Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TTV_Gazzmcnab
Sobek
Level 61
God Stats
2W - 1L
1,818 SR
Queue Stats
23W - 18L
1,490 Elo+
Solo
Anhur
Anhur
Waceek
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,485 Elo+
Solo
Artio
Artio
jemalju
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Athena
Athena
yanetneya
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 32
1,564 SR
1,450 Elo+

VS

Team Averages
Level 47
1,552 SR
1,415 Elo+
Mulan
Mulan
Asiconix
Mulan
Level 78
God Stats
2W - 1L
1,285 SR
Queue Stats
90W - 90L
1,417 Elo+
Solo
Eset
Eset
BlueArrow19
Eset
Level 27
God Stats
2W - 1L
1,444 SR
Queue Stats
55W - 69L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Leukémia
Sylvanus
Level 29
God Stats
2W - 1L
1,743 SR
Queue Stats
48W - 48L
1,489 Elo+
Solo
Tiamat
Tiamat
Pikls
Tiamat
Level 80
God Stats
4W - 1L
1,789 SR
Queue Stats
242W - 270L
1,410 Elo+
Solo
Thoth
Thoth
TheLastSlimeto
Thoth
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 10 / 6
12,340
726
28,907
22,060
12,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 6 / 4
9,706
571
9,821
22,787
39,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Waceek
Anhur
14
1 / 8 / 7
9,223
543
14,991
17,840
8,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
jemalju
Artio
20
3 / 7 / 9
11,031
649
4,874
26,189
36,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
yanetneya
Athena
16
1 / 10 / 4
9,700
571
9,559
28,459
31,438
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asiconix
Mulan
19
10 / 4 / 20
12,413
730
17,223
23,663
23,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
8 / 6 / 22
12,280
722
25,120
16,865
9,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Leukémia
Sylvanus
20
5 / 1 / 32
12,268
722
15,555
31,255
37,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Pikls
Tiamat
19
6 / 5 / 22
12,221
719
22,767
17,441
17,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 22
13,130
772
24,402
12,774
7,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
159
15
Kills
41
41
Deaths
17
30
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
10
6
1.2
W
Mulan
Asiconix
Mulan
10
4
20
5
W
8
6
22
3.17
W
Sylvanus
Leukémia
Sylvanus
5
1
32
21
W
Tiamat
Pikls
Tiamat
6
5
22
3.4
L
1
6
4
0.5
W
12
1
22
23
L
Anhur
Waceek
Anhur
1
8
7
0.56
L
Artio
jemalju
Artio
3
7
9
1.07
L
Athena
yanetneya
Athena
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,152
Damage
105,067
117,335
Taken
101,998
128,540
Mitigated
95,660
24,675
Healing
41,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
28,907
4,407
6,875
4,725
22,060
12,095
42
16,955
5,105
56,660
0
W
Mulan
Asiconix
Mulan
17,223
2,750
1,749
2,812
23,663
23,619
1,322
12,165
11,498
0
27,697
W
25,120
1,590
4,578
2,281
16,865
9,197
3,392
10,358
6,361
44,227
0
W
Sylvanus
Leukémia
Sylvanus
15,555
3,182
9,678
15,657
31,255
37,803
1,110
16,058
14,893
23,536
0
W
Tiamat
Pikls
Tiamat
22,767
1,908
1,922
2,267
17,441
17,264
1,660
7,652
9,789
48,591
0
L
9,821
600
1,382
2,800
22,787
39,794
0
15,926
6,861
24,019
0
W
24,402
1,917
108
877
12,774
7,777
1,064
6,353
6,296
47,888
0
L
Anhur
Waceek
Anhur
14,991
6,424
754
1,097
17,840
8,581
0
13,644
4,196
0
26,273
L
Artio
jemalju
Artio
4,874
574
2,139
3,204
26,189
36,632
0
20,548
5,641
10,589
0
L
Athena
yanetneya
Athena
9,559
2,019
785
914
28,459
31,438
0
20,771
7,688
19,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
62,312
152
Minions Killed
161
0
Camps Cleared
0
1,289,454
Distance Traveled
1,520,658
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,340
726
66
4
0
230,071
3
W
Mulan
12,413
730
21
1
0
273,628
0
W
Eset
12,280
722
35
2
0
281,775
0
W
Sylvanus
12,268
722
16
1
0
303,070
0
W
Tiamat
12,221
719
39
2
0
299,150
2
L
Sobek
9,706
571
26
2
0
298,097
4
W
Thoth
13,130
772
50
3
0
363,035
3
L
Anhur
9,223
543
23
1
0
197,387
0
L
Artio
11,031
649
13
1
0
289,830
0
L
Athena
9,700
571
24
1
0
274,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role