Player Matchup

Nox
Nox
CompCrazy
Nox
Level 64
God Stats
0W - 2L
1,185 SR
Queue Stats
11W - 14L
1,353 Elo+
Party 2
Jing Wei
Jing Wei
Heartbeat004
Jing Wei
Level 155
God Stats
4W - 1L
1,448 SR
Queue Stats
96W - 108L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hi ImCaveman
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,290 Elo+
Party 2
Mercury
Mercury
McStunna
Mercury
Level 26
God Stats
9W - 14L
1,387 SR
Queue Stats
12W - 21L
1,260 Elo+
Party 2
Apollo
Apollo
your that guy
Apollo
Level 68
God Stats
38W - 33L
1,399 SR
Queue Stats
49W - 62L
1,311 Elo+
Party 2
Team Averages
Level 72
1,384 SR
1,334 Elo+

VS

Team Averages
Level 56
1,458 SR
1,505 Elo+
Apollo
Apollo
Colosus7
Apollo
Level 27
God Stats
4W - 4L
1,355 SR
Queue Stats
91W - 92L
1,458 Elo+
Party 3
Hel
Hel
Mae_Borowski_Cat
Hel
Level 121
God Stats
1W - 1L
1,268 SR
Queue Stats
162W - 162L
1,571 Elo+
Party 1
King Arthur
King Arthur
MegaHamSandwich
King Arthur
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 75L
1,486 Elo+
Party 1
Arachne
Arachne
StompinBabies
Arachne
Level 42
God Stats
8W - 4L
1,665 SR
Queue Stats
119W - 110L
1,451 Elo+
Party 3
Ymir
Ymir
paull_smenis
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,448
384
9,656
13,654
8,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Heartbeat004
Jing Wei
15
1 / 6 / 1
8,953
407
6,557
19,956
9,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Hi ImCaveman
Ah Muzen Cab
13
1 / 12 / 1
8,579
390
8,934
23,256
9,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
McStunna
Mercury
13
1 / 10 / 2
8,441
384
6,826
21,839
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 2
9,758
444
13,664
16,622
7,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Colosus7
Apollo
20
13 / 1 / 5
14,441
656
31,589
20,151
11,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 1 / 13
13,474
612
19,505
16,243
8,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
MegaHamSandwich
King Arthur
17
3 / 2 / 8
11,736
533
6,197
20,829
24,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
20
6 / 0 / 7
13,902
632
9,340
17,203
9,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 16
12,397
564
11,706
27,272
31,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
34
37
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
Colosus7
Apollo
13
1
5
15.5
L
1
6
2
0.33
L
Jing Wei
Heartbeat004
Jing Wei
1
6
1
0.25
L
Ah Muzen Cab
Hi ImCaveman
Ah Muzen Cab
1
12
1
0.13
W
8
1
13
14.5
L
Mercury
McStunna
Mercury
1
10
2
0.2
W
King Arthur
MegaHamSandwich
King Arthur
3
2
8
3.5
W
Arachne
6
0
7
9.5
W
4
1
16
12
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
78,337
95,327
Taken
101,698
43,197
Mitigated
84,812
12,645
Healing
49,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Colosus7
Apollo
31,589
21,892
578
12,057
20,151
11,292
7,098
5,270
14,881
0
123,090
L
9,656
471
312
1,032
13,654
8,619
126
4,429
9,225
29,667
0
L
Jing Wei
Heartbeat004
Jing Wei
6,557
4,877
0
6,231
19,956
9,296
768
1,261
18,695
0
74,972
L
Ah Muzen Cab
Hi ImCaveman
Ah Muzen Cab
8,934
2,385
0
2,975
23,256
9,104
392
15,300
7,956
0
51,159
W
19,505
3,473
6,859
10,177
16,243
8,882
1,967
1,982
14,261
115,233
0
L
Mercury
McStunna
Mercury
6,826
3,619
0
0
21,839
8,589
810
6,179
15,660
0
52,791
W
King Arthur
MegaHamSandwich
King Arthur
6,197
565
0
3,460
20,829
24,372
335
1,323
19,506
0
57,014
W
Arachne
9,340
6,633
389
6,666
17,203
9,132
4,513
1,263
15,940
0
169,320
W
11,706
2,431
0
9,224
27,272
31,134
579
4,925
22,347
44,400
0
L
13,664
9,702
0
2,095
16,622
7,589
2,298
4,042
12,580
0
65,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
65,950
391
Minions Killed
686
0
Camps Cleared
0
1,860,875
Distance Traveled
2,168,307
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,441
656
179
8
0
396,846
0
L
Nox
8,448
384
42
2
0
369,522
4
L
Jing Wei
8,953
407
86
4
0
362,994
6
L
Ah Muzen Cab
8,579
390
70
3
0
345,237
2
W
Hel
13,474
612
172
8
0
411,677
4
L
Mercury
8,441
384
93
4
0
390,512
4
W
King Arthur
11,736
533
92
4
0
422,125
6
W
Arachne
13,902
632
197
9
0
503,542
5
W
Ymir
12,397
564
46
2
0
434,117
4
L
Apollo
9,758
444
100
5
0
392,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role