Player Matchup

Sun Wukong
Sun Wukong
SANDW1CHK1NG
Sun Wukong
Level 137
God Stats
5W - 3L
1,777 SR
Queue Stats
116W - 97L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
V Graymer
Danzaburou
Level 77
God Stats
30W - 25L
1,577 SR
Queue Stats
78W - 66L
1,605 Elo+
Party 2
Hera
Hera
WARRIORWHY
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 105L
1,398 Elo+
Solo
Team Averages
Level 114
1,618 SR
1,541 Elo+

VS

Team Averages
Level 145
1,604 SR
1,444 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Prasobie
Artemis
Level 149
God Stats
1W - 0L
1,811 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo
Ares
Ares
RevansReturn
Ares
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SANDW1CHK1NG
Sun Wukong
10
1 / 5 / 1
6,456
646
5,232
10,159
8,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
V Graymer
Danzaburou
9
1 / 4 / 2
6,412
641
4,553
8,102
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
6,361
636
5,679
6,767
3,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 12
6,792
679
5,745
6,748
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Prasobie
Artemis
14
10 / 1 / 3
8,692
869
11,661
6,997
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 10
8,068
807
4,026
8,166
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
12
6
W
Artemis
Prasobie
Artemis
10
1
3
11.5
W
3
1
10
8
L
Sun Wukong
SANDW1CHK1NG
Sun Wukong
1
5
1
0.3
L
Danzaburou
V Graymer
Danzaburou
1
4
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
21,432
25,028
Taken
21,911
14,957
Mitigated
15,733
2,899
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,745
426
1,747
2,372
6,748
4,199
114
2,480
4,101
17,659
0
W
Artemis
Prasobie
Artemis
11,661
5,712
0
2,193
6,997
3,264
1,233
1,592
5,247
0
40,934
W
4,026
316
0
2,009
8,166
8,270
31
1,873
6,147
11,012
0
L
Sun Wukong
SANDW1CHK1NG
Sun Wukong
5,232
1,004
0
1,763
10,159
8,732
0
3,192
6,967
0
18,977
L
Danzaburou
V Graymer
Danzaburou
4,553
1,962
0
454
8,102
2,735
231
3,159
4,943
0
15,955
L
5,679
1,022
0
682
6,767
3,490
203
3,687
3,080
17,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,229
Gold Earned
23,552
84
Minions Killed
110
3
Camps Cleared
6
499,942
Distance Traveled
525,979
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,792
679
21
2
2
175,022
3
W
Artemis
8,692
869
79
8
4
179,182
1
W
Ares
8,068
807
10
1
0
171,775
3
L
Sun Wukong
6,456
646
25
3
0
172,583
2
L
Danzaburou
6,412
641
27
3
2
170,729
0
L
Hera
6,361
636
32
3
1
156,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role