Player Matchup

Artemis
Artemis
CajunGamers
Artemis
Level 142
God Stats
2W - 0L
1,257 SR
Queue Stats
14W - 15L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
FluffyDiver
Danzaburou
Level 159
God Stats
5W - 1L
1,660 SR
Queue Stats
290W - 275L
1,540 Elo+
Party 3
Ah Puch
Ah Puch
GetMoney787
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,660 Elo+
Party 3
Apollo
Apollo
Soldestin
Apollo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 125L
1,558 Elo+
Party 1
Janus
Janus
xPhillipx
Janus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,548 Elo+
Party 1
Team Averages
Level 152
1,484 SR
1,547 Elo+

VS

Team Averages
Level 134
1,561 SR
1,564 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AudyH
Ratatoskr
Level 158
God Stats
0W - 1L
1,747 SR
Queue Stats
13W - 12L
1,612 Elo+
Party 2
Thor
Thor
Thome2Gunz
Thor
Level 66
God Stats
0W - 1L
1,431 SR
Queue Stats
12W - 14L
1,614 Elo+
Party 2
Izanami
Izanami
XUnboundGamerX
Izanami
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 257L
1,535 Elo+
Solo
Freya
Freya
zlBreakDance
Freya
Level 160
God Stats
16W - 9L
1,627 SR
Queue Stats
310W - 310L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CajunGamers
Artemis
19
9 / 4 / 15
12,456
890
22,319
11,564
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
FluffyDiver
Danzaburou
19
9 / 4 / 8
12,310
879
17,356
12,873
6,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
GetMoney787
Ah Puch
18
4 / 4 / 14
10,720
766
14,525
15,301
12,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Soldestin
Apollo
18
2 / 5 / 15
10,602
757
10,256
18,768
19,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
xPhillipx
Janus
18
4 / 6 / 12
11,169
798
13,722
14,243
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
5 / 4 / 13
11,043
789
9,117
26,274
30,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
AudyH
Ratatoskr
18
7 / 5 / 12
10,876
777
13,511
14,050
7,604
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 7 / 9
10,048
718
11,264
16,607
8,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 13
8,608
615
11,071
15,426
7,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 9
11,120
794
18,821
19,325
10,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
79
28
Kills
23
23
Deaths
28
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
5
4
13
2.88
L
Ratatoskr
AudyH
Ratatoskr
7
5
12
2.6
W
Artemis
CajunGamers
Artemis
9
4
15
4.13
W
Danzaburou
FluffyDiver
Danzaburou
9
4
8
3.25
W
Ah Puch
GetMoney787
Ah Puch
4
4
14
2.75
W
Apollo
Soldestin
Apollo
2
5
15
1.9
L
6
7
9
1.5
L
0
6
13
1.08
W
Janus
xPhillipx
Janus
4
6
12
1.67
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,178
Damage
63,784
72,749
Taken
91,682
52,144
Mitigated
64,420
23,931
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
9,117
306
3,371
7,565
26,274
30,059
46
7,396
18,233
18,168
0
L
Ratatoskr
AudyH
Ratatoskr
13,511
3,048
443
1,246
14,050
7,604
206
4,442
9,272
0
22,739
W
Artemis
CajunGamers
Artemis
22,319
7,843
562
1,426
11,564
7,068
3,162
4,677
6,887
0
35,506
W
Danzaburou
FluffyDiver
Danzaburou
17,356
9,878
0
3,198
12,873
6,688
1,373
6,115
6,758
0
33,103
W
Ah Puch
GetMoney787
Ah Puch
14,525
536
2,499
7,330
15,301
12,291
1,180
5,194
10,107
31,414
0
W
Apollo
Soldestin
Apollo
10,256
4,666
700
3,092
18,768
19,990
1,411
6,746
12,022
0
16,334
L
11,264
2,043
1,652
1,619
16,607
8,926
583
4,242
12,010
0
17,421
L
11,071
5,114
566
1,823
15,426
7,331
475
6,019
9,006
0
21,490
W
Janus
xPhillipx
Janus
13,722
1,458
1,519
3,605
14,243
6,107
890
5,206
9,037
28,526
0
L
18,821
5,790
191
6,278
19,325
10,500
180
5,022
13,848
41,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,257
Gold Earned
51,695
142
Minions Killed
149
0
Camps Cleared
0
1,157,088
Distance Traveled
1,173,532
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,043
789
16
1
0
275,232
0
L
Ratatoskr
10,876
777
30
2
0
255,891
0
W
Artemis
12,456
890
20
1
0
211,926
2
W
Danzaburou
12,310
879
25
2
0
233,649
0
W
Ah Puch
10,720
766
33
2
0
257,845
0
W
Apollo
10,602
757
15
1
0
200,879
2
L
Thor
10,048
718
13
1
0
221,741
0
L
Izanami
8,608
615
43
3
0
214,528
2
W
Janus
11,169
798
49
4
0
252,789
3
L
Freya
11,120
794
47
3
0
206,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role