Player Matchup

Geb
Geb
Ben555
Geb
Level 85
God Stats
5W - 8L
1,541 SR
Queue Stats
67W - 66L
1,528 Elo+
Party 2
Nox
Nox
CottonCandyGiirl
Nox
Level 89
God Stats
75W - 74L
1,567 SR
Queue Stats
75W - 74L
1,540 Elo+
Party 2
Artemis
Artemis
Pietievanpotch
Artemis
Level 41
God Stats
34W - 24L
1,735 SR
Queue Stats
35W - 26L
1,661 Elo+
Party 2
Loki
Loki
S0o0my
Loki
Level 44
God Stats
2W - 3L
1,358 SR
Queue Stats
37W - 38L
1,504 Elo+
Solo
Scylla
Scylla
Sahdowswoman
Scylla
Level 62
God Stats
8W - 2L
1,546 SR
Queue Stats
49W - 35L
1,495 Elo+
Solo
Team Averages
Level 64
1,549 SR
1,546 Elo+

VS

Team Averages
Level 66
1,578 SR
1,471 Elo+
Bakasura
Bakasura
JaKeALE
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
T1P0CH1K
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Taffsis
Nox
Level 128
God Stats
18W - 10L
1,804 SR
Queue Stats
149W - 162L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
mybarimycama
Gilgamesh
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 207L
1,438 Elo+
Solo
Anhur
Anhur
囚牢之龙
Anhur
Level 129
God Stats
22W - 19L
1,584 SR
Queue Stats
158W - 154L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ben555
Geb
19
6 / 0 / 33
13,400
1,218
20,320
14,173
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
7 / 1 / 23
12,492
1,136
14,057
6,316
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 23
11,656
1,060
16,095
9,740
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Loki
S0o0my
Loki
17
9 / 4 / 16
11,573
1,052
13,640
12,132
5,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
19 / 3 / 16
13,544
1,231
33,408
11,891
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JaKeALE
Bakasura
17
2 / 12 / 3
11,214
1,019
8,614
24,528
10,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
16
0 / 16 / 4
9,790
890
6,911
25,747
10,589
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
17
1 / 3 / 5
11,197
1,018
8,432
13,778
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
mybarimycama
Gilgamesh
16
0 / 11 / 5
10,894
990
9,291
27,841
24,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 3
14,095
1,281
16,683
16,622
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
29
44
Kills
9
9
Deaths
44
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
Ben555
Geb
6
0
33
22.5
W
7
1
23
18.5
L
Bakasura
JaKeALE
Bakasura
2
12
3
0.29
W
3
1
23
14.5
W
Loki
S0o0my
Loki
9
4
16
4.25
W
Scylla
19
3
16
9
L
Thor
0
16
4
0.13
L
Nox
1
3
5
1.17
L
Gilgamesh
mybarimycama
Gilgamesh
0
11
5
0.23
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,520
Damage
49,931
54,252
Taken
108,516
36,927
Mitigated
58,139
5,062
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Ben555
Geb
20,320
4,027
0
1,043
14,173
19,938
0
2,643
10,721
29,276
0
W
14,057
1,970
0
634
6,316
2,770
0
766
5,019
33,189
0
L
Bakasura
JaKeALE
Bakasura
8,614
5,210
0
794
24,528
10,936
0
14,890
9,372
0
17,070
W
16,095
10,332
0
1,911
9,740
4,360
0
628
8,657
0
34,383
W
Loki
S0o0my
Loki
13,640
4,796
0
159
12,132
5,238
0
2,093
9,998
0
22,404
W
Scylla
33,408
6,683
0
1,315
11,891
4,621
0
2,302
9,358
56,765
0
L
Thor
6,911
2,712
0
429
25,747
10,589
0
17,878
7,717
0
16,917
L
Nox
8,432
202
0
208
13,778
5,600
0
7,823
5,416
25,644
0
L
Gilgamesh
mybarimycama
Gilgamesh
9,291
2,236
1,220
1,083
27,841
24,695
0
14,583
13,016
0
31,709
L
16,683
9,425
0
1,559
16,622
6,319
0
11,799
4,821
0
51,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,665
Gold Earned
57,190
204
Minions Killed
197
4
Camps Cleared
12
1,038,972
Distance Traveled
975,221
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,400
1,218
14
1
0
239,431
3
W
Nox
12,492
1,136
54
5
2
211,774
0
L
Bakasura
11,214
1,019
40
4
0
222,766
1
W
Artemis
11,656
1,060
59
5
0
208,350
0
W
Loki
11,573
1,052
11
1
0
195,514
2
W
Scylla
13,544
1,231
66
6
2
183,903
1
L
Thor
9,790
890
8
1
0
161,835
2
L
Nox
11,197
1,018
47
4
1
200,993
0
L
Gilgamesh
10,894
990
45
4
1
185,949
0
L
Anhur
14,095
1,281
57
5
10
203,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role