Player Matchup

Bakasura
Bakasura
CuresingGoblin
Bakasura
Level 69
God Stats
1W - 0L
1,323 SR
Queue Stats
44W - 47L
1,421 Elo+
Solo
Rama
Rama
HerretixxGaming
Rama
Level 84
God Stats
5W - 2L
1,734 SR
Queue Stats
241W - 223L
1,423 Elo+
Solo
Chaac
Chaac
Multecide91ttv
Chaac
Level 125
God Stats
3W - 1L
1,743 SR
Queue Stats
206W - 217L
1,440 Elo+
Solo
Tiamat
Tiamat
PENTAKILL1999
Tiamat
Level 160
God Stats
21W - 19L
1,458 SR
Queue Stats
749W - 704L
1,489 Elo+
Party 2
Persephone
Persephone
SpearOfVengence
Persephone
Level 64
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 24L
1,374 Elo+
Party 2
Team Averages
Level 100
1,592 SR
1,430 Elo+

VS

Team Averages
Level 48
1,340 SR
1,402 Elo+
Apollo
Apollo
AryaShanks
Apollo
Level 18
God Stats
1W - 6L
1,252 SR
Queue Stats
5W - 32L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
CCSDEsports1
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
FerGon59
Ao Kuang
Level 159
God Stats
7W - 6L
1,539 SR
Queue Stats
158W - 169L
1,572 Elo+
Solo
Fenrir
Fenrir
SpyKitty57
Fenrir
Level 18
God Stats
0W - 4L
1,067 SR
Queue Stats
2W - 12L
1,241 Elo+
Party 1
Baron Samedi
Baron Samedi
minion3090
Baron Samedi
Level 44
God Stats
2W - 6L
1,343 SR
Queue Stats
11W - 39L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 2 / 3
8,560
571
5,340
13,690
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 3
8,625
575
14,229
10,861
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 4
7,750
517
5,367
9,984
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 2
8,532
569
6,196
7,015
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
SpearOfVengence
Persephone
10
0 / 5 / 2
6,516
434
6,777
7,735
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AryaShanks
Apollo
10
0 / 3 / 2
6,172
411
1,641
9,885
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
CCSDEsports1
Cthulhu
9
2 / 5 / 0
6,178
412
3,894
13,839
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
FerGon59
Ao Kuang
13
1 / 1 / 3
7,824
522
6,721
15,204
11,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SpyKitty57
Fenrir
12
4 / 1 / 1
7,233
482
4,583
11,193
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
minion3090
Baron Samedi
12
4 / 2 / 1
7,454
497
7,843
9,717
4,493
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
11
12
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
AryaShanks
Apollo
0
3
2
0.33
L
Cthulhu
CCSDEsports1
Cthulhu
2
5
0
0.4
W
Bakasura
2
2
3
1.75
L
Ao Kuang
FerGon59
Ao Kuang
1
1
3
2.5
W
6
1
3
7.5
W
2
2
4
2
W
2
2
2
1.5
W
Persephone
SpearOfVengence
Persephone
0
5
2
0.2
L
Fenrir
SpyKitty57
Fenrir
4
1
1
4.5
L
Baron Samedi
minion3090
Baron Samedi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
24,682
49,285
Taken
59,838
28,124
Mitigated
35,434
16,541
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AryaShanks
Apollo
1,641
1,008
0
2,533
9,885
3,014
0
62
9,823
0
33,576
L
Cthulhu
CCSDEsports1
Cthulhu
3,894
753
91
1,710
13,839
9,970
0
551
13,288
14,294
0
W
Bakasura
5,340
3,760
0
4,301
13,690
5,778
0
1,924
11,652
0
69,638
L
Ao Kuang
FerGon59
Ao Kuang
6,721
1,252
0
7,586
15,204
11,744
0
4,669
10,339
62,868
0
W
14,229
11,142
0
6,457
10,861
4,241
1,209
2,805
8,006
0
81,473
W
5,367
1,381
0
3,754
9,984
9,272
0
2,826
6,987
0
27,739
W
6,196
1,205
0
1,624
7,015
5,662
832
4,899
2,111
54,077
0
W
Persephone
SpearOfVengence
Persephone
6,777
439
0
405
7,735
3,171
0
5,336
2,071
29,093
0
L
Fenrir
SpyKitty57
Fenrir
4,583
1,120
0
610
11,193
6,213
0
2,738
8,169
0
45,979
L
Baron Samedi
minion3090
Baron Samedi
7,843
728
495
2,367
9,717
4,493
84
4,953
4,643
52,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
34,861
397
Minions Killed
382
0
Camps Cleared
0
1,484,725
Distance Traveled
1,371,496
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,172
411
57
4
0
255,380
3
L
Cthulhu
6,178
412
24
2
0
278,022
1
W
Bakasura
8,560
571
122
8
0
363,073
3
L
Ao Kuang
7,824
522
131
9
0
283,036
3
W
Rama
8,625
575
108
7
0
252,323
3
W
Chaac
7,750
517
27
2
0
303,690
3
W
Tiamat
8,532
569
100
7
0
297,523
0
W
Persephone
6,516
434
40
3
0
268,116
2
L
Fenrir
7,233
482
76
5
0
287,170
1
L
Baron Samedi
7,454
497
94
6
0
267,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role