Player Matchup

Osiris
Osiris
BCAJ87
Osiris
Level 128
God Stats
4W - 5L
1,277 SR
Queue Stats
129W - 160L
1,438 Elo+
Solo
Hachiman
Hachiman
Mrstealyourlootx
Hachiman
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 156L
1,479 Elo+
Solo
Agni
Agni
ReznorockX
Agni
Level 111
God Stats
2W - 0L
1,600 SR
Queue Stats
59W - 63L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
ShakeNbake213
Kuzenbo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Sobek
Sobek
TYOUNG03
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,482 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,468 Elo+

VS

Team Averages
Level 78
1,384 SR
1,340 Elo+
Osiris
Osiris
DHG Frostbite
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,254 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Klackteel
Kumbhakarna
Level 153
God Stats
1W - 3L
1,257 SR
Queue Stats
197W - 213L
1,479 Elo+
Solo
Thor
Thor
LuCidDReAmS1160
Thor
Level 26
God Stats
7W - 7L
1,164 SR
Queue Stats
256W - 287L
1,336 Elo+
Solo
Heimdallr
Heimdallr
SpaceyMkFlye420
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 1
Raijin
Raijin
ThePunchingCrow
Raijin
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 99L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BCAJ87
Osiris
16
5 / 2 / 18
9,125
913
9,773
21,277
14,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 3 / 9
9,576
958
22,798
9,132
4,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 11
8,384
838
12,582
9,577
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
15
4 / 3 / 13
8,641
864
8,022
13,467
16,424
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
TYOUNG03
Sobek
14
1 / 2 / 19
7,871
787
7,996
17,730
13,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
6,866
687
8,259
15,186
12,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Klackteel
Kumbhakarna
13
0 / 4 / 7
7,426
743
6,658
18,925
15,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 4 / 4
8,258
826
10,830
11,211
5,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SpaceyMkFlye420
Heimdallr
14
1 / 4 / 11
7,457
746
9,744
11,005
5,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 7 / 6
9,074
907
11,580
12,187
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
24
Kills
14
16
Deaths
24
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
BCAJ87
Osiris
5
2
18
7
L
0
5
7
0.7
L
Kumbhakarna
Klackteel
Kumbhakarna
0
4
7
0.88
L
7
4
4
2.25
W
10
3
9
4.83
W
4
6
11
1.58
W
Kuzenbo
4
3
13
3.5
L
Heimdallr
SpaceyMkFlye420
Heimdallr
1
4
11
1.63
W
Sobek
TYOUNG03
Sobek
1
2
19
5.25
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,171
Damage
47,071
71,183
Taken
68,514
53,038
Mitigated
44,281
28,830
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BCAJ87
Osiris
9,773
4,542
1,101
10,233
21,277
14,127
859
5,585
15,692
0
15,621
L
8,259
2,375
1,004
1,430
15,186
12,754
0
5,938
9,248
0
12,764
L
Kumbhakarna
Klackteel
Kumbhakarna
6,658
350
1,498
5,441
18,925
15,514
0
7,651
11,274
15,342
0
L
10,830
667
943
1,515
11,211
5,389
0
4,993
6,218
0
21,808
W
22,798
13,242
907
2,814
9,132
4,600
402
2,810
6,322
0
32,160
W
12,582
2,528
1,265
1,092
9,577
4,300
104
3,575
6,002
26,431
0
W
Kuzenbo
8,022
3,347
1,081
981
13,467
16,424
107
2,200
11,267
12,618
0
L
Heimdallr
SpaceyMkFlye420
Heimdallr
9,744
4,384
106
1,660
11,005
5,195
0
4,507
6,498
0
16,425
W
Sobek
TYOUNG03
Sobek
7,996
830
1,805
7,551
17,730
13,587
124
4,068
13,662
14,394
0
L
11,580
1,262
939
1,174
12,187
5,429
0
5,511
6,676
19,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,597
Gold Earned
39,081
92
Minions Killed
72
0
Camps Cleared
0
1,000,015
Distance Traveled
896,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,125
913
14
1
0
254,758
0
L
Osiris
6,866
687
5
1
0
194,919
0
L
Kumbhakarna
7,426
743
14
1
0
178,219
1
L
Thor
8,258
826
25
3
0
169,526
0
W
Hachiman
9,576
958
23
2
0
173,357
0
W
Agni
8,384
838
36
4
0
154,707
0
W
Kuzenbo
8,641
864
10
1
0
221,500
0
L
Heimdallr
7,457
746
10
1
0
200,448
2
W
Sobek
7,871
787
9
1
0
195,693
0
L
Raijin
9,074
907
18
2
0
153,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role