Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Domel25a
Artemis
Level 87
God Stats
17W - 23L
1,573 SR
Queue Stats
18W - 28L
1,428 Elo+
Solo
Aphrodite
Aphrodite
StendenHollander
Aphrodite
Level 124
God Stats
4W - 9L
1,414 SR
Queue Stats
105W - 98L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Xulode
Danzaburou
Level 145
God Stats
15W - 15L
1,481 SR
Queue Stats
585W - 620L
1,511 Elo+
Solo
Zeus
Zeus
better2003
Zeus
Level 88
God Stats
26W - 16L
1,648 SR
Queue Stats
429W - 485L
1,455 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,484 Elo+

VS

Team Averages
Level 114
1,595 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KAIDU92KAIDU
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Lukinos28
Cernunnos
Level 103
God Stats
3W - 4L
1,605 SR
Queue Stats
9W - 14L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
TwinsShadows
Sun Wukong
Level 147
God Stats
14W - 22L
1,633 SR
Queue Stats
497W - 516L
1,514 Elo+
Solo
Thanatos
Thanatos
santacruzjavier4
Thanatos
Level 126
God Stats
5W - 1L
1,739 SR
Queue Stats
39W - 36L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 1
4,359
872
1,763
2,672
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Domel25a
Artemis
9
1 / 0 / 1
4,476
895
2,980
2,913
990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
9
0 / 0 / 1
4,196
839
1,730
2,230
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Xulode
Danzaburou
9
0 / 1 / 2
4,385
877
3,705
3,101
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
4,422
884
3,685
2,167
580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 0 / 1
4,033
807
1,997
6,576
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,621
724
231
792
276
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lukinos28
Cernunnos
9
0 / 0 / 1
4,031
806
1,865
2,652
1,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
TwinsShadows
Sun Wukong
10
0 / 0 / 0
4,243
849
1,961
3,522
1,867
10
1 / 1 / 0
4,425
885
2,204
4,661
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
2
Kills
1
1
Deaths
2
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Cerberus
 
Cerberus
0
0
1
0.5
W
Artemis
Domel25a
Artemis
1
0
1
1.5
L
0
1
0
0
L
Cernunnos
Lukinos28
Cernunnos
0
0
1
0.5
W
Aphrodite
0
0
1
0.5
L
Sun Wukong
TwinsShadows
Sun Wukong
0
0
0
0
W
Danzaburou
Xulode
Danzaburou
0
1
2
1
W
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
8,258
13,083
Taken
18,203
5,152
Mitigated
8,569
4,663
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,763
964
0
917
2,672
1,765
58
501
2,171
5,687
0
L
Cerberus
 
Cerberus
1,997
63
0
1,207
6,576
3,616
0
3,426
3,150
5,218
0
W
Artemis
Domel25a
Artemis
2,980
1,523
0
345
2,913
990
140
377
2,536
0
13,197
L
231
0
0
0
792
276
0
422
370
385
0
L
Cernunnos
Lukinos28
Cernunnos
1,865
894
0
987
2,652
1,017
0
985
1,667
0
10,697
W
Aphrodite
1,730
403
910
1,700
2,230
791
108
140
2,090
13,800
0
L
Sun Wukong
TwinsShadows
Sun Wukong
1,961
104
0
533
3,522
1,867
0
1,559
1,963
0
9,906
W
Danzaburou
Xulode
Danzaburou
3,705
1,677
0
791
3,101
1,026
321
625
2,476
0
12,008
W
3,685
397
0
0
2,167
580
0
585
1,582
11,295
0
L
2,204
400
0
2,942
4,661
1,793
0
786
3,875
0
12,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,838
Gold Earned
20,353
108
Minions Killed
92
0
Camps Cleared
0
531,512
Distance Traveled
442,993
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,359
872
6
1
0
110,211
1
L
Cerberus
4,033
807
4
1
0
109,945
1
W
Artemis
4,476
895
30
6
0
97,965
1
L
Hel
3,621
724
1
0
0
25,648
0
L
Cernunnos
4,031
806
26
5
0
92,551
1
W
Aphrodite
4,196
839
33
7
0
116,176
0
L
Sun Wukong
4,243
849
32
6
0
109,075
1
W
Danzaburou
4,385
877
17
3
0
99,590
2
W
Zeus
4,422
884
22
4
0
107,570
2
L
Thanatos
4,425
885
29
6
0
105,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role