Player Matchup

Horus
Horus
Aelithice
Horus
Level 37
God Stats
3W - 1L
1,863 SR
Queue Stats
16W - 26L
1,423 Elo+
Party 3
Hachiman
Hachiman
LemurFightClub
Hachiman
Level 85
God Stats
0W - 1L
1,657 SR
Queue Stats
100W - 122L
1,539 Elo+
Party 3
Thanatos
Thanatos
Vigiil
Thanatos
Level 88
God Stats
1W - 2L
1,525 SR
Queue Stats
9W - 16L
1,868 Elo+
Party 1
Mulan
Mulan
b4sicxisbad
Mulan
Level 27
God Stats
4W - 6L
1,606 SR
Queue Stats
5W - 9L
1,731 Elo+
Party 1
Baron Samedi
Baron Samedi
makonnen15
Baron Samedi
Level 69
God Stats
0W - 1L
1,690 SR
Queue Stats
8W - 12L
1,824 Elo+
Party 1
Team Averages
Level 61
1,668 SR
1,677 Elo+

VS

Team Averages
Level 85
1,510 SR
1,516 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BaldNiqqaIvan
Thanatos
Level 36
God Stats
18W - 13L
1,428 SR
Queue Stats
261W - 246L
1,473 Elo+
Party 2
Fenrir
Fenrir
Dr Bladed
Fenrir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 93L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
ImTheChrist08
Hou Yi
Level 42
God Stats
4W - 2L
1,624 SR
Queue Stats
168W - 153L
1,596 Elo+
Solo
Chronos
Chronos
WildWil
Chronos
Level 61
God Stats
11W - 6L
1,500 SR
Queue Stats
257W - 219L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aelithice
Horus
14
1 / 2 / 3
7,911
440
3,454
11,524
9,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
10
1 / 1 / 1
6,881
382
7,588
9,510
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Vigiil
Thanatos
16
7 / 3 / 4
9,934
552
11,152
16,200
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 3
7,948
442
8,720
15,182
11,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
makonnen15
Baron Samedi
13
1 / 7 / 3
8,519
473
7,450
12,727
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 6
8,060
448
5,894
10,584
6,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
BaldNiqqaIvan
Thanatos
15
4 / 4 / 2
9,227
513
7,819
14,490
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Dr Bladed
Fenrir
16
3 / 4 / 2
9,967
554
8,866
17,971
12,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
6 / 2 / 1
10,458
581
12,265
16,169
6,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
WildWil
Chronos
16
3 / 1 / 5
9,713
540
8,751
7,757
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
16
16
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
6
3
L
Horus
Aelithice
Horus
1
2
3
1.25
W
Thanatos
BaldNiqqaIvan
Thanatos
4
4
2
1.25
W
Fenrir
Dr Bladed
Fenrir
3
4
2
1
W
6
2
1
3.25
L
Hachiman
1
1
1
1.5
L
Thanatos
Vigiil
Thanatos
7
3
4
3
W
Chronos
WildWil
Chronos
3
1
5
5.5
L
2
3
3
1.17
L
Baron Samedi
makonnen15
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
43,595
65,143
Taken
66,971
38,876
Mitigated
36,429
30,847
Healing
34,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,894
438
484
4,192
10,584
6,892
82
869
9,715
35,961
0
L
Horus
Aelithice
Horus
3,454
1,560
1,130
2,840
11,524
9,849
0
2,531
8,993
0
22,375
W
Thanatos
BaldNiqqaIvan
Thanatos
7,819
2,443
0
11,358
14,490
7,033
0
1,208
13,282
0
72,451
W
Fenrir
Dr Bladed
Fenrir
8,866
2,726
50
7,114
17,971
12,753
268
760
17,211
0
56,898
W
12,265
6,938
0
8,741
16,169
6,410
908
3,092
13,077
0
98,757
L
Hachiman
7,588
5,289
0
4,083
9,510
2,930
0
2,442
7,068
0
44,114
L
Thanatos
Vigiil
Thanatos
11,152
3,138
0
16,817
16,200
6,661
296
1,644
14,556
0
66,930
W
Chronos
WildWil
Chronos
8,751
2,047
0
2,073
7,757
3,341
1,091
2,025
5,732
82,905
0
L
8,720
2,333
78
3,964
15,182
11,972
730
2,927
12,255
3,441
41,282
L
Baron Samedi
makonnen15
Baron Samedi
7,450
1,015
75
1,860
12,727
7,464
634
5,101
7,626
49,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
47,425
351
Minions Killed
545
0
Camps Cleared
0
1,633,018
Distance Traveled
1,766,465
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,060
448
59
3
0
358,144
7
L
Horus
7,911
440
29
2
0
348,313
13
W
Thanatos
9,227
513
112
6
0
364,993
3
W
Fenrir
9,967
554
106
6
0
352,772
3
W
Hou Yi
10,458
581
145
8
0
308,452
3
L
Hachiman
6,881
382
68
4
0
236,864
3
L
Thanatos
9,934
552
106
6
0
381,849
1
W
Chronos
9,713
540
123
7
0
382,104
2
L
Mulan
7,948
442
62
3
0
374,579
4
L
Baron Samedi
8,519
473
86
5
0
291,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role