Player Matchup

Skadi
Skadi
LostOnOpaline_
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Party 2
Ravana
Ravana
TatersinGravy12
Ravana
Level 103
God Stats
13W - 14L
1,477 SR
Queue Stats
416W - 463L
1,357 Elo+
Party 3
Ymir
Ymir
ZeGreasyTony
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
ZootdProphet
Bacchus
Level 42
God Stats
13W - 8L
1,849 SR
Queue Stats
110W - 142L
1,357 Elo+
Party 3
Sun Wukong
Sun Wukong
zWhorton
Sun Wukong
Level 99
God Stats
6W - 6L
1,624 SR
Queue Stats
150W - 159L
1,436 Elo+
Solo
Team Averages
Level 62
1,590 SR
1,397 Elo+

VS

Team Averages
Level 64
1,479 SR
1,424 Elo+
Skadi
Skadi
JDJ98
Skadi
Level 65
God Stats
4W - 1L
1,681 SR
Queue Stats
47W - 52L
1,360 Elo+
Party 1
Arachne
Arachne
VatarKydd
Arachne
Level 58
God Stats
24W - 19L
1,455 SR
Queue Stats
243W - 299L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
bllodoutlaw
Cthulhu
Level 15
God Stats
2W - 3L
1,322 SR
Queue Stats
13W - 17L
1,401 Elo+
Party 1
Anubis
Anubis
theycallmemolol
Anubis
Level 24
God Stats
12W - 13L
1,298 SR
Queue Stats
151W - 208L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
xGwyndolinx
Heimdallr
Level 158
God Stats
27W - 18L
1,637 SR
Queue Stats
575W - 453L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,457
423
10,795
15,869
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 1
8,897
445
7,302
13,424
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 1
7,174
359
1,876
16,274
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ZootdProphet
Bacchus
11
0 / 2 / 1
8,011
401
6,083
15,913
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
zWhorton
Sun Wukong
14
1 / 5 / 0
9,002
450
8,177
19,723
12,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JDJ98
Skadi
16
4 / 0 / 1
9,487
474
8,175
8,039
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
VatarKydd
Arachne
17
6 / 1 / 4
10,258
513
14,038
18,537
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
bllodoutlaw
Cthulhu
15
0 / 0 / 8
9,497
475
5,726
12,798
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 6
9,687
484
10,629
7,497
4,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xGwyndolinx
Heimdallr
20
8 / 1 / 2
12,700
635
21,056
18,062
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
JDJ98
Skadi
4
0
1
4.5
L
1
5
0
0.2
L
1
2
1
0.75
W
Arachne
VatarKydd
Arachne
6
1
4
8
L
0
6
1
0.08
L
Bacchus
ZootdProphet
Bacchus
0
2
1
0.25
W
Cthulhu
bllodoutlaw
Cthulhu
0
0
8
4
W
2
1
6
5
W
Heimdallr
xGwyndolinx
Heimdallr
8
1
2
9
L
Sun Wukong
zWhorton
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,233
Damage
59,624
81,203
Taken
64,933
56,799
Mitigated
41,554
22,903
Healing
33,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
JDJ98
Skadi
8,175
3,655
0
5,359
8,039
3,353
2,553
1,340
6,699
0
79,679
L
10,795
5,639
0
5,136
15,869
6,473
1,733
4,297
11,572
0
74,232
L
7,302
2,253
0
6,914
13,424
6,690
72
296
13,128
0
68,279
W
Arachne
VatarKydd
Arachne
14,038
8,623
0
10,415
18,537
10,494
296
1,080
17,457
0
115,537
L
1,876
358
0
2,024
16,274
11,223
0
6,988
9,286
18,692
0
L
Bacchus
ZootdProphet
Bacchus
6,083
715
134
2,575
15,913
19,715
0
4,442
11,471
22,206
0
W
Cthulhu
bllodoutlaw
Cthulhu
5,726
307
275
2,271
12,798
13,911
0
2,587
10,211
43,868
0
W
10,629
1,006
0
2,958
7,497
4,704
180
2,739
4,758
59,966
0
W
Heimdallr
xGwyndolinx
Heimdallr
21,056
12,043
0
12,110
18,062
9,092
1,483
783
17,279
0
114,389
L
Sun Wukong
zWhorton
Sun Wukong
8,177
2,519
0
6,120
19,723
12,698
797
332
19,384
0
61,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
51,629
401
Minions Killed
589
0
Camps Cleared
0
1,906,897
Distance Traveled
1,950,865
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,487
474
120
6
0
383,845
0
L
Skadi
8,457
423
114
6
0
312,249
2
L
Ravana
8,897
445
115
6
0
451,370
2
W
Arachne
10,258
513
142
7
0
471,344
0
L
Ymir
7,174
359
30
2
0
320,315
1
L
Bacchus
8,011
401
25
1
0
399,482
0
W
Cthulhu
9,497
475
59
3
0
395,994
4
W
Anubis
9,687
484
81
4
0
322,806
0
W
Heimdallr
12,700
635
187
9
0
376,876
3
L
Sun Wukong
9,002
450
117
6
0
423,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role