Player Matchup

Tsukuyomi
Tsukuyomi
Chakosxy
Tsukuyomi
Level 126
God Stats
26W - 19L
1,625 SR
Queue Stats
374W - 369L
1,431 Elo+
Solo
Ullr
Ullr
SkintTrashBoy
Ullr
Level 160
God Stats
14W - 11L
1,664 SR
Queue Stats
170W - 169L
1,536 Elo+
Party 1
Nemesis
Nemesis
Teilmen
Nemesis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 99L
1,602 Elo+
Party 1
Aphrodite
Aphrodite
fuajilikimon
Aphrodite
Level 128
God Stats
2W - 1L
1,702 SR
Queue Stats
197W - 211L
1,502 Elo+
Solo
Geb
Geb
sonofglorb
Geb
Level 67
God Stats
66W - 58L
1,561 SR
Queue Stats
131W - 113L
1,570 Elo+
Solo
Team Averages
Level 125
1,610 SR
1,528 Elo+

VS

Team Averages
Level 78
1,466 SR
1,494 Elo+
Scylla
Scylla
Finkk
Scylla
Level 107
God Stats
14W - 10L
1,744 SR
Queue Stats
43W - 54L
1,551 Elo+
Solo
Heimdallr
Heimdallr
Gothicrush28
Heimdallr
Level 58
God Stats
7W - 13L
1,390 SR
Queue Stats
299W - 313L
1,484 Elo+
Solo
Serqet
Serqet
Lokose
Serqet
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 281L
1,459 Elo+
Solo
Jormungandr
Jormungandr
TheRoryMercury
Jormungandr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 47L
1,504 Elo+
Party 2
Cerberus
Cerberus
YamiNoO
Cerberus
Level 27
God Stats
0W - 2L
1,196 SR
Queue Stats
16W - 24L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chakosxy
Tsukuyomi
18
3 / 0 / 9
11,737
978
15,186
13,564
5,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
16 / 3 / 3
14,491
1,208
33,802
17,755
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Teilmen
Nemesis
18
1 / 0 / 13
12,793
1,066
20,338
19,933
17,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
fuajilikimon
Aphrodite
18
0 / 0 / 14
12,342
1,029
15,293
14,191
13,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 0 / 10
10,971
914
9,108
8,786
9,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

243

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Finkk
Scylla
16
1 / 4 / 0
10,662
889
19,316
14,979
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Gothicrush28
Heimdallr
17
0 / 5 / 3
11,160
930
9,289
17,352
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Lokose
Serqet
16
0 / 5 / 2
11,591
966
7,786
23,709
26,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
TheRoryMercury
Jormungandr
17
2 / 1 / 1
11,957
996
22,246
18,516
14,007
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
YamiNoO
Cerberus
16
0 / 5 / 0
10,952
913
9,912
26,257
33,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
20
Kills
3
3
Deaths
20
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chakosxy
Tsukuyomi
3
0
9
7.5
L
Scylla
Finkk
Scylla
1
4
0
0.25
L
Heimdallr
Gothicrush28
Heimdallr
0
5
3
0.3
L
Serqet
Lokose
Serqet
0
5
2
0.2
W
16
3
3
5.83
W
Nemesis
Teilmen
Nemesis
1
0
13
7.5
L
Jormungandr
TheRoryMercury
Jormungandr
2
1
1
2.5
L
Cerberus
YamiNoO
Cerberus
0
5
0
0
W
Aphrodite
fuajilikimon
Aphrodite
0
0
14
7
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,727
Damage
68,549
74,229
Taken
100,813
52,865
Mitigated
89,018
27,774
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chakosxy
Tsukuyomi
15,186
4,327
0
4,146
13,564
5,075
0
10,988
2,371
0
30,020
L
Scylla
Finkk
Scylla
19,316
1,210
0
158
14,979
5,925
0
2,219
12,760
28,321
0
L
Heimdallr
Gothicrush28
Heimdallr
9,289
1,463
0
1,000
17,352
8,850
0
4,129
13,223
0
36,284
L
Serqet
Lokose
Serqet
7,786
2,029
0
1,652
23,709
26,456
0
4,285
19,424
0
13,889
W
33,802
20,590
0
492
17,755
6,899
0
12,488
5,165
0
59,303
W
Nemesis
Teilmen
Nemesis
20,338
9,568
1,356
8,567
19,933
17,494
0
11,722
7,843
0
44,258
L
Jormungandr
TheRoryMercury
Jormungandr
22,246
4,415
0
1,416
18,516
14,007
0
5,383
13,133
60,398
0
L
Cerberus
YamiNoO
Cerberus
9,912
816
0
7,300
26,257
33,780
0
8,385
17,872
20,694
0
W
Aphrodite
fuajilikimon
Aphrodite
15,293
2,516
4,591
8,622
14,191
13,599
0
11,734
2,295
35,827
0
W
9,108
427
0
0
8,786
9,798
0
4,542
4,244
20,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,334
Gold Earned
56,322
236
Minions Killed
234
14
Camps Cleared
4
1,358,133
Distance Traveled
1,173,745
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,737
978
36
3
2
269,134
2
L
Scylla
10,662
889
37
3
0
243,804
0
L
Heimdallr
11,160
930
45
4
0
236,060
0
L
Serqet
11,591
966
10
1
2
256,050
0
W
Ullr
14,491
1,208
58
5
5
235,702
0
W
Nemesis
12,793
1,066
53
4
4
323,120
0
L
Jormungandr
11,957
996
100
8
0
211,059
0
L
Cerberus
10,952
913
42
4
2
226,772
0
W
Aphrodite
12,342
1,029
65
5
2
241,795
0
W
Geb
10,971
914
24
2
1
288,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role