Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze V
Kittypadding
Da Ji
Bronze V
Level 105
God Stats
1W - 2L
1,227 SR
Queue Stats
17W - 20L
1,501 MMR
Solo
Loki
Loki
Silver I
PoolBoi
Loki
Silver I
Level 143
God Stats
11W - 8L
1,712 SR
Queue Stats
14W - 12L
1,565 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
deanhbk
Baba Yaga
Silver I
Level 44
God Stats
2W - 5L
1,520 SR
Queue Stats
10W - 15L
1,504 MMR
Solo
Ra
Ra
Bronze III
kjv512
Ra
Bronze III
Level 99
God Stats
0W - 2L
1,160 SR
Queue Stats
5W - 23L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,424 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,436 SR
1,463 MMR
Chang'e
Chang'e
Silver II
CamuSeikeR
Chang'e
Silver II
Level 109
God Stats
5W - 11L
1,375 SR
Queue Stats
194W - 206L
1,459 MMR
Solo
Bakasura
Bakasura
Bronze V
Mahunga
Bakasura
Bronze V
Level 124
God Stats
1W - 0L
1,262 SR
Queue Stats
56W - 75L
1,363 MMR
Solo
Jormungandr
Jormungandr
Gold III
imissmyshots
Jormungandr
Gold III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 322L
1,472 MMR
Solo
Ah Puch
Ah Puch
Gold III
mos3k
Ah Puch
Gold III
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,493 MMR
Solo
Hachiman
Hachiman
Gold IV
owlking010067
Hachiman
Gold IV
Level 160
God Stats
3W - 3L
1,541 SR
Queue Stats
198W - 210L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
1 / 4 / 1
12,199
452
11,701
26,990
12,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 4
9,422
349
6,839
20,851
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
PoolBoi
Loki
20
5 / 7 / 0
12,673
469
24,385
26,686
12,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Baba Yaga
deanhbk
Baba Yaga
20
2 / 3 / 2
12,316
456
20,105
15,092
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ra
16
1 / 3 / 1
9,584
355
6,625
8,131
4,446
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothKaliJing WeiBaron Samedi

VS

Bans
HeimdallrKuzenboCliodhnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CamuSeikeR
Chang'e
20
4 / 4 / 7
15,034
557
14,125
26,532
14,910
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bakasura
Mahunga
Bakasura
20
10 / 0 / 6
16,881
625
16,351
27,038
15,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
imissmyshots
Jormungandr
19
2 / 1 / 10
13,099
485
15,177
20,142
25,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
mos3k
Ah Puch
20
3 / 2 / 9
16,085
596
11,416
22,803
14,871
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hachiman
owlking010067
Hachiman
20
4 / 2 / 2
15,824
586
11,189
23,819
12,284
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
23
23
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
1
0.38
W
Chang'e
CamuSeikeR
Chang'e
4
4
7
1.88
L
0
6
4
0.33
W
Bakasura
Mahunga
Bakasura
10
0
6
13
L
Loki
PoolBoi
Loki
5
7
0
0.71
L
Baba Yaga
deanhbk
Baba Yaga
2
3
2
1
W
Jormungandr
imissmyshots
Jormungandr
2
1
10
7
L
Ra
1
3
1
0.5
W
Ah Puch
mos3k
Ah Puch
3
2
9
3.75
W
Hachiman
owlking010067
Hachiman
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,655
Damage
68,258
97,750
Taken
120,334
47,421
Mitigated
83,861
25,289
Healing
54,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,701
4,795
0
8,809
26,990
12,956
2,777
8,759
18,014
0
147,199
W
Chang'e
CamuSeikeR
Chang'e
14,125
797
4,241
11,910
26,532
14,910
2,438
8,381
18,151
115,822
0
L
6,839
1,584
0
3,402
20,851
10,374
0
8,407
12,181
0
60,432
W
Bakasura
Mahunga
Bakasura
16,351
13,154
0
8,068
27,038
15,851
3,249
4,278
22,760
0
166,040
L
Loki
PoolBoi
Loki
24,385
11,245
0
6,828
26,686
12,113
0
11,118
14,912
0
120,742
L
Baba Yaga
deanhbk
Baba Yaga
20,105
854
0
2,615
15,092
7,532
0
8,308
6,229
120,762
0
W
Jormungandr
imissmyshots
Jormungandr
15,177
3,523
0
3,314
20,142
25,945
55
6,652
13,490
75,322
0
L
Ra
6,625
108
2,210
1,425
8,131
4,446
0
3,806
3,885
37,022
0
W
Ah Puch
mos3k
Ah Puch
11,416
2,485
0
15,483
22,803
14,871
2,192
4,133
18,670
133,217
0
W
Hachiman
owlking010067
Hachiman
11,189
7,645
0
11,358
23,819
12,284
11,598
5,178
18,641
0
155,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,194
Gold Earned
76,923
709
Minions Killed
955
0
Camps Cleared
0
2,509,666
Distance Traveled
2,742,542
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,199
452
236
9
0
520,635
7
W
Chang'e
15,034
557
193
7
0
515,357
4
L
Da Ji
9,422
349
88
3
0
452,953
7
W
Bakasura
16,881
625
235
9
0
701,473
2
L
Loki
12,673
469
145
5
0
504,277
3
L
Baba Yaga
12,316
456
194
7
0
524,054
13
W
Jormungandr
13,099
485
82
3
0
534,868
4
L
Ra
9,584
355
46
2
0
507,747
8
W
Ah Puch
16,085
596
229
8
0
522,280
0
W
Hachiman
15,824
586
216
8
0
468,564
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role