Player Matchup

Kali
Kali
Black_falcon74
Kali
Level 41
God Stats
32W - 25L
1,409 SR
Queue Stats
212W - 244L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Mordjan
Cthulhu
Level 42
God Stats
3W - 8L
1,201 SR
Queue Stats
65W - 102L
1,329 Elo+
Solo
Horus
Horus
PaladindeKhorne
Horus
Level 89
God Stats
8W - 8L
1,580 SR
Queue Stats
121W - 104L
1,542 Elo+
Solo
Arachne
Arachne
o Squiffy o
Arachne
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 27L
1,402 Elo+
Solo
Vulcan
Vulcan
x_DiOnY_x
Vulcan
Level 124
God Stats
1W - 3L
1,618 SR
Queue Stats
20W - 33L
1,267 Elo+
Solo
Team Averages
Level 68
1,462 SR
1,393 Elo+

VS

Team Averages
Level 82
1,645 SR
1,412 Elo+
Bacchus
Bacchus
Hyouka-8-x
Bacchus
Level 60
God Stats
8W - 11L
1,508 SR
Queue Stats
78W - 83L
1,314 Elo+
Solo
Poseidon
Poseidon
IX_V4lkyrian
Poseidon
Level 42
God Stats
3W - 1L
1,781 SR
Queue Stats
46W - 22L
1,598 Elo+
Solo
Fenrir
Fenrir
IrmaoGA
Fenrir
Level 61
God Stats
2W - 2L
1,486 SR
Queue Stats
185W - 240L
1,343 Elo+
Solo
Loki
Loki
klohilde86
Loki
Level 121
God Stats
4W - 0L
1,760 SR
Queue Stats
462W - 466L
1,496 Elo+
Solo
Skadi
Skadi
seanhyams
Skadi
Level 126
God Stats
18W - 11L
1,692 SR
Queue Stats
185W - 182L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
10,906
496
16,032
24,739
13,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mordjan
Cthulhu
12
0 / 4 / 3
8,382
381
4,535
12,880
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
14 / 4 / 2
11,853
539
16,500
23,595
19,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
o Squiffy o
Arachne
8
1 / 3 / 2
6,962
316
3,461
7,211
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vulcan
x_DiOnY_x
Vulcan
16
1 / 7 / 5
10,109
460
17,566
15,268
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hyouka-8-x
Bacchus
16
1 / 1 / 12
11,087
504
10,362
16,129
19,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
IX_V4lkyrian
Poseidon
16
7 / 4 / 2
11,016
501
9,985
10,768
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
IrmaoGA
Fenrir
17
9 / 6 / 3
11,081
504
13,539
23,588
10,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 4
11,296
513
9,754
17,506
12,583
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
seanhyams
Skadi
16
2 / 5 / 7
10,030
456
14,418
16,179
6,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
21
Kills
22
22
Deaths
21
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
W
Bacchus
Hyouka-8-x
Bacchus
1
1
12
7
W
Poseidon
IX_V4lkyrian
Poseidon
7
4
2
2
W
Fenrir
IrmaoGA
Fenrir
9
6
3
1.75
L
Cthulhu
Mordjan
Cthulhu
0
4
3
0.38
L
14
4
2
3.75
W
3
5
4
1
L
Arachne
o Squiffy o
Arachne
1
3
2
0.67
W
Skadi
seanhyams
Skadi
2
5
7
1.1
L
Vulcan
x_DiOnY_x
Vulcan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,094
Damage
58,058
83,693
Taken
84,170
55,061
Mitigated
54,468
17,586
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,032
9,439
0
3,940
24,739
13,620
0
4,870
19,869
0
78,159
W
Bacchus
Hyouka-8-x
Bacchus
10,362
1,887
518
3,469
16,129
19,718
94
5,173
10,859
42,651
0
W
Poseidon
IX_V4lkyrian
Poseidon
9,985
2,225
0
1,720
10,768
4,369
1,125
4,720
5,947
79,128
0
W
Fenrir
IrmaoGA
Fenrir
13,539
4,170
0
8,110
23,588
10,944
448
6,092
17,395
0
75,604
L
Cthulhu
Mordjan
Cthulhu
4,535
373
90
1,962
12,880
12,086
0
5,188
7,692
37,058
0
L
16,500
7,082
1,968
5,821
23,595
19,287
108
2,812
20,783
0
55,334
W
9,754
1,641
0
3,147
17,506
12,583
0
2,024
14,858
0
65,912
L
Arachne
o Squiffy o
Arachne
3,461
3,339
0
1,635
7,211
2,456
0
3,384
3,827
0
13,956
W
Skadi
seanhyams
Skadi
14,418
9,534
0
1,947
16,179
6,854
3,429
4,092
11,956
0
82,028
L
Vulcan
x_DiOnY_x
Vulcan
17,566
4,453
129
2,041
15,268
7,612
796
4,093
11,175
97,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
54,510
389
Minions Killed
517
0
Camps Cleared
0
1,742,697
Distance Traveled
2,020,238
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,906
496
104
5
0
447,297
0
W
Bacchus
11,087
504
60
3
0
445,816
3
W
Poseidon
11,016
501
129
6
0
297,510
8
W
Fenrir
11,081
504
95
4
0
446,583
7
L
Cthulhu
8,382
381
62
3
0
271,809
0
L
Horus
11,853
539
75
3
0
437,141
1
W
Loki
11,296
513
110
5
0
461,130
7
L
Arachne
6,962
316
28
1
0
190,370
0
W
Skadi
10,030
456
123
6
0
369,199
2
L
Vulcan
10,109
460
120
5
0
396,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role