Player Matchup

Sol
Sol
Cap_Rebirth
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Sakura77
Ne Zha
Level 25
God Stats
28W - 49L
1,380 SR
Queue Stats
40W - 60L
1,347 Elo+
Solo
Neith
Neith
TheRockbraian
Neith
Level 146
God Stats
23W - 21L
1,583 SR
Queue Stats
203W - 232L
1,519 Elo+
Solo
Nemesis
Nemesis
gruffsphere27
Nemesis
Level 7
God Stats
4W - 9L
1,373 SR
Queue Stats
11W - 19L
1,292 Elo+
Solo
Cerberus
Cerberus
kryss69
Cerberus
Level 109
God Stats
2W - 5L
1,449 SR
Queue Stats
120W - 130L
1,492 Elo+
Solo
Team Averages
Level 62
1,457 SR
1,435 Elo+

VS

Team Averages
Level 49
1,597 SR
1,458 Elo+
Medusa
Medusa
GDaddyLong
Medusa
Level 65
God Stats
19W - 12L
1,862 SR
Queue Stats
214W - 200L
1,598 Elo+
Party 1
Fenrir
Fenrir
Jordancito19
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 38L
1,454 Elo+
Solo
Chaac
Chaac
Kingchaseyyy
Chaac
Level 42
God Stats
11W - 11L
1,473 SR
Queue Stats
224W - 243L
1,412 Elo+
Solo
Nu Wa
Nu Wa
WOLF PACK 700
Nu Wa
Level 77
God Stats
15W - 12L
1,579 SR
Queue Stats
238W - 228L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
grimlyne
Aphrodite
Level 44
God Stats
12W - 7L
1,571 SR
Queue Stats
43W - 64L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,530
653
9,498
10,535
3,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Sakura77
Ne Zha
11
0 / 8 / 1
6,420
642
3,246
14,041
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 2
8,448
845
11,421
12,363
5,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
14
1 / 7 / 2
7,578
758
8,181
14,838
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
kryss69
Cerberus
13
1 / 4 / 3
7,295
730
4,813
12,483
10,717
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GDaddyLong
Medusa
17
9 / 0 / 14
9,174
917
16,529
11,379
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
16
12 / 2 / 7
9,420
942
9,584
12,418
8,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 1 / 14
8,412
841
8,371
12,919
10,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 0 / 19
8,548
855
12,235
6,930
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
grimlyne
Aphrodite
13
1 / 3 / 12
7,449
745
5,767
11,624
5,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
6
Kills
32
32
Deaths
6
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Medusa
GDaddyLong
Medusa
9
0
14
16
W
Fenrir
12
2
7
7.75
W
5
1
14
12
L
Ne Zha
Sakura77
Ne Zha
0
8
1
0.06
L
4
6
2
0.83
W
5
0
19
14.5
W
Aphrodite
grimlyne
Aphrodite
1
3
12
2.33
L
Nemesis
1
7
2
0.29
L
Cerberus
kryss69
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
52,486
64,260
Taken
55,270
31,126
Mitigated
32,325
9,560
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,498
1,756
0
1,013
10,535
3,202
282
3,215
7,320
20,595
0
W
Medusa
GDaddyLong
Medusa
16,529
9,539
0
5,062
11,379
4,709
1,915
4,228
7,151
0
41,077
W
Fenrir
9,584
3,346
0
2,295
12,418
8,779
180
2,236
10,182
0
31,311
W
8,371
1,286
504
3,024
12,919
10,397
211
3,021
9,898
0
24,321
L
Ne Zha
Sakura77
Ne Zha
3,246
603
0
420
14,041
5,677
0
4,282
9,759
0
12,609
L
11,421
2,172
0
2,194
12,363
5,257
0
2,138
10,225
0
33,352
W
12,235
2,995
0
935
6,930
2,850
1,422
1,756
5,174
28,438
0
W
Aphrodite
grimlyne
Aphrodite
5,767
771
2,792
4,161
11,624
5,590
1,202
3,070
8,554
15,407
0
L
Nemesis
8,181
3,419
0
3,294
14,838
6,273
0
4,415
10,423
0
27,405
L
Cerberus
kryss69
Cerberus
4,813
78
611
2,028
12,483
10,717
170
3,952
8,531
21,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
43,003
165
Minions Killed
211
0
Camps Cleared
0
917,811
Distance Traveled
1,112,101
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,530
653
18
2
0
163,065
1
W
Medusa
9,174
917
59
6
0
221,438
2
W
Fenrir
9,420
942
42
4
0
221,903
1
W
Chaac
8,412
841
42
4
0
246,620
1
L
Ne Zha
6,420
642
16
2
0
172,937
0
L
Neith
8,448
845
48
5
0
168,042
1
W
Nu Wa
8,548
855
39
4
0
218,483
2
W
Aphrodite
7,449
745
29
3
0
203,657
0
L
Nemesis
7,578
758
47
5
0
215,310
2
L
Cerberus
7,295
730
36
4
0
198,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role