Player Matchup

Jormungandr
Jormungandr
Ammarelle
Jormungandr
Level 103
God Stats
40W - 41L
1,653 SR
Queue Stats
203W - 193L
1,523 Elo+
Solo
Vamana
Vamana
CandySalt
Vamana
Level 149
God Stats
1W - 0L
1,805 SR
Queue Stats
20W - 36L
1,427 Elo+
Solo
Vulcan
Vulcan
FAKN FEENUS
Vulcan
Level 149
God Stats
100W - 62L
1,646 SR
Queue Stats
304W - 275L
1,538 Elo+
Solo
Artemis
Artemis
devbro
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,469 Elo+
Solo
Agni
Agni
maxx1966
Agni
Level 160
God Stats
52W - 57L
1,509 SR
Queue Stats
540W - 585L
1,499 Elo+
Solo
Team Averages
Level 126
1,623 SR
1,491 Elo+

VS

Team Averages
Level 128
1,520 SR
1,533 Elo+
Discordia
Discordia
Fewdz
Discordia
Level 146
God Stats
3W - 8L
1,335 SR
Queue Stats
215W - 211L
1,512 Elo+
Solo
Pele
Pele
Kirby12321
Pele
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
1,613 Elo+
Party 1
Ganesha
Ganesha
MajorCascade432
Ganesha
Level 129
God Stats
3W - 9L
1,622 SR
Queue Stats
58W - 93L
1,460 Elo+
Party 1
Nox
Nox
SilentSoap209
Nox
Level 67
God Stats
1W - 6L
1,499 SR
Queue Stats
100W - 123L
1,543 Elo+
Party 1
Anhur
Anhur
baldtuna
Anhur
Level 153
God Stats
3W - 4L
1,645 SR
Queue Stats
80W - 98L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ammarelle
Jormungandr
18
3 / 1 / 15
11,167
744
14,301
17,647
18,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
CandySalt
Vamana
20
14 / 2 / 12
12,880
859
26,527
24,985
27,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
19
7 / 1 / 11
11,919
795
24,937
8,446
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
devbro
Artemis
17
1 / 2 / 13
10,288
686
10,271
8,640
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
19
4 / 1 / 2
11,523
768
7,782
9,802
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fewdz
Discordia
18
3 / 2 / 2
10,821
721
15,665
12,808
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 7 / 2
10,270
685
5,861
18,621
8,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 2
9,181
612
6,155
24,974
25,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 5 / 4
9,505
634
8,679
17,403
8,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
baldtuna
Anhur
14
1 / 8 / 1
8,885
592
5,223
19,030
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
29
Kills
7
7
Deaths
29
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ammarelle
Jormungandr
3
1
15
10.5
W
Vamana
CandySalt
Vamana
14
2
12
10
W
Vulcan
7
1
11
12.5
L
Discordia
Fewdz
Discordia
3
2
2
2
L
2
7
2
0.43
L
0
7
2
0.14
L
1
5
4
0.6
L
Anhur
baldtuna
Anhur
1
8
1
0.19
W
Artemis
devbro
Artemis
1
2
13
3.75
W
Agni
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,818
Damage
41,583
69,520
Taken
92,836
57,490
Mitigated
56,273
18,173
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ammarelle
Jormungandr
14,301
4,648
0
5,411
17,647
18,480
1,149
5,925
11,722
37,982
0
W
Vamana
CandySalt
Vamana
26,527
15,471
0
6,576
24,985
27,111
1,275
10,325
14,660
387
52,314
W
Vulcan
24,937
13,340
0
1,201
8,446
4,159
2,297
5,511
2,935
64,388
0
L
Discordia
Fewdz
Discordia
15,665
239
0
2,303
12,808
6,106
0
5,651
6,941
64,118
0
L
5,861
1,275
0
1,464
18,621
8,553
395
7,376
11,090
0
34,265
L
6,155
345
422
2,311
24,974
25,052
0
14,731
9,852
16,809
0
L
8,679
761
0
500
17,403
8,554
0
10,780
6,486
28,578
0
L
Anhur
baldtuna
Anhur
5,223
1,772
0
701
19,030
8,008
19
8,173
10,686
0
16,437
W
Artemis
devbro
Artemis
10,271
3,127
0
1,276
8,640
3,812
3,642
5,952
2,688
0
29,214
W
Agni
7,782
846
0
3,709
9,802
3,928
1,850
2,786
7,016
49,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,777
Gold Earned
48,662
313
Minions Killed
249
0
Camps Cleared
0
1,566,785
Distance Traveled
1,374,554
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,167
744
39
3
0
317,680
0
W
Vamana
12,880
859
55
4
0
355,579
0
W
Vulcan
11,919
795
92
6
0
320,553
1
L
Discordia
10,821
721
108
7
0
288,628
1
L
Pele
10,270
685
48
3
0
282,067
4
L
Ganesha
9,181
612
10
1
0
275,406
0
L
Nox
9,505
634
47
3
0
279,608
1
L
Anhur
8,885
592
36
2
0
248,845
1
W
Artemis
10,288
686
32
2
0
295,356
1
W
Agni
11,523
768
95
6
0
277,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role