Player Matchup

Geb
Geb
ElCapiJr19
Geb
Level 13
God Stats
1W - 1L
1,751 SR
Queue Stats
6W - 1L
1,795 Elo+
Party 2
Baron Samedi
Baron Samedi
INMARTAL-KAILINA
Baron Samedi
Level 104
God Stats
3W - 5L
1,333 SR
Queue Stats
40W - 51L
1,531 Elo+
Party 2
Loki
Loki
NotDaZ0
Loki
Level 154
God Stats
2W - 5L
1,631 SR
Queue Stats
324W - 259L
1,706 Elo+
Party 2
Atlas
Atlas
XxalambritoxX18
Atlas
Level 87
God Stats
2W - 5L
1,575 SR
Queue Stats
218W - 201L
1,559 Elo+
Party 2
Skadi
Skadi
pilage_king
Skadi
Level 96
God Stats
20W - 11L
1,599 SR
Queue Stats
778W - 760L
1,534 Elo+
Solo
Team Averages
Level 91
1,578 SR
1,625 Elo+

VS

Team Averages
Level 79
1,499 SR
1,456 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
A Wise Kamau
Fenrir
Level 75
God Stats
2W - 2L
1,495 SR
Queue Stats
37W - 41L
1,440 Elo+
Party 1
Sol
Sol
ARMANNSRAI
Sol
Level 63
God Stats
1W - 1L
1,298 SR
Queue Stats
92W - 97L
1,450 Elo+
Party 1
Bakasura
Bakasura
PiZzaRoLsMcTaCo
Bakasura
Level 101
God Stats
8W - 8L
1,551 SR
Queue Stats
47W - 59L
1,445 Elo+
Party 1
Chaac
Chaac
Shabootius
Chaac
Level 28
God Stats
9W - 8L
1,650 SR
Queue Stats
49W - 59L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,769
444
2,871
10,290
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
INMARTAL-KAILINA
Baron Samedi
11
0 / 1 / 2
6,216
478
3,596
7,334
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
NotDaZ0
Loki
12
6 / 2 / 1
7,430
572
8,853
9,936
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
7,136
549
8,744
11,683
13,481
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 2
6,854
527
4,176
4,798
1,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 2
6,279
483
1,955
4,296
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
11
2 / 4 / 0
6,253
481
4,487
14,538
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,226
479
6,432
7,741
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
10
1 / 1 / 1
5,813
447
2,302
8,755
3,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
11
1 / 2 / 1
6,130
472
5,336
13,258
6,527
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
W
Fenrir
2
4
0
0.5
W
0
1
0
0
L
1
1
2
2
L
Baron Samedi
INMARTAL-KAILINA
Baron Samedi
0
1
2
1
L
Loki
NotDaZ0
Loki
6
2
1
3.25
W
Bakasura
1
1
1
1.5
W
Chaac
1
2
1
0.75
L
1
1
2
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
20,512
44,041
Taken
48,588
29,516
Mitigated
20,363
10,616
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,955
143
2,785
2,983
4,296
1,910
0
880
3,416
33,883
0
W
Fenrir
4,487
1,271
0
3,186
14,538
5,860
0
3,069
11,469
0
40,848
W
6,432
1,391
0
2,628
7,741
2,925
1,506
3,277
4,464
41,181
4,880
L
2,871
523
0
1,879
10,290
7,026
0
2,340
7,843
12,292
0
L
Baron Samedi
INMARTAL-KAILINA
Baron Samedi
3,596
245
360
3,097
7,334
3,448
997
2,578
4,625
42,227
0
L
Loki
NotDaZ0
Loki
8,853
3,346
0
1,272
9,936
3,885
28
2,468
7,443
0
56,239
W
Bakasura
2,302
1,771
0
2,901
8,755
3,141
0
547
8,208
0
21,194
W
Chaac
5,336
1,614
0
4,034
13,258
6,527
772
7,438
5,820
0
37,179
L
8,744
3,962
0
3,312
11,683
13,481
0
0
11,683
48,357
0
L
4,176
1,457
0
696
4,798
1,676
167
571
4,127
0
62,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
30,701
379
Minions Killed
310
0
Camps Cleared
0
1,172,941
Distance Traveled
1,263,185
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,279
483
44
3
0
227,997
2
W
Fenrir
6,253
481
63
5
0
274,364
0
W
Sol
6,226
479
78
6
0
230,702
0
L
Geb
5,769
444
22
2
0
219,185
4
L
Baron Samedi
6,216
478
72
6
0
200,907
4
L
Loki
7,430
572
88
7
0
280,644
2
W
Bakasura
5,813
447
73
6
0
294,635
2
W
Chaac
6,130
472
52
4
0
235,487
0
L
Atlas
7,136
549
85
7
0
227,674
0
L
Skadi
6,854
527
112
9
0
244,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role