Player Matchup

Morgan Le Fay
Morgan Le Fay
Apr0pos
Morgan Le Fay
Level 148
God Stats
28W - 44L
1,421 SR
Queue Stats
707W - 715L
1,414 Elo+
Solo
Odin
Odin
FatdaddyThiccarm
Odin
Level 106
God Stats
4W - 5L
1,487 SR
Queue Stats
694W - 679L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Her_Fury_
Jing Wei
Level 66
God Stats
5W - 1L
1,661 SR
Queue Stats
96W - 94L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uotunn
Tsukuyomi
Level 79
God Stats
28W - 18L
1,442 SR
Queue Stats
530W - 508L
1,534 Elo+
Party 1
Discordia
Discordia
thekingbac
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,543 Elo+
Party 1
Team Averages
Level 101
1,502 SR
1,469 Elo+

VS

Team Averages
Level 102
1,486 SR
1,424 Elo+
King Arthur
King Arthur
GAbENBiLLs
King Arthur
Level 120
God Stats
24W - 28L
1,494 SR
Queue Stats
319W - 327L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
Iatrlc
Kuzenbo
Level 88
God Stats
3W - 2L
1,350 SR
Queue Stats
73W - 56L
1,501 Elo+
Solo
Chiron
Chiron
Jump-Man2315
Chiron
Level 98
God Stats
0W - 2L
1,512 SR
Queue Stats
54W - 59L
1,456 Elo+
Solo
Nemesis
Nemesis
SchultzyBARE
Nemesis
Level 143
God Stats
33W - 29L
1,575 SR
Queue Stats
81W - 95L
1,431 Elo+
Solo
Merlin
Merlin
Traqueurs69
Merlin
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
161W - 199L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Apr0pos
Morgan Le Fay
13
5 / 1 / 5
8,185
585
11,725
11,167
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 6
6,633
474
4,443
12,888
8,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Her_Fury_
Jing Wei
11
2 / 4 / 2
6,574
470
6,377
12,081
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Uotunn
Tsukuyomi
15
4 / 1 / 5
8,764
626
11,736
11,038
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
thekingbac
Discordia
13
3 / 1 / 2
7,915
565
9,037
6,477
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GAbENBiLLs
King Arthur
12
0 / 5 / 1
7,310
522
7,034
14,834
8,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Iatrlc
Kuzenbo
9
0 / 3 / 5
6,371
455
3,838
13,755
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
11
3 / 3 / 3
6,894
492
10,670
11,131
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
SchultzyBARE
Nemesis
13
5 / 2 / 2
7,623
545
7,199
14,199
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
1 / 3 / 2
6,197
443
2,714
8,191
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
16
Kills
9
9
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Apr0pos
Morgan Le Fay
5
1
5
7.5
W
2
2
6
2.5
L
King Arthur
GAbENBiLLs
King Arthur
0
5
1
0.1
W
Jing Wei
Her_Fury_
Jing Wei
2
4
2
0.75
L
Kuzenbo
Iatrlc
Kuzenbo
0
3
5
0.83
L
Chiron
3
3
3
1.5
L
Nemesis
SchultzyBARE
Nemesis
5
2
2
3
L
Merlin
1
3
2
0.67
W
Tsukuyomi
Uotunn
Tsukuyomi
4
1
5
6.5
W
Discordia
thekingbac
Discordia
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,318
Damage
31,455
53,651
Taken
62,110
23,715
Mitigated
37,319
16,402
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Apr0pos
Morgan Le Fay
11,725
1,051
0
4,667
11,167
4,478
0
1,843
9,324
48,670
0
W
4,443
1,637
0
2,096
12,888
8,841
0
2,058
10,830
0
18,578
L
King Arthur
GAbENBiLLs
King Arthur
7,034
558
0
3,793
14,834
8,349
0
3,542
11,292
2,538
49,394
W
Jing Wei
Her_Fury_
Jing Wei
6,377
5,091
0
4,874
12,081
3,621
612
1,722
10,359
0
36,676
L
Kuzenbo
Iatrlc
Kuzenbo
3,838
2,050
233
3,334
13,755
14,818
350
3,775
9,980
20,799
0
L
Chiron
10,670
4,569
946
2,896
11,131
4,699
696
4,306
6,811
0
46,513
L
Nemesis
SchultzyBARE
Nemesis
7,199
2,724
0
6,203
14,199
5,932
487
3,783
10,416
0
50,614
L
Merlin
2,714
99
0
448
8,191
3,521
584
5,342
2,849
32,057
0
W
Tsukuyomi
Uotunn
Tsukuyomi
11,736
3,262
0
3,011
11,038
4,621
77
581
10,457
0
69,902
W
Discordia
thekingbac
Discordia
9,037
1,116
68
1,686
6,477
2,154
1,687
987
5,490
54,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
34,395
379
Minions Killed
343
0
Camps Cleared
0
1,389,469
Distance Traveled
1,342,014
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,185
585
87
6
0
304,840
0
W
Odin
6,633
474
31
2
0
263,106
2
L
King Arthur
7,310
522
96
7
0
253,999
6
W
Jing Wei
6,574
470
46
3
0
272,343
0
L
Kuzenbo
6,371
455
22
2
0
274,970
2
L
Chiron
6,894
492
83
6
0
248,184
1
L
Nemesis
7,623
545
85
6
0
318,061
3
L
Merlin
6,197
443
57
4
0
246,800
2
W
Tsukuyomi
8,764
626
134
10
0
296,672
4
W
Discordia
7,915
565
81
6
0
252,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role