Player Matchup

Poseidon
Poseidon
McJAGGERwager19
Poseidon
Level 125
God Stats
8W - 6L
1,684 SR
Queue Stats
77W - 50L
1,678 Elo+
Party 1
Mercury
Mercury
PrimeElm4447
Mercury
Level 157
God Stats
1W - 3L
1,708 SR
Queue Stats
143W - 79L
1,706 Elo+
Party 1
Cerberus
Cerberus
RoundMoss738811
Cerberus
Level 119
God Stats
16W - 6L
1,708 SR
Queue Stats
84W - 56L
1,682 Elo+
Party 1
Team Averages
Level 134
1,700 SR
1,689 Elo+

VS

Team Averages
Level 127
1,658 SR
1,513 Elo+
Apollo
Apollo
AsianSatan666
Apollo
Level 147
God Stats
6W - 2L
1,676 SR
Queue Stats
109W - 92L
1,583 Elo+
Party 2
Chaac
Chaac
BleachScope666
Chaac
Level 105
God Stats
9W - 5L
1,658 SR
Queue Stats
98W - 73L
1,595 Elo+
Party 2
Anubis
Anubis
Dr_Ruso
Anubis
Level 128
God Stats
7W - 3L
1,639 SR
Queue Stats
147W - 241L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
6 / 6 / 2
11,805
738
11,743
14,932
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
PrimeElm4447
Mercury
14
1 / 6 / 7
10,028
627
10,764
17,539
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
2 / 7 / 7
10,598
662
11,079
22,875
26,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 9
13,247
828
22,681
15,304
7,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 10
11,514
720
11,358
17,552
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Dr_Ruso
Anubis
17
6 / 4 / 8
12,275
767
12,101
14,094
7,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
19
19
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
W
4
2
10
4.5
W
Anubis
Dr_Ruso
Anubis
6
4
8
2.5
L
Poseidon
6
6
2
1.17
L
Mercury
PrimeElm4447
Mercury
1
6
7
0.75
L
Cerberus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
46,140
55,346
Taken
46,950
37,697
Mitigated
29,320
9,362
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,681
13,283
0
3,945
15,304
7,187
930
6,209
9,095
0
71,377
W
11,358
1,548
0
4,314
17,552
14,864
995
9,786
7,766
0
31,022
W
Anubis
Dr_Ruso
Anubis
12,101
229
0
3,379
14,094
7,269
798
7,212
6,882
45,470
0
L
Poseidon
11,743
2,086
0
2,030
14,932
4,246
480
4,126
10,221
49,575
0
L
Mercury
PrimeElm4447
Mercury
10,764
4,835
0
3,574
17,539
6,777
558
3,585
13,520
0
28,553
L
Cerberus
11,079
798
0
3,758
22,875
26,674
202
3,581
18,196
31,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
37,036
202
Minions Killed
208
4
Camps Cleared
11
830,346
Distance Traveled
817,032
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,247
828
84
5
3
247,451
1
W
Chaac
11,514
720
40
3
5
299,776
0
W
Anubis
12,275
767
84
5
3
269,805
1
L
Poseidon
11,805
738
100
6
1
267,322
2
L
Mercury
10,028
627
44
3
3
295,551
4
L
Cerberus
10,598
662
58
4
0
267,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role