Player Matchup

Atlas
Atlas
 
Atlas
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cammymania
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,304 Elo+
Solo
Loki
Loki
FairiesWearBoots
Loki
Level 152
God Stats
11W - 13L
1,690 SR
Queue Stats
279W - 301L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
Forastero-Rubio
Kuzenbo
Level 82
God Stats
1W - 1L
1,737 SR
Queue Stats
125W - 131L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Reckz-kid
Baron Samedi
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 34L
1,468 Elo+
Solo
Team Averages
Level 92
1,585 SR
1,471 Elo+

VS

Team Averages
Level 84
1,411 SR
1,520 Elo+
Hades
Hades
 
Hades
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MegaxWrath
Ymir
Level 48
God Stats
1W - 2L
1,268 SR
Queue Stats
16W - 12L
1,632 Elo+
Solo
Da Ji
Da Ji
Metenite
Da Ji
Level 160
God Stats
1W - 0L
1,259 SR
Queue Stats
71W - 82L
1,504 Elo+
Solo
Skadi
Skadi
qOkita
Skadi
Level 70
God Stats
5W - 2L
1,401 SR
Queue Stats
164W - 179L
1,484 Elo+
Solo
Shiva
Shiva
xQ-Z_oo
Shiva
Level 88
God Stats
2W - 1L
1,629 SR
Queue Stats
53W - 56L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 0 / 2
9,731
1,081
10,414
16,807
22,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
14
1 / 4 / 1
9,204
1,023
13,371
12,442
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 1
8,356
928
243
2,012
639
14
0 / 3 / 2
8,774
975
9,672
21,251
29,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Reckz-kid
Baron Samedi
14
1 / 4 / 1
9,250
1,028
12,312
15,879
12,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 1 / 5
9,375
1,042
8,602
8,225
5,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 9
10,720
1,191
10,764
18,127
19,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Metenite
Da Ji
16
6 / 0 / 4
10,665
1,185
15,936
6,749
3,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
qOkita
Skadi
16
1 / 0 / 5
9,906
1,101
13,266
7,332
3,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
xQ-Z_oo
Shiva
15
1 / 0 / 5
9,528
1,059
14,252
14,228
10,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
2
Kills
11
11
Deaths
2
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
2
1
W
Hades
 
Hades
1
1
5
3.5
L
Thoth
1
4
1
0.38
L
0
0
1
0.5
L
0
3
2
0.33
W
2
1
9
6.5
W
Da Ji
Metenite
Da Ji
6
0
4
8
L
Baron Samedi
Reckz-kid
Baron Samedi
1
4
1
0.38
W
Skadi
qOkita
Skadi
1
0
5
3.5
W
Shiva
xQ-Z_oo
Shiva
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
62,820
68,391
Taken
54,661
70,826
Mitigated
42,246
10,229
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,414
3,284
0
1,428
16,807
22,257
0
6,322
10,485
23,353
0
W
Hades
 
Hades
8,602
733
1,291
2,266
8,225
5,092
0
7,029
1,196
21,181
0
L
Thoth
13,371
496
0
340
12,442
5,707
0
2,479
9,963
26,012
0
L
243
38
0
0
2,012
639
0
277
1,735
0
6,936
L
9,672
3,749
0
847
21,251
29,600
0
4,779
16,472
15,348
0
W
10,764
1,294
0
3,817
18,127
19,980
0
15,136
2,782
33,591
0
W
Da Ji
Metenite
Da Ji
15,936
5,209
0
578
6,749
3,406
0
4,894
1,855
0
25,144
L
Baron Samedi
Reckz-kid
Baron Samedi
12,312
1,574
5,173
2,441
15,879
12,623
0
5,509
10,370
36,594
0
W
Skadi
qOkita
Skadi
13,266
5,632
0
740
7,332
3,308
0
6,495
837
0
44,470
W
Shiva
xQ-Z_oo
Shiva
14,252
2,437
749
7,417
14,228
10,460
0
12,215
2,013
0
26,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
50,194
138
Minions Killed
205
3
Camps Cleared
12
729,690
Distance Traveled
902,251
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,731
1,081
14
2
1
174,863
0
W
Hades
9,375
1,042
30
3
0
161,586
0
L
Thoth
9,204
1,023
30
3
0
169,061
0
L
Loki
8,356
928
15
2
0
36,342
0
L
Kuzenbo
8,774
975
13
1
2
189,983
0
W
Ymir
10,720
1,191
71
8
0
162,977
0
W
Da Ji
10,665
1,185
14
2
4
196,304
2
L
Baron Samedi
9,250
1,028
66
7
0
159,441
0
W
Skadi
9,906
1,101
66
7
6
185,105
3
W
Shiva
9,528
1,059
24
3
2
196,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role