Player Matchup

Janus
Janus
Fulgurobifle27
Janus
Level 109
God Stats
9W - 16L
1,420 SR
Queue Stats
41W - 71L
1,288 Elo+
Party 1
Bellona
Bellona
GR3YHAT
Bellona
Level 125
God Stats
2W - 3L
1,437 SR
Queue Stats
266W - 308L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Mad Twain
Baron Samedi
Level 12
God Stats
14W - 12L
1,520 SR
Queue Stats
25W - 35L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
Samhawk
Ne Zha
Level 160
God Stats
10W - 3L
1,868 SR
Queue Stats
303W - 131L
1,744 Elo+
Party 2
Artemis
Artemis
WamboWumba
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,701 Elo+
Party 2
Team Averages
Level 83
1,549 SR
1,510 Elo+

VS

Team Averages
Level 73
1,609 SR
1,463 Elo+
Scylla
Scylla
DeHeiligeMan
Scylla
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,611 Elo+
Party 3
Arachne
Arachne
HLORIDE
Arachne
Level 47
God Stats
1W - 2L
1,504 SR
Queue Stats
20W - 27L
1,378 Elo+
Solo
Artemis
Artemis
Juxo
Artemis
Level 116
God Stats
10W - 9L
1,642 SR
Queue Stats
88W - 89L
1,513 Elo+
Solo
Ra
Ra
Total3rror
Ra
Level 28
God Stats
12W - 4L
1,897 SR
Queue Stats
83W - 89L
1,610 Elo+
Party 3
Mercury
Mercury
xucma
Mercury
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
12,963
763
6,345
13,721
5,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GR3YHAT
Bellona
19
4 / 9 / 18
12,874
757
14,580
37,468
27,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Mr Mad Twain
Baron Samedi
19
3 / 4 / 9
12,349
726
8,819
14,640
8,073
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Samhawk
Ne Zha
20
17 / 2 / 13
15,911
936
40,213
23,396
12,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
WamboWumba
Artemis
20
13 / 1 / 7
14,218
836
22,226
16,101
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 2 / 7
13,391
788
23,759
17,362
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
HLORIDE
Arachne
16
1 / 14 / 4
10,693
629
7,792
24,035
15,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Juxo
Artemis
20
10 / 4 / 1
13,444
791
20,881
23,389
11,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 10
12,343
726
11,679
17,099
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
xucma
Mercury
17
1 / 13 / 6
11,128
655
6,070
23,932
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
39
Kills
19
21
Deaths
39
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
2
7
4.75
W
2
5
9
1.3
W
Bellona
GR3YHAT
Bellona
4
9
18
1.44
L
Arachne
HLORIDE
Arachne
1
14
4
0.21
L
Artemis
Juxo
Artemis
10
4
1
2.63
W
Baron Samedi
Mr Mad Twain
Baron Samedi
3
4
9
1.88
W
Ne Zha
Samhawk
Ne Zha
17
2
13
11.75
L
1
6
10
1
W
Artemis
WamboWumba
Artemis
13
1
7
16.5
L
Mercury
xucma
Mercury
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,183
Damage
70,181
105,326
Taken
105,817
60,066
Mitigated
50,927
32,877
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
23,759
1,804
0
1,853
17,362
6,284
0
1,828
15,534
52,989
0
W
6,345
138
154
2,174
13,721
5,385
228
2,829
10,747
40,058
0
W
Bellona
GR3YHAT
Bellona
14,580
3,852
0
8,571
37,468
27,244
857
9,159
27,979
0
35,155
L
Arachne
HLORIDE
Arachne
7,792
4,875
0
1,122
24,035
15,911
2,998
5,132
18,903
0
21,749
L
Artemis
Juxo
Artemis
20,881
11,148
0
7,546
23,389
11,158
150
3,695
19,694
0
66,159
W
Baron Samedi
Mr Mad Twain
Baron Samedi
8,819
622
1,217
2,892
14,640
8,073
1,181
6,389
8,075
34,186
0
W
Ne Zha
Samhawk
Ne Zha
40,213
10,552
0
9,283
23,396
12,445
1,710
9,487
13,500
0
101,301
L
11,679
1,184
1,368
2,073
17,099
7,443
2,300
1,487
15,612
52,216
0
W
Artemis
WamboWumba
Artemis
22,226
13,408
0
8,586
16,101
6,919
6,944
6,306
9,587
0
63,484
L
Mercury
xucma
Mercury
6,070
1,266
168
824
23,932
10,131
0
3,022
20,910
0
16,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,315
Gold Earned
60,999
383
Minions Killed
298
0
Camps Cleared
0
1,575,623
Distance Traveled
1,577,025
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,391
788
67
4
0
346,742
0
W
Janus
12,963
763
82
5
0
317,121
0
W
Bellona
12,874
757
29
2
0
316,392
1
L
Arachne
10,693
629
26
2
0
307,006
0
L
Artemis
13,444
791
82
5
0
311,954
3
W
Baron Samedi
12,349
726
62
4
0
312,804
2
W
Ne Zha
15,911
936
123
7
0
351,848
1
L
Ra
12,343
726
89
5
0
324,609
2
W
Artemis
14,218
836
87
5
0
277,458
0
L
Mercury
11,128
655
34
2
0
286,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role