Player Matchup

Yu Huang
Yu Huang
Andremosch22
Yu Huang
Level 128
God Stats
0W - 1L
1,343 SR
Queue Stats
27W - 19L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
KausBorealis
Baron Samedi
Level 158
God Stats
0W - 2L
1,445 SR
Queue Stats
146W - 177L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tron2311
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 2
Charybdis
Charybdis
d_SidEsh0w_b0b_b
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,316 Elo+
Solo
Thoth
Thoth
real_Kaye86
Thoth
Level 142
God Stats
9W - 9L
1,424 SR
Queue Stats
316W - 345L
1,472 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,409 Elo+

VS

Team Averages
Level 106
1,662 SR
1,631 Elo+
Tiamat
Tiamat
Antrek
Tiamat
Level 65
God Stats
2W - 1L
1,785 SR
Queue Stats
39W - 38L
1,473 Elo+
Solo
Sol
Sol
ThorEinridi
Sol
Level 156
God Stats
2W - 0L
1,586 SR
Queue Stats
25W - 23L
1,578 Elo+
Party 1
Tyr
Tyr
deathb4retreat
Tyr
Level 153
God Stats
4W - 0L
1,838 SR
Queue Stats
155W - 92L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
zecho0
Baron Samedi
Level 29
God Stats
3W - 0L
1,418 SR
Queue Stats
45W - 14L
1,779 Elo+
Party 1
Arachne
Arachne
ÐCavenger
Arachne
Level 127
God Stats
1W - 0L
1,681 SR
Queue Stats
255W - 140L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Andremosch22
Yu Huang
17
5 / 4 / 7
10,711
765
13,760
10,191
4,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KausBorealis
Baron Samedi
16
3 / 4 / 7
9,422
673
14,480
15,895
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Tron2311
Tsukuyomi
17
7 / 6 / 5
10,733
767
14,326
15,524
7,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
17
1 / 4 / 10
9,733
695
5,622
12,944
6,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 3 / 10
8,982
642
8,690
8,933
4,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Antrek
Tiamat
16
2 / 4 / 9
9,730
695
9,066
12,753
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 6
11,427
816
16,024
14,811
5,762
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 10
10,961
783
10,666
17,168
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
zecho0
Baron Samedi
18
9 / 2 / 7
11,214
801
13,816
9,278
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ÐCavenger
Arachne
16
1 / 3 / 13
10,354
740
5,603
20,686
15,916
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
66
16
Kills
21
21
Deaths
16
39
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Andremosch22
Yu Huang
5
4
7
2.13
W
Tiamat
Antrek
Tiamat
2
4
9
1.63
L
Baron Samedi
KausBorealis
Baron Samedi
3
4
7
1.63
W
7
3
6
3.33
L
Tsukuyomi
Tron2311
Tsukuyomi
7
6
5
1.58
L
Charybdis
1
4
10
1.5
W
2
4
10
1.75
L
0
3
10
1.67
W
Baron Samedi
zecho0
Baron Samedi
9
2
7
6.25
W
Arachne
ÐCavenger
Arachne
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,878
Damage
55,175
63,487
Taken
74,696
31,418
Mitigated
52,056
23,214
Healing
35,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Andremosch22
Yu Huang
13,760
511
705
628
10,191
4,568
739
7,168
3,023
22,301
0
W
Tiamat
Antrek
Tiamat
9,066
598
1,610
2,850
12,753
6,599
759
6,768
5,985
18,543
0
L
Baron Samedi
KausBorealis
Baron Samedi
14,480
321
5,404
5,969
15,895
9,331
0
9,335
6,560
23,076
0
W
16,024
2,879
348
5,149
14,811
5,762
6,214
9,160
5,651
46,878
0
L
Tsukuyomi
Tron2311
Tsukuyomi
14,326
3,665
928
2,914
15,524
7,361
918
8,636
6,888
0
21,221
L
Charybdis
5,622
1,730
1,006
2,238
12,944
6,049
1,539
8,880
4,064
0
22,370
W
10,666
712
2,050
5,424
17,168
19,341
411
5,558
11,610
0
18,903
L
8,690
182
1,616
1,806
8,933
4,109
1,245
4,887
4,046
26,831
0
W
Baron Samedi
zecho0
Baron Samedi
13,816
927
5,042
2,819
9,278
4,438
585
6,742
2,536
32,207
0
W
Arachne
ÐCavenger
Arachne
5,603
3,398
2,290
7,459
20,686
15,916
106
8,702
11,984
0
10,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
53,686
168
Minions Killed
143
0
Camps Cleared
0
1,143,836
Distance Traveled
1,358,689
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,711
765
36
3
0
220,421
0
W
Tiamat
9,730
695
20
1
0
259,139
0
L
Baron Samedi
9,422
673
24
2
0
236,112
1
W
Sol
11,427
816
63
5
0
250,634
0
L
Tsukuyomi
10,733
767
28
2
0
233,176
0
L
Charybdis
9,733
695
53
4
0
221,961
0
W
Tyr
10,961
783
12
1
0
281,548
6
L
Thoth
8,982
642
27
2
0
232,166
1
W
Baron Samedi
11,214
801
33
2
0
255,654
0
W
Arachne
10,354
740
15
1
0
311,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role