Player Matchup

Chaac
Chaac
H3ta1g0dXD
Chaac
Level 67
God Stats
2W - 5L
1,316 SR
Queue Stats
18W - 25L
1,386 Elo+
Party 2
Achilles
Achilles
TippyGulll
Achilles
Level 124
God Stats
2W - 4L
1,452 SR
Queue Stats
110W - 153L
1,378 Elo+
Party 2
Scylla
Scylla
XxxXMaRIoUsXxxX
Scylla
Level 147
God Stats
1W - 2L
1,311 SR
Queue Stats
140W - 189L
1,391 Elo+
Party 2
Team Averages
Level 113
1,360 SR
1,385 Elo+

VS

Team Averages
Level 100
1,475 SR
1,450 Elo+
Sylvanus
Sylvanus
SladeH666
Sylvanus
Level 108
God Stats
8W - 9L
1,500 SR
Queue Stats
33W - 35L
1,484 Elo+
Party 1
Chaac
Chaac
Swish X Ballin
Chaac
Level 88
God Stats
3W - 5L
1,343 SR
Queue Stats
164W - 216L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
TBLBoogle
Baron Samedi
Level 104
God Stats
13W - 12L
1,583 SR
Queue Stats
162W - 205L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
0 / 5 / 4
12,506
544
16,592
23,722
24,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
TippyGulll
Achilles
18
2 / 8 / 2
13,262
577
14,414
26,523
30,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 2
14,627
636
35,119
21,125
8,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SladeH666
Sylvanus
20
7 / 1 / 10
16,686
725
18,176
31,631
45,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 9
14,483
630
11,277
21,222
26,540
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
TBLBoogle
Baron Samedi
20
5 / 3 / 6
14,456
629
29,672
26,456
17,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
4
0.4
W
Sylvanus
SladeH666
Sylvanus
7
1
10
12
W
5
3
9
3.17
W
Baron Samedi
TBLBoogle
Baron Samedi
5
3
6
2.67
L
Achilles
TippyGulll
Achilles
2
8
2
0.38
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,125
Damage
59,125
71,370
Taken
79,309
64,330
Mitigated
89,515
11,949
Healing
42,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,592
1,169
0
6,332
23,722
24,794
0
15,328
8,394
0
40,652
W
Sylvanus
SladeH666
Sylvanus
18,176
3,664
8,906
12,894
31,631
45,417
341
14,374
16,569
40,715
0
W
11,277
1,178
20
5,806
21,222
26,540
34
11,208
9,470
0
33,270
W
Baron Samedi
TBLBoogle
Baron Samedi
29,672
1,279
5,519
9,194
26,456
17,558
1,058
10,055
16,010
80,802
0
L
Achilles
TippyGulll
Achilles
14,414
3,554
0
2,876
26,523
30,932
444
16,448
10,075
0
45,748
L
35,119
2,161
0
2,741
21,125
8,604
0
16,421
4,704
81,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
45,625
241
Minions Killed
189
7
Camps Cleared
4
1,164,064
Distance Traveled
1,118,633
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,506
544
50
2
2
406,514
0
W
Sylvanus
16,686
725
39
2
1
369,787
2
W
Chaac
14,483
630
35
2
0
377,643
1
W
Baron Samedi
14,456
629
115
5
3
371,203
5
L
Achilles
13,262
577
72
3
3
365,515
2
L
Scylla
14,627
636
119
5
2
392,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role