Player Matchup

Chernobog
Chernobog
S-Libu
Chernobog
Level 38
God Stats
2W - 4L
1,396 SR
Queue Stats
22W - 41L
1,230 Elo+
Solo
Bacchus
Bacchus
ZaRoN680
Bacchus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 107L
1,383 Elo+
Solo
Bellona
Bellona
Zoleiuon
Bellona
Level 118
God Stats
7W - 7L
1,510 SR
Queue Stats
230W - 212L
1,492 Elo+
Solo
Anubis
Anubis
alirezaanoosh
Anubis
Level 141
God Stats
477W - 495L
1,479 SR
Queue Stats
478W - 497L
1,422 Elo+
Solo
Loki
Loki
ebutler169prms
Loki
Level 42
God Stats
1W - 2L
1,265 SR
Queue Stats
161W - 173L
1,448 Elo+
Solo
Team Averages
Level 92
1,430 SR
1,395 Elo+

VS

Team Averages
Level 102
1,441 SR
1,410 Elo+
Thanatos
Thanatos
SaltySpitoon_671
Thanatos
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 62L
1,439 Elo+
Solo
Ymir
Ymir
Shikamaru-14----
Ymir
Level 146
God Stats
16W - 27L
1,131 SR
Queue Stats
502W - 557L
1,352 Elo+
Solo
Nu Wa
Nu Wa
foxfoxyfox96
Nu Wa
Level 70
God Stats
22W - 15L
1,628 SR
Queue Stats
258W - 285L
1,513 Elo+
Solo
Rama
Rama
louidiesel
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Solo
Discordia
Discordia
slayer_raw
Discordia
Level 139
God Stats
22W - 29L
1,447 SR
Queue Stats
386W - 440L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
S-Libu
Chernobog
14
2 / 1 / 1
8,522
473
4,248
7,611
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ZaRoN680
Bacchus
13
0 / 0 / 3
8,622
479
3,332
8,964
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Zoleiuon
Bellona
16
0 / 3 / 1
10,112
562
3,477
19,927
15,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 0 / 1
11,171
621
10,855
10,684
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 2
9,310
517
3,653
12,979
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
9,287
516
9,357
16,004
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 3
8,500
472
3,080
11,593
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 1 / 1
9,522
529
11,698
6,605
2,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 0
6,499
361
1,023
3,757
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
slayer_raw
Discordia
13
0 / 5 / 1
7,435
413
3,713
9,229
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
S-Libu
Chernobog
2
1
1
2.5
L
4
4
1
1.13
L
0
1
3
1.5
W
Bacchus
ZaRoN680
Bacchus
0
0
3
1.5
W
Bellona
Zoleiuon
Bellona
0
3
1
0.17
W
8
0
1
8.5
W
1
1
2
2
L
1
1
1
1.5
L
0
1
0
0
L
Discordia
slayer_raw
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
28,871
60,165
Taken
47,188
39,957
Mitigated
27,235
23,811
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
S-Libu
Chernobog
4,248
2,153
29
3,687
7,611
3,419
912
1,643
5,968
0
77,920
L
9,357
3,591
0
9,754
16,004
6,743
742
3,299
12,705
0
92,120
L
3,080
130
266
2,505
11,593
13,308
124
4,133
7,460
38,805
0
W
Bacchus
ZaRoN680
Bacchus
3,332
769
0
2,310
8,964
10,001
616
2,091
6,873
23,154
0
W
Bellona
Zoleiuon
Bellona
3,477
1,500
0
8,182
19,927
15,653
859
9,473
10,454
0
88,550
W
10,855
94
0
8,761
10,684
5,742
1,208
3,863
6,821
99,730
0
W
3,653
1,087
0
842
12,979
5,142
0
2,073
10,906
0
93,464
L
11,698
4,528
0
2,400
6,605
2,762
112
1,631
4,974
81,604
0
L
1,023
977
0
500
3,757
1,239
0
748
3,009
0
29,493
L
Discordia
slayer_raw
Discordia
3,713
346
0
1,530
9,229
3,183
0
4,376
4,853
43,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
41,243
596
Minions Killed
456
0
Camps Cleared
0
1,650,756
Distance Traveled
1,467,704
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,522
473
117
7
0
348,650
2
L
Thanatos
9,287
516
143
8
0
388,583
4
L
Ymir
8,500
472
49
3
0
310,242
3
W
Bacchus
8,622
479
30
2
0
334,887
6
W
Bellona
10,112
562
171
10
0
269,668
4
W
Anubis
11,171
621
161
9
0
298,963
5
W
Loki
9,310
517
117
7
0
398,588
5
L
Nu Wa
9,522
529
133
7
0
301,663
2
L
Rama
6,499
361
70
4
0
179,046
0
L
Discordia
7,435
413
61
3
0
288,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role