Player Matchup

Hera
Hera
BrutalAddict
Hera
Level 91
God Stats
5W - 7L
1,632 SR
Queue Stats
270W - 241L
1,619 Elo+
Party 1
Shiva
Shiva
MeowMeowKungPow
Shiva
Level 21
God Stats
2W - 0L
1,738 SR
Queue Stats
63W - 36L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
OgGokuYouBeezy
Baba Yaga
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,299 Elo+
Party 3
Atlas
Atlas
SOULSTONEMACAKK
Atlas
Level 153
God Stats
1W - 0L
1,744 SR
Queue Stats
21W - 13L
1,400 Elo+
Party 3
Chaac
Chaac
YourBabyMama
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 282L
1,591 Elo+
Party 1
Team Averages
Level 108
1,623 SR
1,482 Elo+

VS

Team Averages
Level 58
1,477 SR
1,398 Elo+
Gilgamesh
Gilgamesh
DMASIF
Gilgamesh
Level 17
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 11L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Svgnova
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo
Ah Puch
Ah Puch
Zanerken
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 113L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
cgarcia_17
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
iSycrani
Charybdis
Level 116
God Stats
6W - 6L
1,586 SR
Queue Stats
133W - 130L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 16
14,777
821
19,275
12,810
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 4 / 31
13,055
725
15,720
23,282
21,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
OgGokuYouBeezy
Baba Yaga
20
16 / 5 / 19
13,985
777
29,287
17,920
9,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 25
11,894
661
13,074
29,405
30,596
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 3 / 20
13,865
770
17,681
21,929
19,400
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DMASIF
Gilgamesh
18
3 / 10 / 7
11,677
649
11,308
22,632
25,127
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Svgnova
Ah Muzen Cab
18
2 / 9 / 10
11,584
644
14,390
18,736
7,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Zanerken
Ah Puch
18
4 / 9 / 11
11,432
635
20,299
18,863
7,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
cgarcia_17
Baron Samedi
17
0 / 12 / 7
10,455
581
4,360
20,285
11,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
iSycrani
Charybdis
20
11 / 7 / 6
14,017
779
27,749
20,380
10,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
61
47
Kills
20
23
Deaths
47
111
Assists
41
Player
Kills
Deaths
Assists
KDA
W
12
5
16
4
L
Gilgamesh
DMASIF
Gilgamesh
3
10
7
0.65
W
5
4
31
5.13
W
Baba Yaga
OgGokuYouBeezy
Baba Yaga
16
5
19
5.1
W
4
6
25
2.75
L
Ah Muzen Cab
Svgnova
Ah Muzen Cab
2
9
10
0.78
W
10
3
20
6.67
L
Ah Puch
Zanerken
Ah Puch
4
9
11
1.06
L
Baron Samedi
cgarcia_17
Baron Samedi
0
12
7
0.29
L
Charybdis
iSycrani
Charybdis
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,037
Damage
78,106
105,346
Taken
100,896
88,031
Mitigated
63,278
38,004
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,275
3,384
0
428
12,810
6,320
3,281
1,985
10,825
57,393
0
L
Gilgamesh
DMASIF
Gilgamesh
11,308
3,839
51
377
22,632
25,127
0
15,335
7,297
0
17,529
W
15,720
1,889
5,811
5,015
23,282
21,744
1,691
3,244
20,038
5,127
24,233
W
Baba Yaga
OgGokuYouBeezy
Baba Yaga
29,287
541
1,810
4,869
17,920
9,971
1,863
4,975
12,945
48,892
0
W
13,074
4,249
2,166
6,589
29,405
30,596
379
5,684
23,721
22,783
0
L
Ah Muzen Cab
Svgnova
Ah Muzen Cab
14,390
5,422
362
1,538
18,736
7,994
0
11,131
7,605
0
44,655
W
17,681
2,268
3,098
8,218
21,929
19,400
1,584
8,771
13,158
0
35,586
L
Ah Puch
Zanerken
Ah Puch
20,299
1,521
963
2,248
18,863
7,434
0
10,204
8,659
30,226
0
L
Baron Samedi
cgarcia_17
Baron Samedi
4,360
572
762
1,249
20,285
11,968
0
13,536
6,749
15,921
0
L
Charybdis
iSycrani
Charybdis
27,749
14,955
1,696
4,689
20,380
10,755
0
13,156
7,224
0
52,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,576
Gold Earned
59,165
230
Minions Killed
156
0
Camps Cleared
0
1,631,078
Distance Traveled
1,252,866
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,777
821
100
6
0
308,702
0
L
Gilgamesh
11,677
649
6
0
0
282,917
0
W
Shiva
13,055
725
28
2
0
347,344
0
W
Baba Yaga
13,985
777
38
2
0
315,253
0
W
Atlas
11,894
661
28
2
0
324,055
1
L
Ah Muzen Cab
11,584
644
45
3
0
264,157
0
W
Chaac
13,865
770
36
2
0
335,724
0
L
Ah Puch
11,432
635
32
2
0
229,745
0
L
Baron Samedi
10,455
581
24
1
0
219,783
0
L
Charybdis
14,017
779
49
3
0
256,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role