Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cryoseisms
Ne Zha
Level 106
God Stats
2W - 2L
1,388 SR
Queue Stats
60W - 64L
1,866 Elo+
Party 1
Cthulhu
Cthulhu
LotusWaifuu
Cthulhu
Level 89
God Stats
2W - 0L
1,494 SR
Queue Stats
19W - 17L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
Maru_Inuka
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,311 Elo+
Party 1
Vamana
Vamana
QBDaBest
Vamana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,729 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,551 Elo+

VS

Team Averages
Level 132
1,407 SR
1,430 Elo+
Anhur
Anhur
Anikies
Anhur
Level 155
God Stats
3W - 3L
1,257 SR
Queue Stats
700W - 705L
1,413 Elo+
Solo
Hera
Hera
CrazyDavid701
Hera
Level 108
God Stats
9W - 4L
1,324 SR
Queue Stats
831W - 870L
1,461 Elo+
Solo
Ymir
Ymir
Cropsmoker420
Ymir
Level 159
God Stats
5W - 7L
1,454 SR
Queue Stats
513W - 571L
1,486 Elo+
Solo
Bakasura
Bakasura
Mr_Rude_Boy_
Bakasura
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
755W - 790L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Pyronost
Yu Huang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 3 / 15
11,252
804
16,208
18,124
23,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Cryoseisms
Ne Zha
19
8 / 3 / 9
11,189
799
20,759
12,285
7,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LotusWaifuu
Cthulhu
18
5 / 3 / 14
11,393
814
14,537
14,969
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Maru_Inuka
Sun Wukong
16
2 / 0 / 11
9,728
695
5,324
9,078
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
QBDaBest
Vamana
17
5 / 3 / 13
10,610
758
11,043
15,371
12,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anikies
Anhur
17
3 / 5 / 5
10,096
721
7,019
13,590
6,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 9
9,717
694
15,676
8,800
3,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 5 / 7
9,860
704
14,487
23,854
22,936
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Mr_Rude_Boy_
Bakasura
15
3 / 7 / 4
9,452
675
9,028
17,776
9,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Pyronost
Yu Huang
16
2 / 5 / 4
8,927
638
7,774
9,894
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
25
Kills
12
12
Deaths
25
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
15
4.17
L
Anhur
Anikies
Anhur
3
5
5
1.1
L
1
3
9
1.83
L
3
5
7
1.3
W
Ne Zha
Cryoseisms
Ne Zha
8
3
9
4.17
W
Cthulhu
LotusWaifuu
Cthulhu
5
3
14
4
W
Sun Wukong
Maru_Inuka
Sun Wukong
2
0
11
7.5
L
Bakasura
Mr_Rude_Boy_
Bakasura
3
7
4
0.71
L
Yu Huang
Pyronost
Yu Huang
2
5
4
0.8
W
Vamana
QBDaBest
Vamana
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,871
Damage
53,984
69,827
Taken
73,914
68,497
Mitigated
47,149
29,232
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,208
902
2,790
3,738
18,124
23,696
533
7,551
10,224
20,785
0
L
Anhur
Anikies
Anhur
7,019
3,335
1,016
1,150
13,590
6,330
518
6,465
7,082
0
21,857
L
15,676
3,649
1,068
1,905
8,800
3,978
459
2,746
5,984
35,526
0
L
14,487
1,797
1,244
7,692
23,854
22,936
342
8,096
15,452
25,996
0
W
Ne Zha
Cryoseisms
Ne Zha
20,759
4,664
2,578
4,020
12,285
7,290
1,698
6,930
4,725
0
40,624
W
Cthulhu
LotusWaifuu
Cthulhu
14,537
891
2,400
3,569
14,969
18,359
928
8,904
5,695
29,544
0
W
Sun Wukong
Maru_Inuka
Sun Wukong
5,324
919
1,107
4,312
9,078
6,475
336
4,476
4,322
0
16,258
L
Bakasura
Mr_Rude_Boy_
Bakasura
9,028
5,095
809
4,738
17,776
9,188
0
8,201
9,281
0
11,292
L
Yu Huang
Pyronost
Yu Huang
7,774
1,051
312
540
9,894
4,717
368
5,237
4,593
17,576
0
W
Vamana
QBDaBest
Vamana
11,043
5,452
1,171
3,547
15,371
12,677
1,060
10,076
4,855
0
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
48,052
151
Minions Killed
145
0
Camps Cleared
0
1,405,952
Distance Traveled
1,123,299
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,252
804
3
0
0
257,729
0
L
Anhur
10,096
721
40
3
0
228,075
3
L
Hera
9,717
694
44
3
0
272,612
0
L
Ymir
9,860
704
20
1
0
199,697
0
W
Ne Zha
11,189
799
45
3
0
281,835
3
W
Cthulhu
11,393
814
31
2
0
289,529
0
W
Sun Wukong
9,728
695
33
2
0
317,559
0
L
Bakasura
9,452
675
22
2
0
202,056
3
L
Yu Huang
8,927
638
19
1
0
220,859
1
W
Vamana
10,610
758
39
3
0
259,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role