Player Matchup

Fenrir
Fenrir
Daikaiiju
Fenrir
Level 146
God Stats
14W - 4L
1,846 SR
Queue Stats
463W - 137L
1,927 Elo+
Party 2
Artio
Artio
DeadDealer420
Artio
Level 150
God Stats
3W - 3L
1,623 SR
Queue Stats
649W - 207L
1,921 Elo+
Party 2
Neith
Neith
Luxuos
Neith
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
513W - 157L
1,985 Elo+
Party 2
Team Averages
Level 108
1,656 SR
1,944 Elo+

VS

Team Averages
Level 60
1,427 SR
1,378 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
muffin_man_050
Jormungandr
Level 139
God Stats
21W - 15L
1,609 SR
Queue Stats
104W - 119L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
young_skillz_420
Baron Samedi
Level 14
God Stats
0W - 3L
1,172 SR
Queue Stats
3W - 19L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daikaiiju
Fenrir
14
7 / 2 / 10
9,843
757
8,245
11,500
8,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 1 / 17
9,437
726
11,070
13,912
13,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Luxuos
Neith
16
12 / 0 / 7
10,708
824
20,849
11,779
5,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 7 / 2
6,950
535
4,105
15,767
6,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
muffin_man_050
Jormungandr
12
1 / 5 / 1
7,457
574
9,891
17,031
9,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
young_skillz_420
Baron Samedi
10
1 / 7 / 1
7,212
555
3,212
11,570
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
3
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
2
0.14
W
Fenrir
Daikaiiju
Fenrir
7
2
10
6
W
0
1
17
8.5
W
Neith
Luxuos
Neith
12
0
7
15.5
L
Jormungandr
muffin_man_050
Jormungandr
1
5
1
0.3
L
Baron Samedi
young_skillz_420
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
17,208
37,191
Taken
44,368
26,373
Mitigated
22,405
17,941
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,105
212
0
1,942
15,767
6,765
0
3,537
12,230
0
8,484
W
Fenrir
Daikaiiju
Fenrir
8,245
2,257
1,067
2,301
11,500
8,138
171
3,830
7,670
0
29,413
W
11,070
490
3,750
7,145
13,912
13,085
0
4,140
9,772
30,531
0
W
Neith
Luxuos
Neith
20,849
11,034
0
3,678
11,779
5,150
1,995
5,850
5,929
0
58,360
L
Jormungandr
muffin_man_050
Jormungandr
9,891
1,727
111
2,026
17,031
9,781
0
4,865
12,166
33,934
0
L
Baron Samedi
young_skillz_420
Baron Samedi
3,212
603
276
643
11,570
5,859
0
2,668
8,902
5,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
21,619
168
Minions Killed
68
11
Camps Cleared
0
723,088
Distance Traveled
509,151
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,950
535
14
1
0
177,240
1
W
Fenrir
9,843
757
30
2
2
241,717
4
W
Artio
9,437
726
33
3
5
243,152
0
W
Neith
10,708
824
105
8
4
238,219
3
L
Jormungandr
7,457
574
48
4
0
201,891
0
L
Baron Samedi
7,212
555
6
0
0
130,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role