Player Matchup

Hercules
Hercules
DARTH B0SS69
Hercules
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 68L
1,378 Elo+
Solo
Ne Zha
Ne Zha
Payton10
Ne Zha
Level 106
God Stats
6W - 10L
1,342 SR
Queue Stats
183W - 213L
1,409 Elo+
Party 3
Izanami
Izanami
SamoanStallion_
Izanami
Level 109
God Stats
8W - 3L
1,589 SR
Queue Stats
97W - 99L
1,403 Elo+
Party 2
Cerberus
Cerberus
callmechurchy
Cerberus
Level 40
God Stats
5W - 1L
1,222 SR
Queue Stats
61W - 61L
1,349 Elo+
Party 2
Scylla
Scylla
wizardmonkey
Scylla
Level 116
God Stats
6W - 5L
1,540 SR
Queue Stats
147W - 187L
1,428 Elo+
Party 3
Team Averages
Level 84
1,438 SR
1,393 Elo+

VS

Team Averages
Level 46
1,461 SR
1,373 Elo+
Medusa
Medusa
JDJ98
Medusa
Level 65
God Stats
6W - 1L
1,713 SR
Queue Stats
47W - 52L
1,364 Elo+
Party 1
Arachne
Arachne
VatarKydd
Arachne
Level 58
God Stats
24W - 19L
1,486 SR
Queue Stats
243W - 299L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
bllodoutlaw
Cthulhu
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 1
Sol
Sol
cahayazon
Sol
Level 67
God Stats
10W - 15L
1,106 SR
Queue Stats
177W - 236L
1,337 Elo+
Party 1
Anubis
Anubis
theycallmemolol
Anubis
Level 23
God Stats
12W - 13L
1,500 SR
Queue Stats
151W - 208L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DARTH B0SS69
Hercules
13
2 / 1 / 2
7,640
546
7,104
9,313
4,221
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Payton10
Ne Zha
12
5 / 2 / 5
7,338
524
5,790
11,763
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 2
7,873
562
9,804
7,599
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
callmechurchy
Cerberus
10
0 / 1 / 3
6,573
470
1,351
5,200
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
13
7 / 0 / 3
8,125
580
8,599
4,585
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDJ98
Medusa
9
0 / 2 / 2
5,182
370
3,164
7,615
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
VatarKydd
Arachne
10
3 / 7 / 1
6,461
462
6,755
14,154
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
bllodoutlaw
Cthulhu
9
0 / 1 / 2
5,815
415
1,571
8,530
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 1 / 2
6,105
436
4,791
7,757
2,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 1
6,122
437
2,446
8,664
3,363
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
4
5
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
DARTH B0SS69
Hercules
2
1
2
3
L
Medusa
JDJ98
Medusa
0
2
2
0.5
W
Ne Zha
Payton10
Ne Zha
5
2
5
3.75
W
1
1
2
2
L
Arachne
VatarKydd
Arachne
3
7
1
0.5
L
Cthulhu
bllodoutlaw
Cthulhu
0
1
2
1
L
0
1
2
1
W
Cerberus
callmechurchy
Cerberus
0
1
3
1.5
L
1
4
1
0.38
W
Scylla
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,648
Damage
18,727
38,460
Taken
46,720
16,731
Mitigated
18,522
14,844
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DARTH B0SS69
Hercules
7,104
2,316
0
2,044
9,313
4,221
0
3,625
5,688
0
54,583
L
Medusa
JDJ98
Medusa
3,164
1,324
0
1,851
7,615
2,075
43
544
7,071
0
30,073
W
Ne Zha
Payton10
Ne Zha
5,790
1,871
0
4,742
11,763
4,250
0
1,090
10,673
0
46,736
W
9,804
7,972
0
4,854
7,599
3,190
645
1,275
6,324
0
91,638
L
Arachne
VatarKydd
Arachne
6,755
4,392
0
3,745
14,154
5,850
0
3,220
10,934
0
41,012
L
Cthulhu
bllodoutlaw
Cthulhu
1,571
265
0
772
8,530
4,701
29
560
7,970
15,452
0
L
4,791
821
0
1,964
7,757
2,533
666
187
7,570
34,937
0
W
Cerberus
callmechurchy
Cerberus
1,351
62
150
1,621
5,200
3,741
765
1,453
3,747
15,746
0
L
2,446
626
0
1,990
8,664
3,363
0
5,439
3,225
28,400
0
W
Scylla
8,599
1,077
0
1,433
4,585
1,329
468
1,365
3,220
50,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
29,685
495
Minions Killed
230
0
Camps Cleared
0
1,363,835
Distance Traveled
1,335,106
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,640
546
115
8
0
286,952
0
L
Medusa
5,182
370
45
3
0
269,351
1
W
Ne Zha
7,338
524
77
6
0
295,122
0
W
Izanami
7,873
562
163
12
0
255,916
6
L
Arachne
6,461
462
60
4
0
291,320
0
L
Cthulhu
5,815
415
18
1
0
276,575
4
L
Sol
6,105
436
62
4
0
271,289
0
W
Cerberus
6,573
470
44
3
0
267,433
4
L
Anubis
6,122
437
45
3
0
226,571
0
W
Scylla
8,125
580
96
7
0
258,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role