Player Matchup

Sol
Sol
CarriedAlucard
Sol
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,523 Elo+
Solo
Vulcan
Vulcan
SinisterMind
Vulcan
Level 128
God Stats
1W - 0L
1,718 SR
Queue Stats
10W - 6L
1,700 Elo+
Solo
Olorun
Olorun
UnseenRam
Olorun
Level 154
God Stats
3W - 4L
1,447 SR
Queue Stats
248W - 229L
1,412 Elo+
Solo
Osiris
Osiris
aztecwarrior9511
Osiris
Level 134
God Stats
9W - 7L
1,445 SR
Queue Stats
318W - 354L
1,497 Elo+
Solo
Hercules
Hercules
ii XzeeqL
Hercules
Level 159
God Stats
3W - 2L
1,623 SR
Queue Stats
139W - 120L
1,491 Elo+
Solo
Team Averages
Level 124
1,547 SR
1,525 Elo+

VS

Team Averages
Level 78
1,449 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
Erockaggedon
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,230 SR
Queue Stats
26W - 27L
1,433 Elo+
Solo
Sobek
Sobek
GetFooged
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
ITHEBIGMACI
Neith
Level 158
God Stats
2W - 3L
1,755 SR
Queue Stats
132W - 138L
1,495 Elo+
Solo
Shiva
Shiva
Icemanz
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,425 Elo+
Solo
Jing Wei
Jing Wei
x8MileVigilante
Jing Wei
Level 53
God Stats
0W - 1L
1,260 SR
Queue Stats
53W - 66L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
10,979
732
21,020
14,893
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
11 / 2 / 8
12,256
817
27,787
11,551
7,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
UnseenRam
Olorun
15
2 / 4 / 8
9,681
645
13,648
13,392
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 4 / 9
10,457
697
13,562
19,920
37,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ii XzeeqL
Hercules
19
3 / 2 / 10
11,028
735
9,586
25,551
38,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Erockaggedon
Ah Muzen Cab
16
0 / 6 / 5
9,441
629
15,935
16,844
8,015
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
GetFooged
Sobek
18
7 / 6 / 4
10,970
731
11,517
21,035
29,113
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 3 / 2
9,896
660
16,152
12,022
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Icemanz
Shiva
17
1 / 2 / 7
10,294
686
10,800
30,361
25,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
14
0 / 7 / 4
8,678
579
10,173
13,781
6,593
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
24
Kills
12
14
Deaths
24
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Ah Muzen Cab
Erockaggedon
Ah Muzen Cab
0
6
5
0.42
L
Sobek
GetFooged
Sobek
7
6
4
1.5
L
4
3
2
1.67
L
Shiva
Icemanz
Shiva
1
2
7
2.25
W
Vulcan
11
2
8
7.5
W
Olorun
UnseenRam
Olorun
2
4
8
1.5
W
4
4
9
2.13
W
Hercules
ii XzeeqL
Hercules
3
2
10
4
L
Jing Wei
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,603
Damage
64,577
85,307
Taken
94,043
97,773
Mitigated
75,100
44,501
Healing
35,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,020
7,044
1,651
6,413
14,893
7,402
3,323
1,642
13,251
35,759
0
L
Ah Muzen Cab
Erockaggedon
Ah Muzen Cab
15,935
5,000
732
3,104
16,844
8,015
479
11,989
4,495
0
46,369
L
Sobek
GetFooged
Sobek
11,517
666
2,140
5,783
21,035
29,113
0
14,144
6,200
20,392
0
L
16,152
8,383
630
4,724
12,022
5,995
945
8,033
3,799
0
33,237
L
Shiva
Icemanz
Shiva
10,800
808
3,185
14,684
30,361
25,384
0
21,263
8,541
0
22,391
W
Vulcan
27,787
12,941
1,699
2,174
11,551
7,108
456
1,247
10,304
58,496
0
W
Olorun
UnseenRam
Olorun
13,648
6,591
4,302
5,305
13,392
7,673
4,364
3,586
9,806
25,734
0
W
13,562
2,019
3,445
7,318
19,920
37,514
0
2,591
17,329
0
15,800
W
Hercules
ii XzeeqL
Hercules
9,586
1,294
1,375
10,819
25,551
38,076
336
2,451
23,100
4,120
20,928
L
Jing Wei
10,173
8,232
447
510
13,781
6,593
318
8,124
5,263
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
49,279
170
Minions Killed
150
0
Camps Cleared
0
1,441,588
Distance Traveled
1,289,790
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,979
732
27
2
0
285,256
0
L
Ah Muzen Cab
9,441
629
59
4
0
231,526
0
L
Sobek
10,970
731
9
1
0
256,399
0
L
Neith
9,896
660
38
3
0
258,543
3
L
Shiva
10,294
686
24
2
0
293,313
0
W
Vulcan
12,256
817
51
3
0
331,921
3
W
Olorun
9,681
645
32
2
0
226,425
0
W
Osiris
10,457
697
8
1
0
304,654
1
W
Hercules
11,028
735
52
3
0
293,332
0
L
Jing Wei
8,678
579
20
1
0
250,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role