Player Matchup

Ymir
Ymir
ToluSmith
Ymir
Level 67
God Stats
6W - 11L
1,403 SR
Queue Stats
28W - 44L
1,270 Elo+
Party 1
Merlin
Merlin
Xhunter23
Merlin
Level 155
God Stats
6W - 10L
1,292 SR
Queue Stats
29W - 57L
1,163 Elo+
Party 1
Cernunnos
Cernunnos
bakedbeans1999
Cernunnos
Level 46
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 10L
1,296 Elo+
Party 1
Team Averages
Level 89
1,460 SR
1,243 Elo+

VS

Team Averages
Level 85
1,620 SR
1,684 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CoremanPat
Chaac
Level 29
God Stats
45W - 11L
1,861 SR
Queue Stats
45W - 11L
1,815 Elo+
Party 2
Kukulkan
Kukulkan
Zaracksol
Kukulkan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 34L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 0
5,859
586
3,392
15,858
11,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Xhunter23
Merlin
10
0 / 5 / 0
6,222
622
3,508
7,079
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
bakedbeans1999
Cernunnos
10
0 / 3 / 0
6,015
602
4,213
8,979
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
9 / 0 / 4
8,687
869
11,689
5,683
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
11
3 / 0 / 9
7,686
769
6,155
9,064
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Zaracksol
Kukulkan
13
1 / 0 / 12
7,844
784
10,078
4,900
2,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
0
4
11
W
Chaac
3
0
9
7.5
L
Ymir
0
5
0
0
L
Merlin
Xhunter23
Merlin
0
5
0
0
W
Kukulkan
Zaracksol
Kukulkan
1
0
12
7
L
Cernunnos
bakedbeans1999
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,113
Damage
27,922
31,916
Taken
19,647
17,970
Mitigated
13,491
3,236
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,689
6,548
543
2,286
5,683
2,754
1,643
2,764
2,919
0
38,340
W
Chaac
6,155
1,226
0
3,194
9,064
8,622
246
2,425
6,639
0
10,771
L
Ymir
3,392
996
116
1,531
15,858
11,504
46
4,417
11,173
11,923
0
L
Merlin
Xhunter23
Merlin
3,508
34
0
580
7,079
2,663
0
1,573
5,356
21,987
0
W
Kukulkan
Zaracksol
Kukulkan
10,078
1,668
0
952
4,900
2,115
1,015
2,048
2,852
39,811
0
L
Cernunnos
bakedbeans1999
Cernunnos
4,213
1,461
0
1,009
8,979
3,803
0
4,295
4,555
0
17,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,096
Gold Earned
24,217
92
Minions Killed
121
2
Camps Cleared
7
476,105
Distance Traveled
568,999
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,687
869
48
5
5
174,837
2
W
Chaac
7,686
769
7
1
1
203,963
5
L
Ymir
5,859
586
14
1
1
156,507
2
L
Merlin
6,222
622
46
5
0
160,479
0
W
Kukulkan
7,844
784
66
7
1
190,199
1
L
Cernunnos
6,015
602
32
3
1
159,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role