Player Matchup

Xing Tian
Xing Tian
Asneetch
Xing Tian
Level 155
God Stats
3W - 7L
1,121 SR
Queue Stats
207W - 214L
1,542 Elo+
Party 3
Hel
Hel
LightlylikeDeath
Hel
Level 155
God Stats
6W - 1L
1,752 SR
Queue Stats
266W - 249L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
POOP32192
Kuzenbo
Level 154
God Stats
9W - 9L
1,612 SR
Queue Stats
385W - 349L
1,562 Elo+
Solo
Fenrir
Fenrir
SlowDancer--
Fenrir
Level 128
God Stats
5W - 5L
1,885 SR
Queue Stats
466W - 412L
1,555 Elo+
Party 1
Yu Huang
Yu Huang
cosmicberry
Yu Huang
Level 148
God Stats
3W - 2L
1,627 SR
Queue Stats
77W - 65L
1,603 Elo+
Party 3
Team Averages
Level 148
1,599 SR
1,577 Elo+

VS

Team Averages
Level 129
1,521 SR
1,695 Elo+
Merlin
Merlin
FawnBoot6628812
Merlin
Level 122
God Stats
2W - 5L
1,555 SR
Queue Stats
229W - 224L
1,554 Elo+
Solo
Ah Puch
Ah Puch
FexKun
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,824 Elo+
Party 2
Anubis
Anubis
JazzyXYZ
Anubis
Level 129
God Stats
8W - 7L
1,668 SR
Queue Stats
335W - 333L
1,584 Elo+
Solo
Hel
Hel
TenoriiTaiga
Hel
Level 129
God Stats
1W - 1L
1,382 SR
Queue Stats
23W - 15L
1,796 Elo+
Party 2
Jormungandr
Jormungandr
TheChamp
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asneetch
Xing Tian
17
2 / 4 / 19
9,654
690
8,524
20,461
31,344
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 5 / 15
10,374
741
9,471
17,000
12,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
POOP32192
Kuzenbo
18
2 / 2 / 19
10,085
720
8,867
16,808
34,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
18
10 / 4 / 9
11,176
798
11,648
14,667
8,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
cosmicberry
Yu Huang
19
7 / 2 / 14
11,117
794
17,268
13,037
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 8
10,501
750
12,644
10,318
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
FexKun
Ah Puch
15
2 / 6 / 7
9,211
658
15,385
13,404
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
JazzyXYZ
Anubis
17
3 / 4 / 10
10,583
756
16,248
8,742
5,388
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 8
8,880
634
6,346
12,609
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
TheChamp
Jormungandr
17
5 / 5 / 9
10,427
745
15,523
19,767
28,056
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
25
Kills
16
17
Deaths
25
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Asneetch
Xing Tian
2
4
19
2.88
L
6
4
8
2.5
L
Ah Puch
FexKun
Ah Puch
2
6
7
0.92
L
Anubis
JazzyXYZ
Anubis
3
4
10
2
W
4
5
15
2.3
W
Kuzenbo
POOP32192
Kuzenbo
2
2
19
5.75
W
Fenrir
10
4
9
3.63
L
0
6
8
0.67
L
Jormungandr
TheChamp
Jormungandr
5
5
9
1.9
W
Yu Huang
cosmicberry
Yu Huang
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
66,146
81,973
Taken
64,840
94,052
Mitigated
50,885
38,842
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Asneetch
Xing Tian
8,524
703
1,981
1,942
20,461
31,344
184
14,675
5,786
18,442
0
L
12,644
1,377
396
788
10,318
5,212
1,156
7,530
2,788
26,615
0
L
Ah Puch
FexKun
Ah Puch
15,385
857
526
1,518
13,404
6,163
557
10,391
3,013
36,905
0
L
Anubis
JazzyXYZ
Anubis
16,248
713
961
457
8,742
5,388
827
6,147
2,595
29,246
0
W
9,471
541
13,836
8,262
17,000
12,259
461
16,144
856
22,683
0
W
Kuzenbo
POOP32192
Kuzenbo
8,867
2,922
1,469
2,199
16,808
34,860
351
13,212
3,596
21,870
0
W
Fenrir
11,648
2,115
614
3,588
14,667
8,219
1,234
10,921
3,746
0
13,495
L
6,346
425
5,062
3,004
12,609
6,066
0
7,111
5,498
18,841
0
L
Jormungandr
TheChamp
Jormungandr
15,523
2,266
537
2,293
19,767
28,056
90
12,951
6,816
26,596
0
W
Yu Huang
cosmicberry
Yu Huang
17,268
3,495
2,663
2,288
13,037
7,370
1,082
11,194
1,843
43,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
49,602
148
Minions Killed
164
0
Camps Cleared
0
1,333,845
Distance Traveled
1,147,969
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,654
690
15
1
0
263,467
4
L
Merlin
10,501
750
34
2
0
208,301
0
L
Ah Puch
9,211
658
48
3
0
219,845
0
L
Anubis
10,583
756
38
3
0
239,284
1
W
Hel
10,374
741
38
3
0
256,230
3
W
Kuzenbo
10,085
720
27
2
0
273,822
0
W
Fenrir
11,176
798
5
0
0
283,888
0
L
Hel
8,880
634
26
2
0
252,806
0
L
Jormungandr
10,427
745
18
1
0
227,733
0
W
Yu Huang
11,117
794
63
5
0
256,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role