Player Matchup

Anubis
Anubis
Hoosier_hxmies
Anubis
Level 21
God Stats
1W - 1L
1,206 SR
Queue Stats
12W - 21L
1,310 Elo+
Party 1
Nemesis
Nemesis
Nnasuke
Nemesis
Level 69
God Stats
5W - 8L
1,481 SR
Queue Stats
308W - 291L
1,371 Elo+
Solo
Horus
Horus
Sigil-Witch_
Horus
Level 67
God Stats
6W - 9L
1,425 SR
Queue Stats
405W - 502L
1,376 Elo+
Party 1
Neith
Neith
just_jnt
Neith
Level 39
God Stats
6W - 5L
1,175 SR
Queue Stats
304W - 333L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
kevingonzxlez666
Nu Wa
Level 75
God Stats
3W - 6L
1,645 SR
Queue Stats
610W - 667L
1,356 Elo+
Solo
Team Averages
Level 54
1,386 SR
1,359 Elo+

VS

Team Averages
Level 63
1,519 SR
1,394 Elo+
Danzaburou
Danzaburou
AsianGirl90s
Danzaburou
Level 88
God Stats
57W - 41L
1,421 SR
Queue Stats
235W - 239L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
Infernal Jootz
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,431 Elo+
Party 3
Amaterasu
Amaterasu
Los Alfaros
Amaterasu
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 179L
1,372 Elo+
Party 2
Sol
Sol
Los Soledadys
Sol
Level 27
God Stats
1W - 3L
1,708 SR
Queue Stats
66W - 71L
1,310 Elo+
Party 2
Hades
Hades
TOPSHOTTERZ4EVA
Hades
Level 32
God Stats
10W - 7L
1,467 SR
Queue Stats
13W - 19L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,241
567
2,342
3,853
1,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Nnasuke
Nemesis
9
3 / 0 / 3
5,704
519
3,448
6,707
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 2 / 2
5,405
491
2,941
7,723
5,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
just_jnt
Neith
9
2 / 3 / 4
5,766
524
7,697
7,209
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
5,936
540
948
2,193
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsianGirl90s
Danzaburou
11
0 / 0 / 0
5,985
544
1,300
4,402
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 4 / 0
4,821
438
1,890
10,043
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Los Alfaros
Amaterasu
7
1 / 2 / 3
5,054
459
4,876
9,582
5,961
Mace

Mace

+10
Physical Power

8
3 / 4 / 2
5,528
503
6,921
6,504
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
4,005
364
419
1,929
595

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsianGirl90s
Danzaburou
0
0
0
0
W
2
0
0
2
L
1
4
0
0.25
L
Amaterasu
Los Alfaros
Amaterasu
1
2
3
1.25
L
3
4
2
1
W
Nemesis
Nnasuke
Nemesis
3
0
3
4.5
W
3
2
2
2
L
0
1
0
0
W
Neith
just_jnt
Neith
2
3
4
1.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
15,406
27,685
Taken
32,460
12,971
Mitigated
13,280
8,302
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsianGirl90s
Danzaburou
1,300
61
0
2,344
4,402
1,683
1,173
499
3,903
0
42,744
W
2,342
188
0
2,089
3,853
1,867
1,318
1,302
2,551
37,063
0
L
1,890
262
0
1,132
10,043
3,801
0
2,300
7,743
22,353
0
L
Amaterasu
Los Alfaros
Amaterasu
4,876
1,747
284
1,135
9,582
5,961
0
93
9,489
0
18,465
L
6,921
3,100
190
1,725
6,504
1,240
612
94
6,410
24,051
0
W
Nemesis
Nnasuke
Nemesis
3,448
1,593
0
496
6,707
1,991
385
959
5,748
0
31,934
W
2,941
2,430
1,044
2,450
7,723
5,944
359
4,113
3,610
0
16,762
L
419
0
77
104
1,929
595
0
304
1,625
2,811
0
W
Neith
just_jnt
Neith
7,697
4,086
0
1,973
7,209
2,591
695
2,781
4,428
0
34,184
W
948
72
0
250
2,193
578
885
75
2,118
35,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
25,393
256
Minions Killed
179
0
Camps Cleared
0
1,013,613
Distance Traveled
923,223
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,985
544
87
8
0
197,224
1
W
Anubis
6,241
567
68
6
0
172,182
0
L
Cthulhu
4,821
438
37
3
0
183,410
2
L
Amaterasu
5,054
459
23
2
0
198,108
0
L
Sol
5,528
503
27
2
0
161,075
2
W
Nemesis
5,704
519
52
5
0
261,683
2
W
Horus
5,405
491
27
2
0
225,320
0
L
Hades
4,005
364
5
0
0
183,406
0
W
Neith
5,766
524
42
4
0
169,089
0
W
Nu Wa
5,936
540
67
6
0
185,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role