Player Matchup

He Bo
He Bo
fafsafaf
He Bo
Level 128
God Stats
4W - 4L
1,442 SR
Queue Stats
136W - 107L
1,619 Elo+
Party 2
Da Ji
Da Ji
sR artic9152
Da Ji
Level 124
God Stats
4W - 1L
1,156 SR
Queue Stats
93W - 70L
1,587 Elo+
Party 2
Loki
Loki
shaggyzilla101
Loki
Level 159
God Stats
6W - 9L
1,534 SR
Queue Stats
617W - 645L
1,563 Elo+
Solo
Sylvanus
Sylvanus
vvHei
Sylvanus
Level 140
God Stats
1W - 2L
1,707 SR
Queue Stats
210W - 169L
1,641 Elo+
Party 2
Hou Yi
Hou Yi
xIRemyIx
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 88L
1,617 Elo+
Party 2
Team Averages
Level 136
1,468 SR
1,605 Elo+

VS

Team Averages
Level 113
1,683 SR
1,538 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AAD FireKing
Charybdis
Level 35
God Stats
11W - 9L
1,535 SR
Queue Stats
31W - 44L
1,466 Elo+
Party 3
Aphrodite
Aphrodite
Rainbow_Neos1
Aphrodite
Level 160
God Stats
0W - 1L
1,688 SR
Queue Stats
127W - 116L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
dillon115
Hun Batz
Level 159
God Stats
2W - 4L
1,947 SR
Queue Stats
172W - 154L
1,614 Elo+
Party 1
Chaac
Chaac
lv anunnaki
Chaac
Level 59
God Stats
8W - 4L
1,745 SR
Queue Stats
248W - 232L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
fafsafaf
He Bo
15
5 / 1 / 2
9,133
537
10,767
8,573
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 8
7,969
469
8,381
12,224
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 0
10,848
638
7,295
11,805
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
vvHei
Sylvanus
16
2 / 0 / 7
9,179
540
9,803
13,694
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
xIRemyIx
Hou Yi
17
12 / 2 / 4
11,111
654
21,480
17,128
7,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 2 / 0
9,507
559
7,553
13,807
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
AAD FireKing
Charybdis
8
1 / 11 / 2
6,109
359
5,581
15,973
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Rainbow_Neos1
Aphrodite
14
2 / 3 / 3
8,228
484
9,891
14,234
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
dillon115
Hun Batz
13
2 / 4 / 3
8,547
503
8,398
16,101
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 4
6,667
392
7,465
18,644
11,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
26
Kills
11
11
Deaths
26
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
2
0
2.5
L
Charybdis
AAD FireKing
Charybdis
1
11
2
0.18
L
Aphrodite
Rainbow_Neos1
Aphrodite
2
3
3
1.17
L
Hun Batz
dillon115
Hun Batz
2
4
3
0.88
W
He Bo
fafsafaf
He Bo
5
1
2
6
L
1
6
4
0.5
W
3
5
8
1.4
W
4
3
0
1.33
W
Sylvanus
vvHei
Sylvanus
2
0
7
5.5
W
Hou Yi
xIRemyIx
Hou Yi
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,726
Damage
38,888
63,424
Taken
78,759
30,316
Mitigated
36,863
25,899
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,553
2,676
0
6,535
13,807
9,427
0
432
13,375
0
68,909
L
Charybdis
AAD FireKing
Charybdis
5,581
3,537
0
1,519
15,973
4,170
0
3,491
12,482
0
20,771
L
Aphrodite
Rainbow_Neos1
Aphrodite
9,891
1,496
3,061
6,703
14,234
5,573
0
7,174
7,060
61,875
0
L
Hun Batz
dillon115
Hun Batz
8,398
2,872
0
500
16,101
6,095
0
4,827
11,274
0
71,520
W
He Bo
fafsafaf
He Bo
10,767
802
0
3,956
8,573
3,310
0
1,122
7,451
91,815
0
L
7,465
2,564
442
3,349
18,644
11,598
0
4,646
13,998
0
31,679
W
8,381
1,847
0
1,260
12,224
5,595
803
1,646
10,578
0
34,550
W
7,295
2,053
0
1,739
11,805
6,082
950
201
11,604
0
95,608
W
Sylvanus
vvHei
Sylvanus
9,803
1,974
2,649
8,310
13,694
7,839
834
4,843
8,851
66,375
0
W
Hou Yi
xIRemyIx
Hou Yi
21,480
15,177
0
7,985
17,128
7,490
2,806
2,079
15,049
0
92,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
39,058
579
Minions Killed
397
0
Camps Cleared
0
1,646,638
Distance Traveled
1,624,114
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,507
559
130
8
0
344,218
2
L
Charybdis
6,109
359
26
2
0
267,261
0
L
Aphrodite
8,228
484
111
7
0
309,909
3
L
Hun Batz
8,547
503
101
6
0
371,742
1
W
He Bo
9,133
537
135
8
0
358,368
3
L
Chaac
6,667
392
29
2
0
330,984
0
W
Da Ji
7,969
469
40
2
0
348,593
3
W
Loki
10,848
638
173
10
0
338,465
7
W
Sylvanus
9,179
540
109
6
0
318,571
7
W
Hou Yi
11,111
654
122
7
0
282,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role