Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AngryShorty
Cupid
Level 110
God Stats
0W - 1L
1,669 SR
Queue Stats
13W - 10L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Bvbyyluv
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HartJohn
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,318 SR
Queue Stats
110W - 115L
1,419 Elo+
Solo
Izanami
Izanami
JustElevatedd
Izanami
Level 65
God Stats
0W - 1L
1,147 SR
Queue Stats
11W - 14L
1,376 Elo+
Party 1
Team Averages
Level 94
1,427 SR
1,483 Elo+

VS

Team Averages
Level 68
1,378 SR
1,362 Elo+
Olorun
Olorun
EricChin007
Olorun
Level 79
God Stats
3W - 4L
1,541 SR
Queue Stats
239W - 240L
1,363 Elo+
Solo
Vulcan
Vulcan
Rastafiyah
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 170L
1,441 Elo+
Solo
Kukulkan
Kukulkan
RookyMarmot1792
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,188 Elo+
Solo
Jing Wei
Jing Wei
shiggahigga
Jing Wei
Level 88
God Stats
3W - 8L
1,236 SR
Queue Stats
230W - 260L
1,323 Elo+
Solo
Rama
Rama
vll Mercy llv
Rama
Level 46
God Stats
2W - 0L
1,113 SR
Queue Stats
60W - 47L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 3 / 6
11,928
795
22,042
13,043
7,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 4
9,240
616
5,927
10,234
5,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Bvbyyluv
The Morrigan
14
2 / 10 / 2
8,932
595
8,224
13,915
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
HartJohn
Ah Muzen Cab
18
4 / 5 / 7
11,182
745
12,180
17,593
9,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
16
1 / 7 / 2
9,156
610
8,887
16,528
8,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 2 / 10
10,067
671
4,973
11,248
5,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Rastafiyah
Vulcan
16
5 / 6 / 7
10,565
704
11,434
14,688
6,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
20
10 / 1 / 12
12,438
829
20,903
11,997
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
shiggahigga
Jing Wei
17
2 / 2 / 10
10,421
695
8,579
12,366
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 13
12,746
850
20,702
20,925
10,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
13
Kills
30
30
Deaths
15
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
3
6
3
L
0
5
4
0.4
L
The Morrigan
Bvbyyluv
The Morrigan
2
10
2
0.3
W
Olorun
2
2
10
3.5
L
Ah Muzen Cab
HartJohn
Ah Muzen Cab
4
5
7
1.5
L
Izanami
1
7
2
0.29
W
Vulcan
Rastafiyah
Vulcan
5
6
7
1.42
W
Kukulkan
10
1
12
16
W
Jing Wei
shiggahigga
Jing Wei
2
2
10
3.5
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
66,591
71,313
Taken
71,224
36,227
Mitigated
35,872
20,104
Healing
36,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,042
330
884
3,223
13,043
7,057
0
6,903
6,140
37,967
0
L
5,927
2,274
3,703
1,270
10,234
5,201
0
5,624
4,610
0
20,293
L
The Morrigan
Bvbyyluv
The Morrigan
8,224
1,647
0
0
13,915
6,473
0
7,963
5,549
17,505
2,202
W
Olorun
4,973
1,505
2,563
4,883
11,248
5,531
1,787
6,919
4,329
16,616
0
L
Ah Muzen Cab
HartJohn
Ah Muzen Cab
12,180
2,534
1,579
5,974
17,593
9,215
0
9,500
8,093
0
31,269
L
Izanami
8,887
4,355
1,209
2,262
16,528
8,281
0
7,036
9,492
0
23,578
W
Vulcan
Rastafiyah
Vulcan
11,434
2,763
58
3,139
14,688
6,752
190
5,974
8,714
22,887
0
W
Kukulkan
20,903
0
3,590
4,617
11,997
6,731
986
3,866
8,131
45,135
0
W
Jing Wei
shiggahigga
Jing Wei
8,579
5,862
3,101
3,972
12,366
5,916
2,290
4,395
7,971
0
20,088
W
20,702
17,349
1,181
9,475
20,925
10,942
2,208
7,411
13,514
0
47,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
56,237
173
Minions Killed
199
0
Camps Cleared
0
1,309,946
Distance Traveled
1,370,282
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,928
795
59
4
0
285,003
5
L
Cupid
9,240
616
27
2
0
257,119
1
L
The Morrigan
8,932
595
18
1
0
243,887
0
W
Olorun
10,067
671
24
2
0
262,689
0
L
Ah Muzen Cab
11,182
745
30
2
0
257,792
1
L
Izanami
9,156
610
39
3
0
266,145
0
W
Vulcan
10,565
704
30
2
0
263,553
0
W
Kukulkan
12,438
829
52
3
0
303,197
1
W
Jing Wei
10,421
695
27
2
0
286,935
1
W
Rama
12,746
850
66
4
0
253,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role