Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
JDMV23
Zeus
Gold I
Level 145
God Stats
5W - 6L
1,960 SR
Queue Stats
297W - 290L
1,496 MMR
Solo
Khepri
Khepri
Bronze III
Troywerr
Khepri
Bronze III
Level 61
God Stats
0W - 3L
1,538 SR
Queue Stats
44W - 64L
1,307 MMR
Solo
Cupid
Cupid
Gold V
mick1313
Cupid
Gold V
Level 55
God Stats
15W - 12L
1,656 SR
Queue Stats
317W - 320L
1,371 MMR
Solo
Shiva
Shiva
Gold V
vilchissYT
Shiva
Gold V
Level 158
God Stats
10W - 14L
1,371 SR
Queue Stats
585W - 596L
1,285 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,605 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,465 SR
1,364 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
MrGoreshTTV
Gilgamesh
Gold IV
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 92L
1,282 MMR
Solo
Fafnir
Fafnir
Silver II
WetVillage
Fafnir
Silver II
Level 156
God Stats
4W - 3L
1,260 SR
Queue Stats
132W - 122L
1,287 MMR
Solo
Mercury
Mercury
Gold III
joselm123
Mercury
Gold III
Level 126
God Stats
2W - 2L
1,566 SR
Queue Stats
40W - 39L
1,390 MMR
Solo
Danzaburou
Danzaburou
Bronze II
ℓich
Danzaburou
Bronze II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
2 / 7 / 4
12,845
459
12,804
37,248
18,324
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
JDMV23
Zeus
20
6 / 8 / 4
14,607
522
31,593
23,518
11,426
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Troywerr
Khepri
14
0 / 9 / 5
10,278
367
7,235
36,336
43,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
mick1313
Cupid
19
3 / 4 / 5
13,157
470
23,203
23,269
11,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
19
3 / 7 / 2
12,953
463
17,445
33,669
39,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
CliodhnaAh Muzen CabPoseidon

VS

Bans
BakasuraTiamatJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
11 / 3 / 12
17,367
620
37,369
22,452
13,268
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MrGoreshTTV
Gilgamesh
20
5 / 3 / 19
15,917
568
28,168
38,770
52,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
WetVillage
Fafnir
20
0 / 3 / 21
15,068
538
10,029
37,315
63,294
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
joselm123
Mercury
20
11 / 4 / 6
16,978
606
21,300
29,839
15,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ℓich
Danzaburou
20
8 / 1 / 11
17,792
635
26,933
28,351
19,286
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
14
Kills
35
35
Deaths
14
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
7
4
0.57
W
Raijin
 
Raijin
11
3
12
5.67
L
Zeus
JDMV23
Zeus
6
8
4
1
W
Gilgamesh
MrGoreshTTV
Gilgamesh
5
3
19
4.83
L
Khepri
Troywerr
Khepri
0
9
5
0.28
W
Fafnir
WetVillage
Fafnir
0
3
21
3.5
W
Mercury
joselm123
Mercury
11
4
6
3.5
L
Cupid
mick1313
Cupid
3
4
5
1.38
L
Shiva
3
7
2
0.57
W
Danzaburou
ℓich
Danzaburou
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,280
Damage
123,799
154,040
Taken
156,727
123,719
Mitigated
163,667
32,306
Healing
56,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,804
3,720
0
8,683
37,248
18,324
3,114
12,812
24,436
0
119,066
W
Raijin
 
Raijin
37,369
4,428
951
6,330
22,452
13,268
1,830
8,992
13,460
179,564
0
L
Zeus
JDMV23
Zeus
31,593
4,195
0
4,414
23,518
11,426
0
6,919
16,599
137,827
0
W
Gilgamesh
MrGoreshTTV
Gilgamesh
28,168
7,133
0
9,952
38,770
52,034
1,470
7,845
30,925
0
110,632
L
Khepri
Troywerr
Khepri
7,235
319
0
5,440
36,336
43,708
0
15,214
21,122
26,443
0
W
Fafnir
WetVillage
Fafnir
10,029
3,576
4,003
7,827
37,315
63,294
624
12,785
24,530
39,967
0
W
Mercury
joselm123
Mercury
21,300
12,463
0
11,141
29,839
15,785
2,095
9,978
19,861
0
188,960
L
Cupid
mick1313
Cupid
23,203
13,024
676
7,650
23,269
11,082
1,200
5,419
17,850
0
105,006
L
Shiva
17,445
4,778
483
4,960
33,669
39,179
31
7,772
25,897
0
92,729
W
Danzaburou
ℓich
Danzaburou
26,933
17,302
0
16,267
28,351
19,286
12,574
5,780
22,571
0
201,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,840
Gold Earned
83,122
694
Minions Killed
851
0
Camps Cleared
0
2,394,518
Distance Traveled
2,641,625
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,845
459
165
6
0
530,143
1
W
Raijin
17,367
620
222
8
0
491,526
3
L
Zeus
14,607
522
174
6
0
483,552
9
W
Gilgamesh
15,917
568
145
5
0
533,282
3
L
Khepri
10,278
367
29
1
0
474,352
1
W
Fafnir
15,068
538
44
2
0
498,514
4
W
Mercury
16,978
606
200
7
0
636,244
8
L
Cupid
13,157
470
163
6
0
431,728
4
L
Shiva
12,953
463
163
6
0
474,743
3
W
Danzaburou
17,792
635
240
9
0
482,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role