Player Matchup

Baron Samedi
Baron Samedi
Cσσp
Baron Samedi
Level 141
God Stats
10W - 8L
1,835 SR
Queue Stats
263W - 189L
1,622 Elo+
Solo
Amaterasu
Amaterasu
DiamondxParadox
Amaterasu
Level 47
God Stats
0W - 2L
1,738 SR
Queue Stats
2W - 6L
1,439 Elo+
Solo
Hachiman
Hachiman
THAT GUY2895
Hachiman
Level 105
God Stats
1W - 3L
1,706 SR
Queue Stats
37W - 54L
1,419 Elo+
Solo
Team Averages
Level 98
1,760 SR
1,493 Elo+

VS

Team Averages
Level 125
1,605 SR
1,816 Elo+
Vulcan
Vulcan
Energy
Vulcan
Level 157
God Stats
2W - 0L
1,714 SR
Queue Stats
71W - 22L
1,865 Elo+
Party 1
Atlas
Atlas
rumbleshade2
Atlas
Level 109
God Stats
37W - 15L
1,832 SR
Queue Stats
955W - 235L
1,877 Elo+
Party 1
Hachiman
Hachiman
xMagyk
Hachiman
Level 108
God Stats
1W - 0L
1,270 SR
Queue Stats
14W - 17L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cσσp
Baron Samedi
16
5 / 8 / 1
11,744
652
19,841
30,202
25,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DiamondxParadox
Amaterasu
15
0 / 4 / 6
10,699
594
7,421
33,931
25,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
THAT GUY2895
Hachiman
15
2 / 8 / 3
11,794
655
15,021
24,105
8,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Energy
Vulcan
19
9 / 1 / 10
13,889
772
39,911
13,748
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 3 / 10
13,752
764
16,768
26,688
40,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
xMagyk
Hachiman
17
1 / 3 / 13
12,224
679
21,770
14,715
7,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
20
20
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cσσp
Baron Samedi
5
8
1
0.69
L
Amaterasu
DiamondxParadox
Amaterasu
0
4
6
0.75
W
Vulcan
Energy
Vulcan
9
1
10
14
L
Hachiman
THAT GUY2895
Hachiman
2
8
3
0.44
W
10
3
10
5
W
Hachiman
xMagyk
Hachiman
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,283
Damage
78,449
88,238
Taken
55,151
60,238
Mitigated
54,673
14,849
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cσσp
Baron Samedi
19,841
2,080
1,589
8,818
30,202
25,909
0
19,524
9,597
60,619
0
L
Amaterasu
DiamondxParadox
Amaterasu
7,421
3,655
542
3,115
33,931
25,565
0
18,680
14,219
0
25,269
W
Vulcan
Energy
Vulcan
39,911
14,101
0
925
13,748
7,119
1,308
6,451
7,297
91,630
0
L
Hachiman
THAT GUY2895
Hachiman
15,021
7,459
0
785
24,105
8,764
0
15,642
7,615
0
58,614
W
16,768
4,458
0
1,956
26,688
40,384
426
6,867
19,821
33,766
0
W
Hachiman
xMagyk
Hachiman
21,770
12,963
0
3,998
14,715
7,170
1,849
6,904
7,811
0
60,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
39,865
181
Minions Killed
216
1
Camps Cleared
13
963,167
Distance Traveled
1,030,858
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,744
652
74
4
1
280,767
0
L
Amaterasu
10,699
594
26
1
0
381,801
0
W
Vulcan
13,889
772
113
6
5
387,111
0
L
Hachiman
11,794
655
81
5
0
300,599
6
W
Atlas
13,752
764
35
2
1
305,732
0
W
Hachiman
12,224
679
68
4
7
338,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role