1,102
603
3,870
13,836
10,712
0
4,753
9,083
23,437
0
W
Nu Wa
Karilar
Nu Wa
8,737
1,945
0
1,455
7,320
2,909
1,089
4,403
2,917
53,826
0
W
Chaac
Shyrano22
Chaac
11,479
3,488
0
5,524
10,849
6,851
822
619
10,230
0
69,646
L
Nu Wa
8,524
1,912
197
2,305
9,883
3,349
1,308
3,317
6,566
48,165
0
W
Bastet
7,999
2,592
0
5,316
10,909
3,968
0
1,922
8,987
0
49,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
36,367
339
Minions Killed
442
0
Camps Cleared
0
1,215,902
Distance Traveled
1,300,553
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,242
403
50
4
0
236,719
3
L
Apollo
6,318
486
82
6
0
252,650
3
W
Apollo
7,131
549
92
7
0
261,546
6
L
Ah Muzen Cab
6,450
496
97
7
0
230,957
0
W
Atlas
5,561
428
25
2
0
229,667
2
L
Cthulhu
6,314
486
38
3
0
265,316
6
W
Nu Wa
7,059
543
83
6
0
238,623
4
W
Chaac
9,098
700
161
12
0
264,362
2
L
Nu Wa
6,685
514
72
6
0
230,260
1
W
Bastet
7,518
578
81
6
0
306,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role